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3rdparty
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ai
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blitter
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Fix: Use more selectivity when building SSE specific code
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2 years ago |
core
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Add a simple 32 bit to 32 bit hash function (MurmurHash3)
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2 years ago |
game
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…
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lang
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Update: Korean translation up to 0.48.0
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2 years ago |
linkgraph
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VarAction2: Cache refit capacity callback results which depend only on cargo
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2 years ago |
misc
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music
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…
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network
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Fix race between network client disconnect and network window deletion
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2 years ago |
os
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Avoid maybe unintialised warning in struct UniscribeRun
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2 years ago |
pathfinder
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Use order state at reservation time for signal mode tracerestrict eval
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2 years ago |
saveload
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
script
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Fix 6fe445e: [Script] Respect joining adjacent when building an airport
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2 years ago |
settingsgen
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sound
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spriteloader
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strgen
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table
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Debug: Print lookahead approach speeds for stations (using current order)
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2 years ago |
video
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Merge branch 'master' into jgrpp
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2 years ago |
widgets
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
CMakeLists.txt
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Fix: Use more selectivity when building SSE specific code
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2 years ago |
aircraft.h
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Merge branch 'master' into jgrpp
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2 years ago |
aircraft_cmd.cpp
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…
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aircraft_gui.cpp
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airport.cpp
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airport.h
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airport_gui.cpp
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animated_tile.cpp
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animated_tile.h
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animated_tile_func.h
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articulated_vehicles.cpp
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articulated_vehicles.h
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autoreplace.cpp
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autoreplace_base.h
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autoreplace_cmd.cpp
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autoreplace_func.h
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autoreplace_gui.cpp
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autoreplace_gui.h
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autoreplace_type.h
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autoslope.h
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base_consist.cpp
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base_consist.h
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…
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base_media_base.h
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base_media_func.h
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base_station_base.h
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bitmap_type.h
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bmp.cpp
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bmp.h
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bootstrap_gui.cpp
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…
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bridge.h
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bridge_gui.cpp
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…
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bridge_map.cpp
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Initial implementation of NewGRF custom signal styles
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2 years ago |
bridge_map.h
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…
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bridge_signal_map.h
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Initial implementation of NewGRF custom signal styles
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2 years ago |
build_vehicle_gui.cpp
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Fix virtual train consist change callbacks being run before cargotype set
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2 years ago |
cargo_type.h
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cargoaction.cpp
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…
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cargoaction.h
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cargomonitor.cpp
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cargomonitor.h
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…
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cargopacket.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
cargopacket.h
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cargotype.cpp
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…
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cargotype.h
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cheat.cpp
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cheat_func.h
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…
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cheat_gui.cpp
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…
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cheat_type.h
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…
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clear_cmd.cpp
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Add GRF feature: New Landscape
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2 years ago |
clear_func.h
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…
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clear_map.h
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…
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cmd_helper.h
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…
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command.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
command_func.h
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…
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command_type.h
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…
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company_base.h
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Merge branch 'master' into jgrpp
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2 years ago |
company_cmd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
company_func.h
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…
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company_gui.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
company_gui.h
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…
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company_manager_face.h
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…
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company_type.h
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…
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console.cpp
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…
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console_cmds.cpp
