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OpenTTD-patches/src
Jonathan G Rennison 23e057cfac Don't apply show signals using default graphics settings for custom styles 2 years ago
..
3rdparty
ai
blitter Fix: Use more selectivity when building SSE specific code 2 years ago
core Add a simple 32 bit to 32 bit hash function (MurmurHash3) 2 years ago
game
lang Update: Korean translation up to 0.48.0 2 years ago
linkgraph VarAction2: Cache refit capacity callback results which depend only on cargo 2 years ago
misc
music
network Fix race between network client disconnect and network window deletion 2 years ago
os Avoid maybe unintialised warning in struct UniscribeRun 2 years ago
pathfinder Use order state at reservation time for signal mode tracerestrict eval 2 years ago
saveload Add conditional order to test if last/next dispatch slot is first/last 2 years ago
script Fix 6fe445e: [Script] Respect joining adjacent when building an airport 2 years ago
settingsgen
sound
spriteloader
strgen
table Debug: Print lookahead approach speeds for stations (using current order) 2 years ago
video Merge branch 'master' into jgrpp 2 years ago
widgets Add conditional order to test if last/next dispatch slot is first/last 2 years ago
CMakeLists.txt Fix: Use more selectivity when building SSE specific code 2 years ago
aircraft.h Merge branch 'master' into jgrpp 2 years ago
aircraft_cmd.cpp
aircraft_gui.cpp
airport.cpp
airport.h
airport_gui.cpp
animated_tile.cpp
animated_tile.h
animated_tile_func.h
articulated_vehicles.cpp
articulated_vehicles.h
autoreplace.cpp
autoreplace_base.h
autoreplace_cmd.cpp
autoreplace_func.h
autoreplace_gui.cpp
autoreplace_gui.h
autoreplace_type.h
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h
base_station_base.h
bitmap_type.h
bmp.cpp
bmp.h
bootstrap_gui.cpp
bridge.h
bridge_gui.cpp
bridge_map.cpp Initial implementation of NewGRF custom signal styles 2 years ago
bridge_map.h
bridge_signal_map.h Initial implementation of NewGRF custom signal styles 2 years ago
build_vehicle_gui.cpp Fix virtual train consist change callbacks being run before cargotype set 2 years ago
cargo_type.h
cargoaction.cpp
cargoaction.h
cargomonitor.cpp
cargomonitor.h
cargopacket.cpp Merge branch 'master' into jgrpp 2 years ago
cargopacket.h
cargotype.cpp
cargotype.h
cheat.cpp
cheat_func.h
cheat_gui.cpp
cheat_type.h
clear_cmd.cpp Add GRF feature: New Landscape 2 years ago
clear_func.h
clear_map.h
cmd_helper.h
command.cpp Merge branch 'master' into jgrpp 2 years ago
command_func.h
command_type.h
company_base.h Merge branch 'master' into jgrpp 2 years ago
company_cmd.cpp Merge branch 'master' into jgrpp 2 years ago
company_func.h
company_gui.cpp Merge branch 'master' into jgrpp 2 years ago
company_gui.h
company_manager_face.h
company_type.h
console.cpp
console_cmds.cpp Add debug build console command to run tile loop handler on tile 2 years ago
console_func.h
console_gui.cpp
console_gui.h
console_internal.h
console_type.h
cpu.cpp
cpu.h
crashlog.cpp VarAction2: Move optimiser flags to a separate setting 2 years ago
crashlog.h
crashlog_bfd.h
currency.cpp
currency.h
date.cpp
date_func.h
date_gui.cpp
date_gui.h
date_type.h
debug.cpp
debug.h
debug_desync.h
debug_settings.h VarAction2: Add a JZ operation, use for ternary style mul masking 2 years ago
dedicated.cpp
departures.cpp Add conditional order to test if last/next dispatch slot is first/last 2 years ago
departures_func.h
departures_gui.cpp Add setting to show full group hierarchy in group names 2 years ago
departures_gui.h
