Commit Graph

28483 Commits (fd073a281082cd984890bad22fae2e39088f3b9e)
 

Author SHA1 Message Date
Patric Stout fd073a2810 Remove: replace custom span with std::span 5 months ago
Patric Stout bb49112784 Codechange: switch our codebase to C++20 5 months ago
Michael Lutz fd59393899
Fix #11791, e1f5be62: Run missing-glyph detection after toggling sprite font. (#11812) 5 months ago
Patric Stout e7ba42ad4b
Fix bde05ce7: also update the version in the OpenTTD docs to v0.4 (#11810) 5 months ago
Rubidium aa5ba5bd7f Codechange: allow certain enumeration to be added
Otherwise C++20 doesn't like it.
5 months ago
Peter Nelson 7737aa6640 Codechange: Make all NWidgetPart arrays constexpr.
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
5 months ago
Peter Nelson 71b7ba0daa Codechange: Allow constexpr NWidgetPart construction. 5 months ago
Peter Nelson a5b6e17556 Codechange: Make geometry methods constexpr. 5 months ago
Peter Nelson 68843e3a96 Codechange: Move WidgetDimensions::unscaled to header to allow const use. 5 months ago
Peter Nelson 7eecd7512f Codechange: Remove redundant struct keyword. 5 months ago
Patric Stout 6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option (#11807) 5 months ago
Patric Stout 6550682b49
Codechange: minor bits and pieces related to fmt::format() (#11806)
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
5 months ago
Patric Stout 0b7410d979
Codechange: compile-time validate the string format of IConsolePrint (#11804)
This means we can no longer use runtime picking what string to use.
5 months ago
Patric Stout 8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt (#11805) 5 months ago
Peter Nelson d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. (#11803) 5 months ago
Patric Stout bde05ce79c
Update: OpenTTD TTF font to v0.4 (#11799) 5 months ago
translators 2efd897691 Update: Translations from eints
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
5 months ago
Rubidium 661bdae2e5 Fix #11785, cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again 5 months ago
Rubidium f99793547e Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location 5 months ago
Rubidium d5518f6263 Fix 36a0818: TTO did not save company shares 5 months ago
Rubidium 51f1e939e8 Change: be more resilient against missing towns in old loader 5 months ago
Rubidium 67b405d2f6 Fix #11783, 953445a: TTO savegames are not 65536 by 65536 5 months ago
Rubidium f5b320e502 Codechange: use range based for loop, instead of tile numbers 5 months ago
Rubidium b09a4384d9 Codechange: remove need to use separate array for old_map3 5 months ago
Peter Nelson 8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. (#11794) 5 months ago
Patric Stout 42e07809d0
Change: [CI] upgrade linux-generic to libc 2.28 and introduce linux-legacy (#11792)
linux-legacy is the old variant, which uses libc 2.17, released in 2012.
linux-generic is now upgraded to libc 2.28, released in 2018.
5 months ago
EmperorJake 64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms (#11605) 5 months ago
Patric Stout 7fd2c2d44f
Fix: [Linux] install all X11 dependencies in linux-generic (#11787)
Without this, xrandr support is not compiled into SDL, which means
that SDL will only see a single display spanning all your displays
(a virtual desktop).
5 months ago
Patric Stout 375074577f
Fix: [SDL] remove hint to avoid hardware acceleration (#11790)
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
5 months ago
Loïc Guilloux b18e78e21d
Change: Redesign script debug window (#11782) 5 months ago
Tyler Trahan 68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK (#11788) 5 months ago
Tyler Trahan 4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font (#11789) 5 months ago
translators a1690d5b7b Update: Translations from eints
portuguese (brazilian): 1 change by pasantoro
5 months ago
Jonathan G Rennison 94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled (#11784) 5 months ago
Peter Nelson 53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. (#11780)
This is necessary for the sprite font height and ascender to be updated correctly.
5 months ago
Patric Stout 32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display (#11779) 5 months ago
Patric Stout 302ba93471
Fix: [SDL2] only resolutions of the first display were shown (#11778) 5 months ago
Michael Lutz 994bdff81e Codechange: [CMake] Use timestamps to copy non-generated baseset files. 5 months ago
Michael Lutz e1f5be6244 Add: GUI options to select sprite font and AA mode for all fonts. 5 months ago
Michael Lutz 20f1a0dc57 Fix: [OSX] Spurious log message when a sprite glyph was layouted. 5 months ago
Michael Lutz 36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
5 months ago
Michael Lutz 6e766a2e81 Change: Allow TrueType fonts to provide our private-use glyphs. 5 months ago
Loïc Guilloux 37610af0e4
Fix: Don't replace stripped characters with '?' in console (#11777) 5 months ago
Rubidium 564441e822 Remove: Debug redirect over network
It does not work for dedicated servers because upon starting the process to
resolve the address to redirect to gets killed. Also with all the async going
on in the network code, the debug redirection will start very late in the
process.
5 months ago
Peter Nelson a6873ef7dd
Codechange: Avoid repeatedly calling virtual methods in text drawing loop. (#11774) 5 months ago
translators e8d6b496c2 Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
korean: 1 change by telk5093
russian: 1 change by Ln-Wolf
finnish: 1 change by hpiirai
danish: 2 changes by bscargo
french: 2 changes by ottdfevr
portuguese: 1 change by azulcosta
5 months ago
Peter Nelson f219557cf2
Codechange: List functions in gui.h under correct source file. (#11775) 5 months ago
Peter Nelson 71aaed860b
Codechange: Missing some conversions to WidgetID. (#11773) 5 months ago
Loïc Guilloux 93ba6d6776
Fix: compilation without precompiled headers (#11770) 5 months ago
Peter Nelson e3bb6497f7 Codechange: Don't assume game options widget is a dropdown list. 5 months ago