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Add debug build console command to run tile loop handler on tile
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2 years ago |
console_func.h
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…
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console_gui.cpp
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…
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console_gui.h
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console_internal.h
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console_type.h
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…
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cpu.cpp
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cpu.h
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crashlog.cpp
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VarAction2: Move optimiser flags to a separate setting
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2 years ago |
crashlog.h
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…
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crashlog_bfd.h
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…
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currency.cpp
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…
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currency.h
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date.cpp
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date_func.h
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date_gui.cpp
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date_gui.h
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date_type.h
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debug.cpp
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…
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debug.h
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debug_desync.h
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…
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debug_settings.h
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VarAction2: Add a JZ operation, use for ternary style mul masking
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2 years ago |
dedicated.cpp
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…
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departures.cpp
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
departures_func.h
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…
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departures_gui.cpp
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Add setting to show full group hierarchy in group names
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2 years ago |
departures_gui.h
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…
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departures_type.h
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depot.cpp
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depot_base.h
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depot_cmd.cpp
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depot_func.h
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depot_gui.cpp
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depot_map.h
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depot_type.h
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direction_func.h
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direction_type.h
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disaster_vehicle.cpp
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disaster_vehicle.h
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dock_gui.cpp
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driver.cpp
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…
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driver.h
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…
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economy.cpp
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Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution
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2 years ago |
economy_base.h
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…
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economy_func.h
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…
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economy_type.h
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Merge branch 'master' into jgrpp
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2 years ago |
effectvehicle.cpp
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…
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effectvehicle_base.h
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…
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effectvehicle_func.h
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elrail.cpp
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elrail_func.h
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…
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engine.cpp
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VarAction2: Cache refit capacity callback results which depend only on cargo
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2 years ago |
engine_base.h
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VarAction2: Cache refit capacity callback results which depend only on cargo
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2 years ago |
engine_func.h
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…
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engine_gui.cpp
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engine_gui.h
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engine_type.h
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error.h
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error_gui.cpp
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event_logs.cpp
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event_logs.h
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fileio.cpp
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fileio_func.h
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fileio_type.h
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fios.cpp
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…
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fios.h
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…
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fios_gui.cpp
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…
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fontcache.cpp
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…
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fontcache.h
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…
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fontcache_internal.h
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…
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fontdetection.h
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…
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framerate_gui.cpp
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…
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framerate_type.h
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gamelog.cpp
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…
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gamelog.h
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…
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gamelog_internal.h
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genworld.cpp
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
genworld.h
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…
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genworld_gui.cpp
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…
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gfx.cpp
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Add setting to disable water animation depending on zoom level
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2 years ago |
gfx_func.h
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Add a functor fill mode to GfxFillPolygon
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2 years ago |
gfx_layout.cpp
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…
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gfx_layout.h
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…
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gfx_type.h
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Add a functor fill mode to GfxFillPolygon
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2 years ago |
gfxinit.cpp
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Add setting to disable water animation depending on zoom level
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2 years ago |