departures_type.h
depot.cpp
depot_base.h
depot_cmd.cpp
depot_func.h
depot_gui.cpp
depot_map.h
depot_type.h
direction_func.h
direction_type.h
disaster_vehicle.cpp
disaster_vehicle.h
dock_gui.cpp
driver.cpp
driver.h
economy.cpp Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution 2 years ago
economy_base.h
economy_func.h
economy_type.h Merge branch 'master' into jgrpp 2 years ago
effectvehicle.cpp
effectvehicle_base.h
effectvehicle_func.h
elrail.cpp
elrail_func.h
engine.cpp VarAction2: Cache refit capacity callback results which depend only on cargo 2 years ago
engine_base.h VarAction2: Cache refit capacity callback results which depend only on cargo 2 years ago
engine_func.h
engine_gui.cpp
engine_gui.h
engine_type.h
error.h
error_gui.cpp
event_logs.cpp
event_logs.h
fileio.cpp
fileio_func.h
fileio_type.h
fios.cpp
fios.h
fios_gui.cpp
fontcache.cpp
fontcache.h
fontcache_internal.h
fontdetection.h
framerate_gui.cpp
framerate_type.h
gamelog.cpp
gamelog.h
gamelog_internal.h
genworld.cpp Industry: Determine which tiles in industry layouts are not animated 2 years ago
genworld.h
genworld_gui.cpp
gfx.cpp Add setting to disable water animation depending on zoom level 2 years ago
gfx_func.h Add a functor fill mode to GfxFillPolygon 2 years ago
gfx_layout.cpp
gfx_layout.h
gfx_type.h Add a functor fill mode to GfxFillPolygon 2 years ago
gfxinit.cpp Add setting to disable water animation depending on zoom level 2 years ago
gfxinit.h
goal.cpp
goal_base.h
goal_gui.cpp
goal_type.h
graph_gui.cpp
graph_gui.h
ground_vehicle.cpp Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2 years ago
ground_vehicle.hpp
group.h
group_cmd.cpp
group_gui.cpp Show vehicle inspect window when ctrl-shift clicking in group list window 2 years ago
group_gui.h
group_type.h Add setting to show full group hierarchy in group names 2 years ago
gui.h
guitimer_func.h
heightmap.cpp
heightmap.h
highscore.cpp
highscore.h
highscore_gui.cpp
hotkeys.cpp
hotkeys.h
house.h
house_type.h
industry.h
industry_cmd.cpp Industry: Determine which tiles in industry layouts are not animated 2 years ago
industry_gui.cpp Industry cargoes window: Allow linking only inputs or outputs to smallmap 2 years ago
industry_map.h
industry_type.h
industrytype.h Industry: Determine which tiles in industry layouts are not animated 2 years ago
infrastructure.cpp Use order state at reservation time for signal mode tracerestrict eval 2 years ago
infrastructure_func.h
ini.cpp
ini_load.cpp
ini_type.h
intro_gui.cpp
landscape.cpp
landscape.h
landscape_type.h
language.h
livery.h
main_gui.cpp
map.cpp
map_func.h
map_type.h
misc.cpp Store signal style GRF to local map in savegame 2 years ago
misc_cmd.cpp
misc_gui.cpp Initial implementation of NewGRF custom signal styles 2 years ago
mixer.cpp
mixer.h
music.cpp
music_gui.cpp
newgrf.cpp Add signal style flag to require realistic braking 2 years ago
newgrf.h Initial implementation of NewGRF custom signal styles 2 years ago
newgrf_airport.cpp
newgrf_airport.h
newgrf_airporttiles.cpp GRF: Use access mask when evaluating get nearby tile information variable 2 years ago
newgrf_airporttiles.h
newgrf_animation_base.h
newgrf_animation_type.h
newgrf_cache_check.h
newgrf_callbacks.h
newgrf_canal.cpp
newgrf_canal.h
newgrf_cargo.cpp
newgrf_cargo.h
newgrf_class.h
newgrf_class_func.h
newgrf_commons.cpp VarAction2: Adjust masking in GetNearbyTileInformation 2 years ago
newgrf_commons.h Signals: Add variable for signal context (track, tunnel, bridge, etc) 2 years ago
newgrf_config.cpp Merge branch 'master' into jgrpp 2 years ago
