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OpenTTD-patches/src
translators 1b21ece898 (svn r13905) -Update: WebTranslator2 update to 2008-08-01 02:27:37
brazilian_portuguese - 22 fixed by tucalipe (22)
dutch      - 9 fixed by habell (9)
estonian   - 4 fixed by kristjans (4)
french     - 5 fixed, 1 changed by glx (6)
galician   - 105 fixed, 206 changed by Condex (311)
italian    - 5 fixed, 2 changed by lorenzodv (7)
korean     - 15 fixed by leejaeuk5 (15)
portuguese - 48 fixed by supra90 (48)
slovak     - 30 fixed by lengyel (30)
spanish    - 9 fixed by eusebio (9)
ukrainian  - 22 fixed by mad (22)
16 years ago
..
ai (svn r13809) -Fix: memory leak each time a "new ai" got (re)started. 16 years ago
blitter (svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo) 16 years ago
core (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 16 years ago
lang (svn r13905) -Update: WebTranslator2 update to 2008-08-01 02:27:37 16 years ago
misc (svn r13575) -Codechange: Move small vector to core since it fits better in there 16 years ago
music (svn r13127) -Fix (r13122): of course WIN32_LEAN_AND_MEAN excludes too much stuff 16 years ago
network (svn r13796) -Fix [FS#2161]: one couldn't start the last scenario in the "start server window"'s list of scenarios. 16 years ago
os/macosx (svn r13893) -Fix: [OSX] solved a deprecated warning specific to 10.5 16 years ago
sound (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 16 years ago
spriteloader (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
strgen (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 16 years ago
table (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
video (svn r13539) -Fix (r13537): signed/unsigned warnings 16 years ago
widgets (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 16 years ago
yapf (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
aircraft.h
aircraft_cmd.cpp (svn r13794) -Fix: helicopters leaving a heliport could get stuck after processing conditional orders. 16 years ago
aircraft_gui.cpp (svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp. 16 years ago
airport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
airport.h (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 16 years ago
airport_gui.cpp (svn r13875) -Codechange: Remove some magic numbers in favour of the Colours enum they are representing 16 years ago
airport_movement.h
animated_tile.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
animated_tile_func.h
articulated_vehicles.cpp (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 16 years ago
articulated_vehicles.h (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 16 years ago
autoreplace_base.h
autoreplace_cmd.cpp (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 16 years ago
autoreplace_func.h
autoreplace_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 16 years ago
autoreplace_gui.h
autoreplace_type.h
autoslope.h (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge.h (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 16 years ago
bridge_gui.cpp (svn r13876) -Codechange: Replace numbers with Colours enum on bridge gui 16 years ago
bridge_map.cpp
bridge_map.h (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
build_vehicle_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 16 years ago
callback_table.cpp
callback_table.h
cargo_type.h
cargopacket.cpp (svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant 16 years ago
cargopacket.h
cargotype.cpp
cargotype.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
cheat.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
cheat_func.h
cheat_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 16 years ago
cheat_type.h
clear_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
clear_map.h
cmd_helper.h
command.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
command_func.h
command_type.h (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 16 years ago
console.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
console_cmds.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
console_gui.cpp (svn r13231) -Codechange: split the core console code and the console GUI. 16 years ago
console_gui.h (svn r13228) -Codechange: split console.h. 16 years ago
console_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 16 years ago
currency.cpp (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 16 years ago
currency.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 16 years ago
date.cpp (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 16 years ago
date_func.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 16 years ago
date_type.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 16 years ago
debug.cpp (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 16 years ago
debug.h (svn r13728) -Codechange: define DEBUG as an empty block so compiler warns us less 16 years ago
dedicated.cpp
depot.cpp
depot_base.h
depot_func.h
depot_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 16 years ago
depot_map.h
depot_type.h
direction_func.h
direction_type.h
disaster_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
dock_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 16 years ago
driver.cpp (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 16 years ago
driver.h (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 16 years ago
dummy_land.cpp (svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window. 16 years ago
economy.cpp (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 16 years ago
economy_func.h (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 16 years ago
economy_type.h (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code. 16 years ago
effectvehicle.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
effectvehicle_base.h