gfxinit.h
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…
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goal.cpp
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…
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goal_base.h
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…
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goal_gui.cpp
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…
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goal_type.h
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graph_gui.cpp
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…
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graph_gui.h
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…
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ground_vehicle.cpp
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Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces
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2 years ago |
ground_vehicle.hpp
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…
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group.h
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…
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group_cmd.cpp
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…
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group_gui.cpp
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Show vehicle inspect window when ctrl-shift clicking in group list window
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2 years ago |
group_gui.h
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…
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group_type.h
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Add setting to show full group hierarchy in group names
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2 years ago |
gui.h
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…
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guitimer_func.h
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…
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heightmap.cpp
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…
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heightmap.h
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…
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highscore.cpp
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…
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highscore.h
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…
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highscore_gui.cpp
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…
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hotkeys.cpp
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…
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hotkeys.h
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…
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house.h
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…
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house_type.h
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industry.h
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…
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industry_cmd.cpp
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
industry_gui.cpp
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Industry cargoes window: Allow linking only inputs or outputs to smallmap
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2 years ago |
industry_map.h
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…
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industry_type.h
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…
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industrytype.h
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
infrastructure.cpp
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Use order state at reservation time for signal mode tracerestrict eval
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2 years ago |
infrastructure_func.h
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…
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ini.cpp
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…
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ini_load.cpp
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…
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ini_type.h
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…
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intro_gui.cpp
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…
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landscape.cpp
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…
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landscape.h
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…
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landscape_type.h
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…
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language.h
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livery.h
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…
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main_gui.cpp
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…
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map.cpp
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…
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map_func.h
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…
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map_type.h
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…
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misc.cpp
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Store signal style GRF to local map in savegame
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2 years ago |
misc_cmd.cpp
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…
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misc_gui.cpp
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Initial implementation of NewGRF custom signal styles
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2 years ago |
mixer.cpp
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…
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mixer.h
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…
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music.cpp
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…
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music_gui.cpp
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…
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newgrf.cpp
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Add signal style flag to require realistic braking
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2 years ago |
newgrf.h
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Initial implementation of NewGRF custom signal styles
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2 years ago |
newgrf_airport.cpp
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…
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newgrf_airport.h
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…
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newgrf_airporttiles.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_airporttiles.h
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…
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newgrf_animation_base.h
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…
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newgrf_animation_type.h
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…
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newgrf_cache_check.h
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…
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newgrf_callbacks.h
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…
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newgrf_canal.cpp
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…
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newgrf_canal.h
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…
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newgrf_cargo.cpp
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…
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newgrf_cargo.h
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…
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newgrf_class.h
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…
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newgrf_class_func.h
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…
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newgrf_commons.cpp
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VarAction2: Adjust masking in GetNearbyTileInformation
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2 years ago |
newgrf_commons.h