newgrf_config.h
newgrf_debug.h
newgrf_debug_gui.cpp Debug: Show signalled tunnel/bridge info in debug window 2 years ago
newgrf_engine.cpp Fix train variable 0x63 using wrong rail type on dual rail type tiles 2 years ago
newgrf_engine.h
newgrf_extension.cpp Add signal style flag to require realistic braking 2 years ago
newgrf_extension.h Add signal style flag to require realistic braking 2 years ago
newgrf_generic.cpp
newgrf_generic.h
newgrf_gui.cpp
newgrf_house.cpp GRF: Use access mask when evaluating get nearby tile information variable 2 years ago
newgrf_house.h
newgrf_industries.cpp Debug: Allow clicking to highlight group in sprite group dump window 2 years ago
newgrf_industries.h GRF: Use access mask when evaluating get nearby tile information variable 2 years ago
newgrf_industrytiles.cpp Industry: Apply anim tile masking when loading prior version saves 2 years ago
newgrf_industrytiles.h Industry: Apply anim tile masking when loading prior version saves 2 years ago
newgrf_industrytiles_analysis.h Industry: Determine which tiles in industry layouts are not animated 2 years ago
newgrf_newlandscape.cpp Remove incorrect comment 2 years ago
newgrf_newlandscape.h Add GRF feature: New Landscape 2 years ago
newgrf_newsignals.cpp Add signal style flag to require realistic braking 2 years ago
newgrf_newsignals.h Add signal style flag to require realistic braking 2 years ago
newgrf_object.cpp Add setting to ignore object introduction dates 2 years ago
newgrf_object.h
newgrf_profiling.cpp
newgrf_profiling.h
newgrf_properties.h
newgrf_railtype.cpp Add combined normal and shunt aspect signal style flag 2 years ago
newgrf_railtype.h Initial implementation of NewGRF custom signal styles 2 years ago
newgrf_roadstop.cpp Debug: Allow clicking to highlight group in sprite group dump window 2 years ago
newgrf_roadstop.h
newgrf_roadtype.cpp
newgrf_roadtype.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp VarAction2: Allow more than one JZ to end on the same end block adjust 2 years ago
newgrf_spritegroup.h VarAction2: Resolve jumps in advance to avoid needing to track nesting 2 years ago
newgrf_station.cpp GRF: Use access mask when evaluating get nearby tile information variable 2 years ago
newgrf_station.h
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp NewGRF: Use per-GRF text ID map in GetGRFStringID 2 years ago
newgrf_text.h
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news_func.h
news_gui.cpp
news_gui.h
news_type.h
object.h
object_base.h
object_cmd.cpp
object_gui.cpp
object_map.h
object_type.h
openttd.cpp Merge branch 'master' into jgrpp 2 years ago
openttd.h
order_backup.cpp
order_backup.h
order_base.h
order_cmd.cpp Add conditional order to test if last/next dispatch slot is first/last 2 years ago
order_cmd.h
order_func.h
order_gui.cpp Enabled shared orders and occupancy buttons for competitor order windows 2 years ago
order_type.h Add conditional order to test if last/next dispatch slot is first/last 2 years ago
osk_gui.cpp
pbs.cpp Use order state at reservation time for signal mode tracerestrict eval 2 years ago
pbs.h Use order state at reservation time for signal mode tracerestrict eval 2 years ago
plans.cpp
plans_base.h
plans_cmd.cpp
plans_func.h
plans_gui.cpp
plans_type.h
programmable_signals.cpp
programmable_signals.h
programmable_signals_gui.cpp
progress.cpp
progress.h
querystring_gui.h
rail.cpp
rail.h Add signal style flag for drawing on the opposite side 2 years ago
rail_cmd.cpp Don't apply show signals using default graphics settings for custom styles 2 years ago