effectvehicle_func.h
elrail.cpp (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). 16 years ago
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
endian_check.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 16 years ago
engine.cpp (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 16 years ago
engine_base.h (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 16 years ago
engine_func.h (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 16 years ago
engine_gui.cpp (svn r13879) -Codechange: Replace numbers with Colours enum on engine, industries and group gui 16 years ago
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 16 years ago
engine_type.h (svn r13844) -Fix (r13074, r13591): Power, running cost and capacity of multiheaded engines were (too often) doubled in newspaper resp. offer window. 16 years ago
fiber.hpp
fiber_thread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
fiber_win32.cpp
fileio.cpp (svn r13810) -Fix: small memory leak when tar files would be found. 16 years ago
fileio.h (svn r13618) -Codechange: move tar-specific declarations to separate file 16 years ago
fios.cpp (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 16 years ago
fios.h (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 16 years ago
fontcache.cpp (svn r13832) -Fix [FS#2152]: FreeType may return a bitmap glyph even if a grey-scale glyph was requested. 16 years ago
fontcache.h
functions.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 16 years ago
gamelog.cpp (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
gamelog.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
genworld.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
genworld.h (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 16 years ago
genworld_gui.cpp (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 16 years ago
gfx.cpp (svn r13787) -Codechange: resize the red error message box if needed 16 years ago
gfx_func.h (svn r13787) -Codechange: resize the red error message box if needed 16 years ago
gfx_type.h (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 16 years ago
gfxinit.cpp (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
gfxinit.h
graph_gui.cpp (svn r13883) -Codechange: Replace numbers with Colours enum on graph gui 16 years ago
group.h
group_cmd.cpp (svn r13807) -Fix: memory leak when loading groups. 16 years ago
group_gui.cpp (svn r13879) -Codechange: Replace numbers with Colours enum on engine, industries and group gui 16 years ago
group_gui.h
group_type.h
gui.h (svn r13628) -Feature: enable building of aqueducts in the scenario editor 16 years ago
heightmap.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
heightmap.h
industry.h (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 16 years ago
industry_cmd.cpp (svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own 16 years ago
industry_gui.cpp (svn r13879) -Codechange: Replace numbers with Colours enum on engine, industries and group gui 16 years ago
industry_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
industry_type.h
intro_gui.cpp (svn r13880) -Codechange: Replace numbers with Colours enum on intro gui, and align a bit the code 16 years ago
landscape.cpp (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 16 years ago
landscape.h
landscape_type.h
livery.h
lzoconf.h
main_gui.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
map.cpp (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 16 years ago
map_func.h (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 16 years ago
map_type.h
masm64.rules (svn r13903) -Fix: missing eol-style property. 16 years ago
md5.cpp
md5.h
minilzo.cpp (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 16 years ago
minilzo.h
misc.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
misc_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
misc_gui.cpp (svn r13888) -Codechange: Replace numbers with Colours enum on miscellaneous guis. 16 years ago
mixer.cpp (svn r13706) -Fix (r13695): Small typo. 16 years ago
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
music.cpp
music.h
music_gui.cpp (svn r13895) -Codechange: Replace numbers with Colours enum on music gui and on DrawFrameRect calls 16 years ago
namegen.cpp
namegen_func.h
newgrf.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
newgrf_callbacks.h
newgrf_canal.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_canal.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_cargo.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_cargo.h
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
newgrf_commons.h
newgrf_config.cpp (svn r13865) -Codechange: Use case-insensitive sort for NewGRF list. 16 years ago
newgrf_config.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
newgrf_engine.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_engine.h (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) 16 years ago
newgrf_generic.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_generic.h
newgrf_gui.cpp (svn r13896) -Codechange: Replace numbers with Colours enum on newgrf, order and osk guis 16 years ago
newgrf_house.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_house.h
newgrf_industries.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_industries.h
newgrf_industrytiles.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_spritegroup.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_station.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 16 years ago
newgrf_station.h (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp
newgrf_text.h
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news_func.h (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 16 years ago
news_gui.cpp (svn r13897) -Codechange: Replace remaining numbers with Colours enum on news guis 16 years ago