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Signals: Add variable for signal context (track, tunnel, bridge, etc)
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2 years ago |
newgrf_config.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
newgrf_config.h
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…
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newgrf_debug.h
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…
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newgrf_debug_gui.cpp
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Debug: Show signalled tunnel/bridge info in debug window
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2 years ago |
newgrf_engine.cpp
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Fix train variable 0x63 using wrong rail type on dual rail type tiles
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2 years ago |
newgrf_engine.h
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…
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newgrf_extension.cpp
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Add signal style flag to require realistic braking
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2 years ago |
newgrf_extension.h
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Add signal style flag to require realistic braking
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2 years ago |
newgrf_generic.cpp
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…
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newgrf_generic.h
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…
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newgrf_gui.cpp
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…
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newgrf_house.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_house.h
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…
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newgrf_industries.cpp
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Debug: Allow clicking to highlight group in sprite group dump window
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2 years ago |
newgrf_industries.h
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_industrytiles.cpp
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Industry: Apply anim tile masking when loading prior version saves
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2 years ago |
newgrf_industrytiles.h
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Industry: Apply anim tile masking when loading prior version saves
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2 years ago |
newgrf_industrytiles_analysis.h
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
newgrf_newlandscape.cpp
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Remove incorrect comment
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2 years ago |
newgrf_newlandscape.h
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Add GRF feature: New Landscape
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2 years ago |
newgrf_newsignals.cpp
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Add signal style flag to require realistic braking
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2 years ago |
newgrf_newsignals.h
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Add signal style flag to require realistic braking
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2 years ago |
newgrf_object.cpp
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Add setting to ignore object introduction dates
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2 years ago |
newgrf_object.h
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…
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newgrf_profiling.cpp
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…
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newgrf_profiling.h
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…
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newgrf_properties.h
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…
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newgrf_railtype.cpp
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Add combined normal and shunt aspect signal style flag
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2 years ago |
newgrf_railtype.h
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Initial implementation of NewGRF custom signal styles
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2 years ago |
newgrf_roadstop.cpp
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Debug: Allow clicking to highlight group in sprite group dump window
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2 years ago |
newgrf_roadstop.h
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…
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newgrf_roadtype.cpp
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…
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newgrf_roadtype.h
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…
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newgrf_sound.cpp
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…
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newgrf_sound.h
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…
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newgrf_spritegroup.cpp
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VarAction2: Allow more than one JZ to end on the same end block adjust
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2 years ago |
newgrf_spritegroup.h
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VarAction2: Resolve jumps in advance to avoid needing to track nesting
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2 years ago |
newgrf_station.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_station.h
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…
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newgrf_storage.cpp
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…
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newgrf_storage.h
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…
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newgrf_text.cpp
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NewGRF: Use per-GRF text ID map in GetGRFStringID
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2 years ago |
newgrf_text.h
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…
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newgrf_town.cpp
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…
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newgrf_town.h
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…
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newgrf_townname.cpp
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…
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newgrf_townname.h
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…
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news_func.h
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…
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news_gui.cpp
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…
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news_gui.h
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…
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news_type.h
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…
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object.h
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…
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object_base.h
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…
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object_cmd.cpp
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…
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object_gui.cpp
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…
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object_map.h
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…
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object_type.h
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…
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openttd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
openttd.h
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…
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order_backup.cpp
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…
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order_backup.h
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…
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order_base.h
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…
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order_cmd.cpp
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
order_cmd.h
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…
