OpenTTD - http://www.openttd.org/ - with additional patches
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Go to file
darkvater 4fec362b32 (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
data (svn r99) Fix: [992726] No tunnel crash (Celestar) 20 years ago
docs (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de) 20 years ago
lang (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
makefiledir (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
media (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
os (svn r91) Add: Spec file for linux RPM builds 20 years ago
strgen (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
table (svn r115) Fix: monorail/maglev became available around 1927 20 years ago
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Jamfile.next (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Makefile (svn r127) New feature: ingame console. (sign_de) 20 years ago
StdAfx.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
ai.c (svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan) 20 years ago
ai.h (svn r146) -Fix [AI]: Tunnel/bridge bug 20 years ago
ai_build.c (svn r146) -Fix [AI]: Tunnel/bridge bug 20 years ago
ai_new.c (svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled 20 years ago
ai_pathfinder.c (svn r146) -Fix [AI]: Tunnel/bridge bug 20 years ago
ai_shared.c (svn r146) -Fix [AI]: Tunnel/bridge bug 20 years ago
aircraft_cmd.c (svn r100) Fix: [ 1012086 ] Drunk pilot (Celestar) 20 years ago
aircraft_gui.c (svn r11) Feature: Copy/share orders now works from ship depot window for ships and hangar window for aircraft 20 years ago
airport.c (svn r70) -Fix: typo in english.txt 20 years ago
airport.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
airport_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
airport_movement.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
aystar.c (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n) 20 years ago
aystar.h (svn r85) -Add: initial commit of new AI (enable in Patch menu) 20 years ago
bemidi.cpp (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
bridge_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
changelog.txt (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
clear_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
command.c (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
command.h (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
configure (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
console.c (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de) 20 years ago
console.h (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de) 20 years ago
disaster_cmd.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
dock_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
dummy_land.c (svn r41) fixed last commit 20 years ago
economy.c (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
economy.h (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
engine.c (svn r115) Fix: monorail/maglev became available around 1927 20 years ago
engine.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
engine_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
extmidi.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
fileio.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
fileio.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
functions.h (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
gfx.c (svn r127) New feature: ingame console. (sign_de) 20 years ago
gfx.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
graph_gui.c (svn r141) -Fix: Company-value was not updated immediatly if legend was changed 20 years ago
grfspecial.c (svn r75) -Add proper crediting to graphics artists to about box. 20 years ago
gui.h (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
hal.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
industry.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
industry_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
industry_gui.c (svn r70) -Fix: typo in english.txt 20 years ago
intro_gui.c (svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout 20 years ago
landscape.c (svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now. 20 years ago
langs.dsp (svn r47) -Fix StartupEconomy warning in settings_gui.c 20 years ago
langs.vcproj (svn r47) -Fix StartupEconomy warning in settings_gui.c 20 years ago
lzoconf.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
macros.h (svn r23) -Some omments on the code (blathijs) 20 years ago
main_gui.c (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
minilzo.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
minilzo.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
misc.c (svn r117) Feature: Performance details window in company league menu (TrueLight) 20 years ago
misc_cmd.c (svn r85) -Add: initial commit of new AI (enable in Patch menu) 20 years ago
misc_gui.c (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
music_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
namegen.c (svn r125) Add: [ 1014684 ] Czech town names (supr) 20 years ago
network.c (svn r145) -Fix: [1016921] Network Name Resolution for not only connecting with IP. (sign_de) 20 years ago
network_gui.c (svn r106) New network core (by sign_de) 20 years ago
news.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
news_gui.c (svn r103) Fix: rare newspaper crash with too many messages [ 1009976 ] (thx to blathij)s 20 years ago
oldloader.c (svn r124) Prepared code for removal of block_months variable in next major savegame version 20 years ago
order_cmd.c (svn r56) Improved order checker + patch setting for it (celestar) 20 years ago
order_gui.c (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) 20 years ago
pathfind.c (svn r149) -Fix: [997703] Junction after tunnel bug (blathijs) 20 years ago
pathfind.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
player.h (svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ. 20 years ago
player_gui.c (svn r151) -Fix: [1021566] Buy/Sell 25% share button is broke 20 years ago
players.c (svn r85) -Add: initial commit of new AI (enable in Patch menu) 20 years ago
queue.c (svn r108) -Fix: anon-union problems on GCC2 compilers 20 years ago
queue.h (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n) 20 years ago
rail_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
rail_gui.c (svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves. 20 years ago
readme.txt (svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet 20 years ago
resource.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
road_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
road_gui.c (svn r6) -Fix [1006530] BuildRoadOutsideStation fix. Fix bug [994720] road depot - bus/lorry station (Truelight+Darkvater :P ) 20 years ago
roadveh_cmd.c (svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan) 20 years ago
roadveh_gui.c (svn r11) Feature: Copy/share orders now works from ship depot window for ships and hangar window for aircraft 20 years ago
saveload.c (svn r122) Change: exclusive transport rights are now stored per town instead of per station 20 years ago
saveload.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
screenshot.c (svn r2) -Fix [993829] UDP Fixes (lucaspiller) 20 years ago
sdl.c (svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de) 20 years ago
settings.c (svn r125) Add: [ 1014684 ] Czech town names (supr) 20 years ago
settings_gui.c (svn r92) Feature: invisible trees when in transparent mode (patch entry) 20 years ago
ship_cmd.c (svn r77) -Fix: [1010788] AI service interval bug (tnx truesatan) 20 years ago
ship_gui.c (svn r11) Feature: Copy/share orders now works from ship depot window for ships and hangar window for aircraft 20 years ago
smallmap_gui.c (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
sound.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
sound.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
spritecache.c (svn r144) Whoops, wrong variable 20 years ago
station.h (svn r124) Prepared code for removal of block_months variable in next major savegame version 20 years ago
station_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
station_gui.c (svn r70) -Fix: typo in english.txt 20 years ago
stdafx.h (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
strings.c (svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station. 20 years ago
subsidy_gui.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
svnup.sh (svn r114) updated svnup.sh to display merged files (blathijs) 20 years ago
terraform_gui.c (svn r31) Fix: pressing 6 in landscaping toolbar crashed the game 20 years ago
texteff.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
town.h (svn r122) Change: exclusive transport rights are now stored per town instead of per station 20 years ago
town_cmd.c (svn r122) Change: exclusive transport rights are now stored per town instead of per station 20 years ago
town_gui.c (svn r126) Forgot to remove some test code 20 years ago
train_cmd.c (svn r104) Fix: wrong pathfinding when northern station tile is missing (blathijs) 20 years ago
train_gui.c (svn r23) -Some omments on the code (blathijs) 20 years ago
tree_cmd.c (svn r92) Feature: invisible trees when in transparent mode (patch entry) 20 years ago
ttd.c (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
ttd.dsp (svn r127) New feature: ingame console. (sign_de) 20 years ago
ttd.dsw (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
ttd.h (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
ttd.rc (svn r83) -VS(.NET) crashes if SpecialBuild in ttd.rc is "\0". Go figure :S 20 years ago
ttd.sln (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
ttd.vcproj (svn r133) -Update: console.c/h added to VC.Net project 20 years ago
tunnelbridge_cmd.c (svn r99) Fix: [992726] No tunnel crash (Celestar) 20 years ago
unix.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
unmovable_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
variables.h (svn r109) added/heavily modified patch by truesatan: cheat change date 20 years ago
vehicle.c (svn r27) -Fix: [1006715] Autorenew issues 20 years ago
vehicle.h (svn r23) -Some omments on the code (blathijs) 20 years ago
viewport.c (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
viewport.h (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
w32dm.c (svn r57) Fix to DirectMusic driver init return value 20 years ago
w32dm2.cpp (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
water_cmd.c (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs 20 years ago
widget.c (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
win32.c (svn r152) -Fix: [1021061] windows WKC_BACKQUOTE [US] (sign_de) 20 years ago
window.c (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 20 years ago
window.h (svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout 20 years ago

