Jonathan G Rennison
fdd666f66a
Merge tag '14.0-beta1' into jgrpp
...
# Conflicts:
# src/3rdparty/squirrel/squirrel/sqcompiler.cpp
# src/aircraft.h
# src/animated_tile.h
# src/base_consist.h
# src/cargotype.h
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/engine_gui.cpp
# src/industry_gui.cpp
# src/lang/english.txt
# src/music/extmidi.cpp
# src/network/core/network_game_info.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_industries.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/order_gui.cpp
# src/order_type.h
# src/os/macosx/misc_osx.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_gui.cpp
# src/rail_gui.h
# src/roadveh.h
# src/roadveh_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/company_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/saveload_error.hpp
# src/script/api/script_town.cpp
# src/settingsgen/settingsgen.cpp
# src/ship.h
# src/ship_cmd.cpp
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen.h
# src/table/settings/script_settings.ini
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_cmd.h
# src/town_gui.cpp
# src/train.h
# src/train_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehiclelist.cpp
# src/waypoint_base.h
# src/widget.cpp
4 months ago
Jonathan G Rennison
838b166726
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_base.h
# src/debug.cpp
# src/debug.h
# src/economy.cpp
# src/engine_type.h
# src/graph_gui.cpp
# src/misc_cmd.cpp
# src/misc_cmd.h
# src/network/core/os_abstraction.cpp
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings_type.h
# src/ship_cmd.cpp
# src/stdafx.h
# src/tests/bitmath_func.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
4 months ago
Jonathan G Rennison
c45bfccc2e
Always use 27ms/tick in wallclock timing mode
4 months ago
Jonathan G Rennison
a48e15dce0
Add wallclock time settings
4 months ago
Jonathan G Rennison
1f5b35fac4
Change link graph join and compression times to use scaled tick counter
4 months ago
Jonathan G Rennison
7ce06e22b8
Split date types into calendar and economy dates
...
See: 735abfe1
4 months ago
Jonathan G Rennison
3407b3edc0
Fix tile hash cache check warnings when loading very old savegames
...
See: #648
4 months ago
Jonathan G Rennison
516e8defb5
Add wrappers to get and update the current effective day length factor
4 months ago
Jonathan G Rennison
cfebbfac8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/company_base.h
# src/company_gui.cpp
# src/cpu.cpp
# src/debug.h
# src/group.h
# src/group_cmd.cpp
# src/house.h
# src/industry.h
# src/newgrf_house.cpp
# src/news_type.h
# src/openttd.cpp
# src/saveload/company_sl.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/story.cpp
# src/table/town_land.h
# src/viewport.cpp
4 months ago
Jonathan G Rennison
9aa8059c79
Include elapsed state ticks since load in crash/failure logs
...
Consolidate game load date/time variables
4 months ago
Jonathan G Rennison
d39236d50c
Store state ticks directly in savegame instead of the offset
...
Initialise the state ticks value to a constant for new games,
instead of using an implicit offset of 0
4 months ago
Jonathan G Rennison
0ea57528c9
Rename DateTicksScaled to StateTicks
...
Rename various other related/derived types and variables
4 months ago
Tyler Trahan
f6dd5053a3
Feature: Order flag to unbunch vehicles at depot ( #11945 )
4 months ago
Patric Stout
849fd5ae03
Change: [Script] replace easy/medium/hard values with default value ( #11959 )
4 months ago
frosch
b1718478c8
Codechange: Replace old non-standard attributes with C++17/20 standard attributes.
4 months ago
Peter Nelson
60dcf3b5e2
Codechange: Rename TownEffect to TownAcceptanceEffect.
...
This makes it clearer that TownEffect only affects acceptance behaviour.
4 months ago
Loïc Guilloux
ab1407fc43
Fix: [Script] Apply random deviation only at script start ( #11944 )
4 months ago
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
5 months ago
Koen Bussemaker
5a55c4a934
Feature: [NewGRF] Allow higher max speeds for ships
5 months ago
Jonathan G Rennison
1ce8930583
Use DateTicksScaled for Vehicle::last_loading_tick
5 months ago
Jonathan G Rennison
ced17a74e8
Do not update viewport signs when running headlessly
5 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
5 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
5 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
5 months ago
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
...