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order_func.h
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…
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order_gui.cpp
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Enabled shared orders and occupancy buttons for competitor order windows
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2 years ago |
order_type.h
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
osk_gui.cpp
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…
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pbs.cpp
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Use order state at reservation time for signal mode tracerestrict eval
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2 years ago |
pbs.h
|
Use order state at reservation time for signal mode tracerestrict eval
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2 years ago |
plans.cpp
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…
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plans_base.h
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…
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plans_cmd.cpp
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…
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plans_func.h
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…
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plans_gui.cpp
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…
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plans_type.h
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…
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programmable_signals.cpp
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…
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programmable_signals.h
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…
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programmable_signals_gui.cpp
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…
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progress.cpp
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…
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progress.h
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…
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querystring_gui.h
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…
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rail.cpp
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…
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rail.h
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Add signal style flag for drawing on the opposite side
|
2 years ago |
rail_cmd.cpp
|
Don't apply show signals using default graphics settings for custom styles
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2 years ago |
rail_gui.cpp
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Fix not being able to build waypoints when custom types no longer present
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2 years ago |
rail_gui.h
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…
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rail_gui_type.h
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…
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rail_map.h
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Add signal style flag for drawing on the opposite side
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2 years ago |
rail_type.h
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…
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random_access_file.cpp
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…
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random_access_file_type.h
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…
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rev.cpp.in
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…
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rev.h
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…
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road.cpp
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Fix public roads when traversing level crossings and other non-normal road
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2 years ago |
road.h
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…
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road_cmd.cpp
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Level crossings: Clarify adjacent blocked crossing track status handler
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2 years ago |
road_cmd.h
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…
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road_func.h
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…
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road_gui.cpp
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Fix not being able to build waypoints when custom types no longer present
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2 years ago |
road_gui.h
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…
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road_internal.h
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…
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road_map.cpp
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…
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road_map.h
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Fix road/tram type check when moving depot orders to another depot
|
2 years ago |
road_type.h
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…
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roadstop.cpp
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…
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roadstop_base.h
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…
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roadveh.h
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Reduce redundant calls to get current max speed for trains and RVs
|
2 years ago |
roadveh_cmd.cpp
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Reduce redundant calls to get current max speed for trains and RVs
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2 years ago |
roadveh_gui.cpp
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…
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safeguards.h
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…
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schdispatch.h
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…
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schdispatch_cmd.cpp
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Add conditional order to test if last/next dispatch slot is first/last
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2 years ago |
schdispatch_gui.cpp
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…
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scope.h
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…
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scope_info.cpp
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…
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scope_info.h
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…
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screenshot.cpp
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…
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screenshot.h
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…
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screenshot_gui.cpp
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…
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screenshot_gui.h
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…
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settings.cpp
|
Add game setting to limit train lookahead to signal aspect
|
2 years ago |
settings_func.h
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…
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settings_gui.cpp
|
Add setting to show full group hierarchy in group names
|
2 years ago |
settings_gui.h
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…
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settings_internal.h
|
Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
|
2 years ago |
settings_type.h
|
Add setting to show full group hierarchy in group names
|
2 years ago |
ship.h
|
Merge branch 'master' into jgrpp
|
2 years ago |
ship_cmd.cpp
|
Reduce redundant calls to get current max speed for trains and RVs
|
2 years ago |
ship_gui.cpp
|
…
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|
signal.cpp
|
Use order state at reservation time for signal mode tracerestrict eval
|
2 years ago |
signal_func.h
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Use order state at reservation time for signal mode tracerestrict eval
|
2 years ago |
signal_type.h
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…