rail_gui.cpp Fix not being able to build waypoints when custom types no longer present 2 years ago
rail_gui.h
rail_gui_type.h
rail_map.h Add signal style flag for drawing on the opposite side 2 years ago
rail_type.h
random_access_file.cpp
random_access_file_type.h
rev.cpp.in
rev.h
road.cpp Fix public roads when traversing level crossings and other non-normal road 2 years ago
road.h
road_cmd.cpp Level crossings: Clarify adjacent blocked crossing track status handler 2 years ago
road_cmd.h
road_func.h
road_gui.cpp Fix not being able to build waypoints when custom types no longer present 2 years ago
road_gui.h
road_internal.h
road_map.cpp
road_map.h Fix road/tram type check when moving depot orders to another depot 2 years ago
road_type.h
roadstop.cpp
roadstop_base.h
roadveh.h Reduce redundant calls to get current max speed for trains and RVs 2 years ago
roadveh_cmd.cpp Reduce redundant calls to get current max speed for trains and RVs 2 years ago
roadveh_gui.cpp
safeguards.h
schdispatch.h
schdispatch_cmd.cpp Add conditional order to test if last/next dispatch slot is first/last 2 years ago
schdispatch_gui.cpp
scope.h
scope_info.cpp
scope_info.h
screenshot.cpp
screenshot.h
screenshot_gui.cpp
screenshot_gui.h
settings.cpp Add game setting to limit train lookahead to signal aspect 2 years ago
settings_func.h
settings_gui.cpp Add setting to show full group hierarchy in group names 2 years ago
settings_gui.h
settings_internal.h Fix load check of a savegame with realistic braking enabled triggering signal checks on current game 2 years ago
settings_type.h Add setting to show full group hierarchy in group names 2 years ago
ship.h Merge branch 'master' into jgrpp 2 years ago
ship_cmd.cpp Reduce redundant calls to get current max speed for trains and RVs 2 years ago
ship_gui.cpp
signal.cpp Use order state at reservation time for signal mode tracerestrict eval 2 years ago
signal_func.h Use order state at reservation time for signal mode tracerestrict eval 2 years ago
signal_type.h
signs.cpp
signs_base.h
signs_cmd.cpp
signs_func.h
signs_gui.cpp
signs_type.h
slope_func.h
slope_type.h
smallmap_colours.h
smallmap_gui.cpp Industry cargoes window: Allow linking only inputs or outputs to smallmap 2 years ago
smallmap_gui.h
sortlist_type.h
sound.cpp
sound_func.h
sound_type.h
sprite.cpp
sprite.h
spritecache.cpp
spritecache.h
station.cpp
station_base.h
station_cmd.cpp Fix #9937: Station industries_near incorrect after removing part moved sign 2 years ago
station_func.h
station_gui.cpp
station_gui.h
station_kdtree.h
station_map.h
station_type.h
statusbar_gui.cpp
statusbar_gui.h
stdafx.h Fix: Use more selectivity when building SSE specific code 2 years ago
story.cpp
story_base.h
story_gui.cpp
story_type.h
string.cpp
string_base.h
string_func.h
string_func_extra.h
string_type.h
stringfilter.cpp
stringfilter_type.h
strings.cpp Add setting to show full group hierarchy in group names 2 years ago
strings_func.h
strings_type.h Add a set of temporary std::strings which can be referenced by StringID 2 years ago
subsidy.cpp
subsidy_base.h
subsidy_func.h
subsidy_gui.cpp
subsidy_type.h
tar_type.h
tbtr_template_gui_create.cpp
tbtr_template_gui_create.h
tbtr_template_gui_main.cpp
tbtr_template_gui_main.h
tbtr_template_vehicle.cpp
tbtr_template_vehicle.h Fix virtual train consist change callbacks being run before cargotype set 2 years ago
tbtr_template_vehicle_func.cpp
tbtr_template_vehicle_func.h
terraform_cmd.cpp
terraform_gui.cpp Allow measurement tool in viewport map mode 2 years ago