readme.txt

OpenTTD README
Last updated:    $LastChangedDate: 2004-07-25 21:22:11 +0200 (Sun, 25 Jul 2004) $
Release version: 0.3.3
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.


2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.com/.

You can find a forum for OpenTTD at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a save game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	Windows - Win32 GDI (faster) or SDL
	Linux - SDL
	FreeBSD - SDL
	MacOS - SDL
	BeOS - SDL
	MorphOS - SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original Windows version
of TTD as OpenTTD makes use of the original TTD artwork.

IMPORTANT! You need the files from the WINDOWS version of TTD.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

If you want music you need to copy the gm/ folder from Windows TTD into your OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Currently there is unfortunately no comprehensive list of features. You could
check the features list on the web, and some optional features can be
controlled through the Configure patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place presignals
* Ctrl-d toggles double mode on win32


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple windows-like
.INI format. It's mostly undocumented.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you don't build with SDL,
  you need to remove WITH_SDL from the project settings.
  (see also docs/Readme_Windows_MSVC6.0.txt)
  
  You can also build it using the Makefile with MSys/MingW or Cygwin/MingW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built either with "make" or with "jam". To build with
  "make", just type "make", or "gmake" on non-gnu systems. To build with "jam",
  first run "./configure" and then "jam". Note that you need SDL to compile
  OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS:
  Use "make".

BeOS:
  Use "jam".

FreeBSD
  Use "gmake".

MorphOS
  Use "make". Note that you need the MorphOS SDK and the 
  powersdl.library SDK. 

8.0) Translating:
---- -------------------
See http://www.openttd.com/translating.php for up-to-date information.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before begining the translation process!
      This avoids double work, as someone else may have already started translating to the same language.
    * Translators must use the charater set "Windows latin-1", also known as ISO 8859-1.
      Otherwise, some characters will not display correctly in the game.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to translate
(You did, right? Of course you did.) you can pick up english.txt (found in the SVN repository
under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language file
with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the english strings. Note that it looks for english.txt
in the lang subdirectory, which is where your language file should also be.

That's all! You should now be able to select the language in the game options.


X.X) Credits:
---- --------
The OpenTTD team:
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder.
  Serge Paquet (vurlix)          - Assistant project manager, coder and webmaster.
  Dominik Scherer (dominik81)    - Coder
  Tamas Farago (Darkvater)       - Coder
  Owen Rudge (orudge)            - Contributor, forum host.
  Bjarni Corfitzen (Bjarni)      - MacOS port
  Cian Duffy (MYOB)              - BeOS port / manual writing
  Christian Rosentreter (tokaiz) - MorphOS/AmigaOS port
  Viktor Strigeus (wiggo)        - Web hosting services
  
Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations).
  Mike Ragsdale - OpenTTD installer
  pasky - Many patches, newgrf support, etc.
  truesatan - Some patches
  TrueLight - Some patches
  Michael Polnick - Some patches
  Michael Blunck - Nice graphics
  George - Canal graphics
  Bug Reporters - Thanks for all bug reports.
  Chris Sawyer - For an amazing game.