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signs.cpp
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…
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signs_base.h
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…
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signs_cmd.cpp
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…
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signs_func.h
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…
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signs_gui.cpp
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…
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signs_type.h
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…
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slope_func.h
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…
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slope_type.h
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…
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smallmap_colours.h
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…
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smallmap_gui.cpp
|
Industry cargoes window: Allow linking only inputs or outputs to smallmap
|
2 years ago |
smallmap_gui.h
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…
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sortlist_type.h
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…
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sound.cpp
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…
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sound_func.h
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…
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sound_type.h
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…
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sprite.cpp
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…
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sprite.h
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…
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spritecache.cpp
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…
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spritecache.h
|
…
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station.cpp
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…
|
|
station_base.h
|
…
|
|
station_cmd.cpp
|
Fix #9937: Station industries_near incorrect after removing part moved sign
|
2 years ago |
station_func.h
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…
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station_gui.cpp
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…
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station_gui.h
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…
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station_kdtree.h
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…
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station_map.h
|
…
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station_type.h
|
…
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statusbar_gui.cpp
|
…
|
|
statusbar_gui.h
|
…
|
|
stdafx.h
|
Fix: Use more selectivity when building SSE specific code
|
2 years ago |
story.cpp
|
…
|
|
story_base.h
|
…
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|
story_gui.cpp
|
…
|
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story_type.h
|
…
|
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string.cpp
|
…
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|
string_base.h
|
…
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string_func.h
|
…
|
|
string_func_extra.h
|
…
|
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string_type.h
|
…
|
|
stringfilter.cpp
|
…
|
|
stringfilter_type.h
|
…
|
|
strings.cpp
|
Add setting to show full group hierarchy in group names
|
2 years ago |
strings_func.h
|
…
|
|
strings_type.h
|
Add a set of temporary std::strings which can be referenced by StringID
|
2 years ago |
subsidy.cpp
|
…
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subsidy_base.h
|
…
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subsidy_func.h
|
…
|
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subsidy_gui.cpp
|
…
|
|
subsidy_type.h
|
…
|
|
tar_type.h
|
…
|
|
tbtr_template_gui_create.cpp
|
…
|
|
tbtr_template_gui_create.h
|
…
|
|
tbtr_template_gui_main.cpp
|
…
|
|
tbtr_template_gui_main.h
|
…
|
|
tbtr_template_vehicle.cpp
|
…
|
|
tbtr_template_vehicle.h
|
Fix virtual train consist change callbacks being run before cargotype set
|
2 years ago |
tbtr_template_vehicle_func.cpp
|
…
|
|
tbtr_template_vehicle_func.h
|
…
|
|
terraform_cmd.cpp
|
…
|
|
terraform_gui.cpp
|
Allow measurement tool in viewport map mode
|
2 years ago |
terraform_gui.h
|
…
|
|
textbuf.cpp
|
…
|
|
textbuf_gui.h
|
…
|
|
textbuf_type.h
|
…
|
|
texteff.cpp
|
…
|
|
texteff.hpp
|
…
|
|
textfile_gui.cpp
|
…
|
|
textfile_gui.h
|
…
|
|
textfile_type.h
|
…
|
|
tgp.cpp
|
…
|
|
tgp.h
|
…
|
|
thread.h
|
…
|
|
tile_cmd.h
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
tile_map.cpp
|
…
|
|
tile_map.h
|
…
|
|
tile_type.h
|
…
|
|
tilearea.cpp
|
…
|
|
tilearea_type.h
|
…
|
|
tilehighlight_func.h
|
…
|
|
tilehighlight_type.h
|
…
|
|
tilematrix_type.hpp
|
…
|
|
timetable.h
|
…
|
|
timetable_cmd.cpp
|
Fix timetable autofill activation when scheduled dispatch is active
|
2 years ago |
timetable_gui.cpp
|
Add conditional order to test if last/next dispatch slot is first/last
|
2 years ago |
toolbar_gui.cpp
|
…
|
|
toolbar_gui.h
|
…
|
|
town.h
|
…
|
|
town_cmd.cpp
|
Merge branch 'master' into jgrpp
|
2 years ago |
town_gui.cpp
|
…
|
|
town_gui.h
|
…
|
|
town_kdtree.h
|
…
|
|
town_map.h
|
…
|
|
town_type.h
|
…
|
|
townname.cpp
|
…
|
|
townname_func.h
|
…
|
|
townname_type.h
|
…
|
|
tracerestrict.cpp
|
Add tracerestrict actions used flags for order conditionals present
|
2 years ago |
tracerestrict.h
|
Add tracerestrict actions used flags for order conditionals present
|
2 years ago |
tracerestrict_gui.cpp
|
Add setting to show full group hierarchy in group names
|
2 years ago |
track_func.h
|
…
|
|
track_type.h
|
…
|
|
train.h
|
Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces
|
2 years ago |
train_cmd.cpp
|
Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces
|
2 years ago |
train_gui.cpp
|
Merge branch 'master' into jgrpp
|
2 years ago |
train_speed_adaptation.h
|
…
|
|
transparency.h
|
…
|
|
transparency_gui.cpp
|
…
|
|
transparency_gui.h
|
…
|
|
transport_type.h
|
…
|
|
tree_cmd.cpp
|
…
|
|
tree_gui.cpp
|
…
|
|
tree_map.h
|
…
|
|
tunnel_base.h
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
tunnel_map.cpp
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
tunnel_map.h
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
tunnelbridge.h
|
Remove tunnel/bridge spacing setting, use usual signal drag spacing
|
2 years ago |
tunnelbridge_cmd.cpp
|
Don't apply show signals using default graphics settings for custom styles
|
2 years ago |
tunnelbridge_map.h
|
Initial implementation of NewGRF custom signal styles
|
2 years ago |
unit_conversion.h
|
…
|
|
vehicle.cpp
|
Fix timetable automation with conditional order sequences
|
2 years ago |
vehicle_base.h
|
Reduce redundant calls to get current max speed for trains and RVs
|
2 years ago |
vehicle_cmd.cpp
|
Fix a6e3467d: Don't do cargo consistency checks after overriding cargo
|
2 years ago |
vehicle_func.h
|
…
|
|
vehicle_gui.cpp
|
Add setting to show full group hierarchy in group names
|
2 years ago |
vehicle_gui.h
|
…
|
|
vehicle_gui_base.h
|
…
|
|
vehicle_type.h
|
Add game setting to limit train lookahead to signal aspect
|
2 years ago |
vehiclelist.cpp
|
…
|
|
vehiclelist.h
|
…
|
|
viewport.cpp
|
Tracerestrict: Add button to highlight all signals using program
|
2 years ago |
viewport_func.h
|
Tracerestrict: Add button to highlight all signals using program
|
2 years ago |
viewport_gui.cpp
|
…
|
|
viewport_kdtree.h
|
…
|
|
viewport_sprite_sorter.h
|
…
|
|
viewport_sprite_sorter_sse4.cpp
|
Fix: Use more selectivity when building SSE specific code
|
2 years ago |
viewport_type.h
|
…
|
|
void_cmd.cpp
|
…
|
|
void_map.h
|
…
|
|
walltime_func.h
|
…
|
|
water.h
|
…
|
|
water_cmd.cpp
|
Merge branch 'master' into jgrpp
|
2 years ago |
water_map.h
|
…
|
|
waypoint.cpp
|
…
|
|
waypoint_base.h
|
…
|
|
waypoint_cmd.cpp
|
…
|
|
waypoint_func.h
|
…
|
|
waypoint_gui.cpp
|
…
|
|
widget.cpp
|
…
|
|
widget_type.h
|
…
|
|
window.cpp
|
Fix race between network client disconnect and network window deletion
|
2 years ago |
window_func.h
|
Fix race between network client disconnect and network window deletion
|
2 years ago |
window_gui.h
|
Fix race between network client disconnect and network window deletion
|
2 years ago |
window_type.h
|
…
|
|
zoning.h
|
…
|
|
zoning_cmd.cpp
|
Debug: Add misc debug bit for animated tile zoning overlay
|
2 years ago |
zoning_gui.cpp
|
…
|
|
zoom_func.h
|
…
|
|
zoom_type.h
|
…
|
|