terraform_gui.h
textbuf.cpp
textbuf_gui.h
textbuf_type.h
texteff.cpp
texteff.hpp
textfile_gui.cpp
textfile_gui.h
textfile_type.h
tgp.cpp
tgp.h
thread.h
tile_cmd.h Initial implementation of NewGRF custom signal styles 2 years ago
tile_map.cpp
tile_map.h
tile_type.h
tilearea.cpp
tilearea_type.h
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp
timetable.h
timetable_cmd.cpp Fix timetable autofill activation when scheduled dispatch is active 2 years ago
timetable_gui.cpp Add conditional order to test if last/next dispatch slot is first/last 2 years ago
toolbar_gui.cpp
toolbar_gui.h
town.h
town_cmd.cpp Merge branch 'master' into jgrpp 2 years ago
town_gui.cpp
town_gui.h
town_kdtree.h
town_map.h
town_type.h
townname.cpp
townname_func.h
townname_type.h
tracerestrict.cpp Add tracerestrict actions used flags for order conditionals present 2 years ago
tracerestrict.h Add tracerestrict actions used flags for order conditionals present 2 years ago
tracerestrict_gui.cpp Add setting to show full group hierarchy in group names 2 years ago
track_func.h
track_type.h
train.h Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2 years ago
train_cmd.cpp Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2 years ago
train_gui.cpp Merge branch 'master' into jgrpp 2 years ago
train_speed_adaptation.h
transparency.h
transparency_gui.cpp
transparency_gui.h
transport_type.h
tree_cmd.cpp
tree_gui.cpp
tree_map.h
tunnel_base.h Initial implementation of NewGRF custom signal styles 2 years ago
tunnel_map.cpp Initial implementation of NewGRF custom signal styles 2 years ago
tunnel_map.h Initial implementation of NewGRF custom signal styles 2 years ago
tunnelbridge.h Remove tunnel/bridge spacing setting, use usual signal drag spacing 2 years ago
tunnelbridge_cmd.cpp Don't apply show signals using default graphics settings for custom styles 2 years ago
tunnelbridge_map.h Initial implementation of NewGRF custom signal styles 2 years ago
unit_conversion.h
vehicle.cpp Fix timetable automation with conditional order sequences 2 years ago
vehicle_base.h Reduce redundant calls to get current max speed for trains and RVs 2 years ago
vehicle_cmd.cpp Fix a6e3467d: Don't do cargo consistency checks after overriding cargo 2 years ago
vehicle_func.h
vehicle_gui.cpp Add setting to show full group hierarchy in group names 2 years ago
vehicle_gui.h
vehicle_gui_base.h
vehicle_type.h Add game setting to limit train lookahead to signal aspect 2 years ago
vehiclelist.cpp
vehiclelist.h
viewport.cpp Tracerestrict: Add button to highlight all signals using program 2 years ago
viewport_func.h Tracerestrict: Add button to highlight all signals using program 2 years ago
viewport_gui.cpp
viewport_kdtree.h
viewport_sprite_sorter.h
viewport_sprite_sorter_sse4.cpp Fix: Use more selectivity when building SSE specific code 2 years ago
viewport_type.h
void_cmd.cpp
void_map.h
walltime_func.h
water.h
water_cmd.cpp Merge branch 'master' into jgrpp 2 years ago
water_map.h
waypoint.cpp
waypoint_base.h
waypoint_cmd.cpp
waypoint_func.h
waypoint_gui.cpp
widget.cpp
widget_type.h
window.cpp Fix race between network client disconnect and network window deletion 2 years ago
window_func.h Fix race between network client disconnect and network window deletion 2 years ago
window_gui.h Fix race between network client disconnect and network window deletion 2 years ago
window_type.h
zoning.h
zoning_cmd.cpp Debug: Add misc debug bit for animated tile zoning overlay 2 years ago
zoning_gui.cpp
zoom_func.h
zoom_type.h