This reduces casts, some magic numbers, and introduces a bit of type-safety.
5 months ago
Jonathan G Rennison
3ab31f5518
Add settings for town/industry cargo production scaling modes
5 months ago
Jonathan G Rennison
1e0bb019a7
Change cargo scaling settings to be linear instead of logarithmic
5 months ago
Jonathan G Rennison
c8ff26f2b8
Reset town/industry scaling settings when loading old games
5 months ago
Jonathan G Rennison
c8d82eb988
Fix two rail types per tile with savegame versions before 24
5 months ago
Jonathan G Rennison
0df59defc4
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# .github/workflows/release.yml
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/script/api/script_rail.cpp
# src/settings_gui.cpp
# src/signal_type.h
# src/video/sdl2_v.cpp
5 months ago
Jonathan G Rennison
3af99bd2dc
Rename ShowInfo to ShowInfoI, add ShowInfo fmt macro
5 months ago
Jonathan G Rennison
3050620189
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.cpp
# src/economy.cpp
# src/engine_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/linkgraph/refresh.cpp
# src/linkgraph/refresh.h
# src/newgrf.cpp
# src/newgrf_airporttiles.h
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/order_base.h
# src/order_cmd.cpp
# src/order_func.h
# src/order_gui.cpp
# src/pathfinder/pathfinder_type.h
# src/saveload/afterload.cpp
# src/subsidy_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
5 months ago
Jonathan G Rennison
936d636cdd
No longer save/load water region invalidation states
...
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
5 months ago
Peter Nelson
400ae65ff2
Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.
...
Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
5 months ago
Peter Nelson
952d111b94
Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
...
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
5 months ago
Jonathan G Rennison
914b92b21f
Merge branch 'master' into jgrpp
...
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
5 months ago
Kuhnovic
f1e999ec59
Feature: Region-based pathfinder for ships ( #10543 )
5 months ago
Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
...
See: eaae0bb5e
5 months ago
Jonathan G Rennison
7f6b1d6b94
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/company_func.h
# src/core/overflowsafe_type.hpp
# src/engine.cpp
# src/music/midifile.cpp
# src/network/network_command.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_roadstop.h
# src/newgrf_spritegroup.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/pathfinder/yapf/yapf_common.hpp
# src/road_gui.cpp
# src/saveload/engine_sl.cpp
# src/script/api/script_depotlist.cpp
# src/script/api/script_roadtypelist.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/strings.cpp
# src/table/settings/game_settings.ini
5 months ago
Rubidium
e3f49ee7a0
Codechange: coding style fixes
5 months ago
Jonathan G Rennison
9ea49d6680
Only compile OrderList::DebugCheckSanity when WITH_ASSERT defined
5 months ago
Jonathan G Rennison
f3614c419d
Fix savegames with incorrect signal always reserve through bits
...
See: #620
6 months ago
Jonathan G Rennison
ffff696b4e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/cheat_gui.cpp
# src/console_cmds.cpp
# src/crashlog.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/group_cmd.cpp
# src/landscape.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/saveload/afterload.cpp
# src/script/api/script_date.cpp
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/strings.cpp
# src/subsidy_gui.cpp
# src/survey.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
6 months ago
Peter Nelson
bfb4254226
Fix: Changing default livery did not propagate to group liveries.
...
#11614 attempted to address this but did not handle 2CC properly, and changes to the default livery were not handled.
6 months ago
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
6 months ago
Jonathan G Rennison
8ac13f58cb
Saveload: Default savegame time units to days when loading vanilla saves
6 months ago
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
6 months ago
Jonathan G Rennison
e9599fd4be
Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
...
Use DateTicksScaled
6 months ago
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
6 months ago
Tyler Trahan
1f41e773d6
Codechange: Use consistent name for bay road stops
...
As of #10494 , this is how we describe original dead-end road stops.
7 months ago