news_gui.h
news_type.h (svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own 16 years ago
npf.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
npf.h
oldloader.cpp (svn r13884) -Fix (r11822): custom vehicle names from TTD(Patch) games were lost 16 years ago
oldpool.cpp
oldpool.h
oldpool_func.h (svn r13733) -Fix (r13731): gcc2.95 compilation 16 years ago
openttd.cpp (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 16 years ago
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 16 years ago
order_base.h
order_cmd.cpp (svn r13753) -Cleanup (r13752): save before commit instead of the other way around is usually better. 16 years ago
order_func.h (svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed. 16 years ago
order_gui.cpp (svn r13896) -Codechange: Replace numbers with Colours enum on newgrf, order and osk guis 16 years ago
order_type.h (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 16 years ago
os2.cpp (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
os_timer.cpp
osk_gui.cpp (svn r13896) -Codechange: Replace numbers with Colours enum on newgrf, order and osk guis 16 years ago
ottdres.rc.in (svn r13347) -Fix (r12396): ottdres.rc.in was forgotten 16 years ago
pathfind.cpp (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
pathfind.h
player_base.h (svn r13733) -Fix (r13731): gcc2.95 compilation 16 years ago
player_face.h (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
player_func.h (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
player_gui.cpp (svn r13898) -Codechange: Replace remaining numbers with Colours enum on players, roads and rails guis 16 years ago
player_gui.h
player_type.h (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 16 years ago
players.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
querystring_gui.h (svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean. 16 years ago
queue.cpp
queue.h
rail.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rail.h (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. 16 years ago
rail_cmd.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rail_gui.cpp (svn r13898) -Codechange: Replace remaining numbers with Colours enum on players, roads and rails guis 16 years ago
rail_gui.h
rail_map.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 16 years ago
rail_type.h
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
road.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
road_cmd.cpp (svn r13824) -Fix (r13822): also make sure a tile is a road stop tile before trying to get information about the roadstop... 16 years ago
road_cmd.h
road_func.h
road_gui.cpp (svn r13899) -Codechange: Replace numbers with Colours enum on roads gui. 16 years ago
road_gui.h
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 16 years ago
road_map.cpp
road_map.h (svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner. 16 years ago
road_type.h
roadveh.h
roadveh_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 16 years ago
roadveh_gui.cpp (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 16 years ago
saveload.cpp (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
saveload.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
screenshot.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 16 years ago
screenshot.h
sdl.cpp
sdl.h
settings.cpp (svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own 16 years ago
settings_func.h (svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file. 16 years ago
settings_gui.cpp (svn r13900) -Codechange: Replace numbers with Colours enum on settings, smallmaps, stations and signs guis. 16 years ago
settings_internal.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
settings_type.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 16 years ago
ship.h
ship_cmd.cpp (svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not 16 years ago
ship_gui.cpp
signal.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
signal_func.h (svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc) 16 years ago
signal_type.h
signs.cpp (svn r13866) -Codechange: Use sortlist for sign windows 16 years ago
signs_base.h (svn r13298) -Codechange: remove unused _total_signs 16 years ago
signs_func.h (svn r13866) -Codechange: Use sortlist for sign windows 16 years ago
signs_gui.cpp (svn r13900) -Codechange: Replace numbers with Colours enum on settings, smallmaps, stations and signs guis. 16 years ago
signs_type.h
slope_func.h (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 16 years ago
slope_type.h
smallmap_gui.cpp (svn r13900) -Codechange: Replace numbers with Colours enum on settings, smallmaps, stations and signs guis. 16 years ago
sortlist_type.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 16 years ago
sound.cpp (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 16 years ago
sound_func.h
sound_type.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
sprite.h
spritecache.cpp (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items. 16 years ago
spritecache.h
station.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
station_base.h
station_cmd.cpp (svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it. 16 years ago
station_func.h (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. 16 years ago
station_gui.cpp (svn r13900) -Codechange: Replace numbers with Colours enum on settings, smallmaps, stations and signs guis. 16 years ago
station_gui.h (svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData. 16 years ago
station_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
station_type.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
statusbar_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
statusbar_gui.h (svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar. 16 years ago
stdafx.h (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 16 years ago
string.cpp
string_func.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 16 years ago
string_type.h
strings.cpp (svn r13904) -Fix (r13715): 'cast from/to pointer to/from integer of different size' warnings 16 years ago
strings_func.h (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 16 years ago
strings_type.h (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 16 years ago
subsidy_gui.cpp (svn r13373) -Fix (r10210): loading of very old savegames was broken 16 years ago
tar_type.h (svn r13814) -Fix (r13810): MSVC (as usual) does stupid things. This time it is copying around a struct it created itself, causing bad things to happen if you don't explicitly set all variables to something remotely sane in the constructor. 16 years ago
terraform_cmd.cpp (svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin 16 years ago
terraform_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
terraform_gui.h
textbuf_gui.h (svn r13191) -Fix: segfault after confirming query subwindow in the Generate New World window 16 years ago
texteff.cpp (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 16 years ago
texteff.hpp
tgp.cpp (svn r13671) -Cleanup: Zeros for sell. 16 years ago
tgp.h
thread.h (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
thread_morphos.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
thread_none.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
thread_os2.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
thread_pthread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
thread_win32.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 16 years ago
tile_cmd.h (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
tile_map.cpp
tile_map.h
tile_type.h
tilehighlight_func.h (svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent. 16 years ago
tilehighlight_type.h
timetable.h
timetable_cmd.cpp (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 16 years ago
timetable_gui.cpp (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 16 years ago
toolbar_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
toolbar_gui.h (svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created. 16 years ago
town.h (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 16 years ago
town_cmd.cpp (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 16 years ago
town_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
town_map.h (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. 16 years ago
town_type.h (svn r13413) -Codechange: remove some enums that haven't been used for years. 16 years ago
track_func.h (svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits 16 years ago
track_type.h
train.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
train_cmd.cpp (svn r13870) -Fix [FS#2167]: Callback 10 (visual effect and powered wagons setting) and powered wagons operation were not performed for articulated wagons. 16 years ago
train_gui.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
transparency.h
transparency_gui.cpp (svn r13890) -Codechange: Simplify drawing of invisibilty buttons in the transparency gui -- the real widgets above already have coordinates so there is no need to hardcode them again. As an added bonus the invisibility buttons now line up properly. 16 years ago
transparency_gui.h
transport_type.h
tree_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
tree_gui.cpp (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge.h
tunnelbridge_cmd.cpp (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. 16 years ago
tunnelbridge_map.h
unix.cpp (svn r13852) -Fix (r13849): [OSX] fixed universal binary building without breaking anything this time 16 years ago
unmovable.h
unmovable_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
unmovable_map.h
variables.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 16 years ago
vehicle.cpp (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
vehicle_base.h (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads). 16 years ago
vehicle_func.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
vehicle_gui.cpp (svn r13720) -Fix (r13715): string wasn't correctly passed to draw function. 16 years ago
vehicle_gui.h (svn r13587) -Codechange: make some globals members of VehicleListBase since they are used as such 16 years ago
vehicle_type.h (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 16 years ago
vehiclelist.cpp (svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h 16 years ago
vehiclelist.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 16 years ago
viewport.cpp (svn r13891) -Fix (r12547): one could click on waypoint and station signs even when they were invisible 16 years ago
viewport_func.h (svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp. 16 years ago
viewport_type.h
void_map.h
water.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
water_cmd.cpp (svn r13846) -Fix (r13838): Do not draw water borders inside of industries. 16 years ago
water_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
waypoint.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
waypoint.h
waypoint_type.h
widget.cpp (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 16 years ago
win32.cpp (svn r13701) -Codechange: add some more info in crash.log 16 years ago
win32.h
win64.asm
window.cpp (svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse. 16 years ago
window_func.h (svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing. 16 years ago
window_gui.h (svn r13732) -Feature: add a few extra columns with information to the server list. Patch by Pegasus. 16 years ago
window_type.h (svn r13628) -Feature: enable building of aqueducts in the scenario editor 16 years ago
zoom_func.h
zoom_type.h (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 16 years ago