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api
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(svn r24559) -Fix (24542): Blocking script debug on non-dedicated servers is a not too much
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2012-09-26 20:16:57 +00:00 |
script_config.cpp
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(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
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2012-02-12 10:58:18 +00:00 |
script_config.hpp
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(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
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2012-06-01 15:19:59 +00:00 |
script_fatalerror.hpp
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(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
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2011-11-29 23:21:13 +00:00 |
script_info_dummy.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
script_info.cpp
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(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
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2012-06-01 15:19:59 +00:00 |
script_info.hpp
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(svn r23613) -Add: allow IsDeveloperOnly in info.nut, to indicate if you can select this GS via the GUI (optional, defaults to false)
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2011-12-19 20:57:08 +00:00 |
script_instance.cpp
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(svn r24538) -Fix-ish: remove compiler warning about initialization order
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2012-09-21 20:27:09 +00:00 |
script_instance.hpp
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(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.
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2012-09-21 19:58:18 +00:00 |
script_scanner.cpp
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
script_scanner.hpp
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(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)
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2012-08-20 21:01:40 +00:00 |
script_storage.hpp
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(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
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2011-12-19 21:05:25 +00:00 |
script_suspend.hpp
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(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
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2011-11-29 23:21:33 +00:00 |
squirrel_class.hpp
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(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor
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2011-12-21 14:55:28 +00:00 |
squirrel_helper_type.hpp
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squirrel_helper.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
squirrel_std.cpp
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(svn r23293) -Codechange: make LoadScript/LoadFile non-static
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2011-11-23 13:37:48 +00:00 |
squirrel_std.hpp
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squirrel.cpp
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(svn r23801) -Fix: reading the utf-8 BOM from AI/GS files on big-endian machines failed
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2012-01-15 11:31:34 +00:00 |
squirrel.hpp
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |