Commit Graph

204 Commits

Author SHA1 Message Date
yexo
a2cdd9b960 (svn r18704) -Doc: update the 'Compiling OpenTTD using Microsoft Visual C++' documentation 2010-01-03 21:35:17 +00:00
rubidium
6b0d44c1e7 (svn r18684) -Fix: for some "man"s an empty line is an error 2010-01-01 22:01:14 +00:00
rubidium
3de085a143 (svn r18683) -Fix: it's not an other 2010-01-01 18:45:40 +00:00
smatz
8d7abcf01a (svn r18650) -Fix: in the case of level crossing, location of the owner of road was documented wrongly (Eddi) 2009-12-27 21:45:27 +00:00
rubidium
42d7f30dcc (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
frosch
83fb5dfbbb (svn r17845) -Fix (r17744): Missing 'g' in sed command. 2009-10-22 16:01:28 +00:00
rubidium
64491eeb87 (svn r17844) -Fix (r17790): typo in the documentation 2009-10-22 15:20:38 +00:00
rubidium
0ee61a16ef (svn r17790) -Feature: translatable base sound/graphics set descriptions 2009-10-17 20:34:09 +00:00
rubidium
10c3af4642 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium
649e77d64b (svn r17196) -Update: the man page; add the sound set stuff and make a few things a bit clearer 2009-08-15 21:24:58 +00:00
rubidium
084b4fed56 (svn r17165) -Update: tweak obs/obg format description slightly 2009-08-13 14:24:13 +00:00
rubidium
93493827b6 (svn r17139) -Change: add the concept of sound sets 2009-08-09 19:50:44 +00:00
frosch
cd53c9b1a8 (svn r17136) -Fix: Some typos in .obg stuff. 2009-08-09 19:04:42 +00:00
rubidium
43b040d2cf (svn r16911) -Update: map array documentation 2009-07-22 09:21:48 +00:00
rubidium
6ce7df1153 (svn r16698) -Document: update documentation pointing to the old translator tool. 2009-06-30 10:26:28 +00:00
yexo
15f80f4cfe (svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html 2009-06-12 20:58:19 +00:00
smatz
7d4d3850cb (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
rubidium
9f2a906bc1 (svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
rubidium
38d66e69af (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 2009-02-21 13:27:09 +00:00
rubidium
54c393d43e (svn r15364) -Update: the man page 2009-02-05 22:36:57 +00:00
belugas
a57c73e2f9 (svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data 2009-01-28 19:57:23 +00:00
rubidium
7a9ce3050f (svn r14846) -Doc: strgen hasn't been part of the trunk/release binaries for quite a while, so point to the precompiled strgen package instead. 2009-01-05 17:45:40 +00:00
rubidium
415d5abc54 (svn r14708) -Change: update a few urls and fix some small errors/missing things in a few documents. 2008-12-20 20:44:47 +00:00
frosch
70f2b95bda (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
2008-11-23 14:17:41 +00:00
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
frosch
17e208dc16 (svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick. 2008-09-15 18:50:48 +00:00
rubidium
3e2def0efa (svn r14240) -Doc: add a few pointers/"howto"-ish lines to the obg format documentation about what it does and does not do and how you should fill the data. 2008-09-03 20:51:59 +00:00
rubidium
915a09e4c6 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
2008-08-31 08:46:43 +00:00
rubidium
fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
rubidium
11bf3902c4 (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
frosch
6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
skidd13
c2ddbd1516 (svn r13757) -Doc: Update the man file 2008-07-20 15:39:20 +00:00
peter1138
757d61b22f (svn r12746) -Codechange: Add map storage for station animation frame 2008-04-17 06:52:56 +00:00
frosch
81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 2008-03-06 14:21:10 +00:00
smatz
28c61fc4fd (svn r12099) -Documentation: add new RailGroundType to landscape.html 2008-02-10 12:01:14 +00:00
frosch
9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 2008-02-06 15:32:06 +00:00
peter1138
c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
2008-02-02 09:28:43 +00:00
frosch
23e6411fb7 (svn r12029) -Feature: Allow trees on shore. 2008-01-31 17:54:13 +00:00
frosch
67e5fc5718 (svn r12027) -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. 2008-01-31 15:18:07 +00:00
frosch
9d63fd232e (svn r11984) -Fix: Also draw corner shores under rail tracks. 2008-01-25 16:51:35 +00:00
rubidium
f037d98ef4 (svn r11979) -Codechange: drop MSVC 2003 support because MSVC 2003 is broken in such a manner that it triggers an internal compiler error without any clue what of the code is wrong. Even trying to bisect the problem does not give a single line of code that causes the trouble. 2008-01-24 18:47:05 +00:00
frosch
e62dadf74c (svn r11975) -Documentation: Distinguish between station types in 'landscape_grid.html'. 2008-01-24 17:32:03 +00:00
peter1138
b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 2008-01-20 18:30:53 +00:00
rubidium
c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
d1a51ebb36 (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 2007-10-20 21:05:18 +00:00
rubidium
2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
99f7432b02 (svn r11115) -Merge: release changes from 0.5. 2007-09-15 12:43:04 +00:00
rubidium
45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rubidium
bb73947efd (svn r10378) -Merge: release changes from 0.5. 2007-06-28 19:02:59 +00:00
orudge
f0117974cd (svn r10310) -Fix: Trunk can now be built on OS/2 :) 2007-06-24 20:41:24 +00:00
truelight
19513f2604 (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
glx
6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
rubidium
294a154bf7 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium
1dfeb8261c (svn r9979) -Merge: release changes from 0.5. 2007-05-29 18:55:15 +00:00
rubidium
d0a39a231a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 2007-05-24 21:59:12 +00:00
rubidium
2a0dca9257 (svn r9700) -Merge: Release changes from 0.5 branch back to trunk. 2007-04-20 20:48:04 +00:00
rubidium
d835957939 (svn r9663) -Merge: Release changes from 0.5 branch back to trunk. 2007-04-17 21:08:05 +00:00
rubidium
6c06a10ffa (svn r9424) -Merge: Release changes from 0.5 branch back to trunk. 2007-03-24 00:02:13 +00:00
maedhros
209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
belugas
a06fb56746 (svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type 2007-03-11 01:22:21 +00:00
belugas
639080ed05 (svn r8956) -Documentation : complete reference of m6 usage is now available.
A few little cleanups here and there.
2007-03-01 20:10:49 +00:00
belugas
a19dd20ebb (svn r8951) -Cleanup: Another bunch of re-formating and re-ordering.
Among which, tiles area now read m1..m6, while the bits are always enumerated from 7 to 0
Hoping it will stay that way...
2007-03-01 04:24:19 +00:00
rubidium
b5a997a446 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
Darkvater
116fa34316 (svn r8926) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 2007-02-27 16:51:49 +00:00
rubidium
9061f83055 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 2007-02-18 11:15:13 +00:00
belugas
52bdfa5c63 (svn r8752) -Cleanup: Reformat, re-arrange, correct tag errors on landscape.html.
No addition nor correction on actual data
2007-02-15 22:03:48 +00:00
rubidium
85da85c70a (svn r8642) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 2007-02-08 17:57:19 +00:00
belugas
1b2516964d (svn r8365) -Cleanup: Remove unneeded and dead links, install Owner informations, add attribute m6.
More to come on that matter...
2007-01-23 02:31:49 +00:00
Darkvater
75a63767ad (svn r8254) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2007-01-18 15:39:58 +00:00
peter1138
ab4141bf82 (svn r8103) -Docchange: Include station tile types used by RichK's airports 2007-01-13 16:09:53 +00:00
belugas
04694afabb (svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
orudge
5652c39bdd (svn r8042) - Fix: OS/2 compilation with GCC (thanks to Paul Smedley and TrueBrain for their help) 2007-01-10 19:39:54 +00:00
Darkvater
3fce857f1c (svn r7973) - Forward-port the release-changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2007-01-08 00:16:03 +00:00
Darkvater
1651b2816f (svn r7773) -(r7759) Update MSVC documentation for (mainly) VS2003 users (needs special human intervention to work because MS decided to use some completely braindead user-datafile that you can't edit outside the development environment) 2007-01-02 21:58:51 +00:00
rubidium
013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
Darkvater
1319954a5d (svn r7695) - Forward-port the release-changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2006-12-31 11:36:11 +00:00
rubidium
afb5bd0bc6 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
Darkvater
8097072075 (svn r7605) -Update documentation of MSVC and strgen in docs/ dir and remove directmusic.txt 2006-12-29 00:06:31 +00:00
rubidium
a40482f9a6 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
-Change: make readme.txt UTF-8 instead of ISO 8859-15.
-Change: some indenting, aligning and other small textual changes.
-Add: some comments about port forwarding and NewGRF over the net..
2006-12-28 18:01:22 +00:00
bjarni
13f2a34396 (svn r7588) -Change: [OSX] removed the flag JAGUAR since it didn't work anyway
Also removed all the Makefile code regarding this flag since it's no longer needed
   Removed documentation about special limitations regarding running the game on OSX 10.2
   OpenTTD now officially needs OSX 10.3.9 to work correctly (the trunk needed that for months)
2006-12-28 01:24:00 +00:00
celestar
8cd5daa533 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
Darkvater
85da0eb990 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1 2006-12-21 14:23:47 +00:00
Darkvater
84cd451bd5 (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
Darkvater
f0a476e7ca (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
Darkvater
15516f5de5 (svn r5688) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-07-31 22:40:55 +00:00
peter1138
88b7766157 (svn r5425) - Forword-port r5424 from the 0.4 branch to trunk 2006-06-29 05:55:27 +00:00
Darkvater
cec0e23a34 (svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-06-28 23:05:00 +00:00
tron
5d1ae07dc5 (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
fee9ee2c05 (svn r5203) Some bits were incorrectly marked as used 2006-06-09 20:06:02 +00:00
tron
020721565a (svn r5136) Fix various style bugs:
- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
2006-06-05 18:10:43 +00:00
peter1138
7826236b23 (svn r4724) - Newstations: Add per-tile random data for station tiles. 2006-05-03 21:25:49 +00:00
peter1138
f52f3fa55d (svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. 2006-04-16 17:29:37 +00:00
orudge
4ac8416400 (svn r4208) - Update OS/2 readme on trunk, sorry for all the commits! 2006-03-31 16:19:58 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
3cc69d7b48 (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-03-26 21:07:56 +00:00
bjarni
7916911a13 (svn r4103) updated mac documentation to mention the fact that it's a triple binary 2006-03-25 08:53:06 +00:00
bjarni
85c49764e1 (svn r4084) -Documentation: [OSX] changed OSX specific docs
-added an explanation to why there is a special Jaguar download (people appears to download it even when they should download the other one)
	-removed the long outdated README_if_game_crashed_on_OSX.txt
2006-03-24 10:53:49 +00:00
tron
b1cc36da3a (svn r3856) Distinct between bridge ramps and bridge middle parts 2006-03-14 09:00:10 +00:00
bjarni
04f072c3c1 (svn r3676) -Change: [OSX] changed info about package to how to install the game
the package is long gone and people don't read a doc about a missing package when they don't expect to find one
	the doc is called install even though it's not a real install and have nothing to do with make install. People just read it the first time they see it when it's called install ;)
2006-02-26 19:02:09 +00:00