bjarni
7aa94f0d4f
(svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater)
2006-08-31 09:40:10 +00:00
bjarni
e2f8ef4f72
(svn r6249) -Fix: fixed assert when pressing goto depot in an empty list (forgot to disable the button in this condition)
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-Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc()
2006-08-30 23:01:45 +00:00
bjarni
1d011b57d2
(svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
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it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
2006-08-30 21:39:01 +00:00
bjarni
ba3cc51d5b
(svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out)
2006-08-30 19:49:46 +00:00
bjarni
118409fb8c
(svn r6242) -Codechange: made BuildVehicleList static as it is not used in any other files anymore
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added window_type to arguments and used it to replace an if cascade with a switch case
2006-08-30 19:42:20 +00:00
bjarni
76dd9bf928
(svn r6241) -Fix r6240: missed altering one line in last commit
2006-08-30 19:10:12 +00:00
bjarni
9e42d2c51b
(svn r6240) -Code cleanup: in PlayerVehWndProc: replaced size_of_row with w->resize.step_height
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it was only used twice, so there was no reason to calculate it for each event
2006-08-30 18:35:02 +00:00
bjarni
ce24a73673
(svn r6239) -Code cleanup: cleaned up PlayerVehWndProc
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code to delete an empty shared orders list is now much simpler
cleaned up the code to handle button clicks
fixed an assert if widget 9 was pressed on a list with vehicles for another company
2006-08-30 16:32:00 +00:00
bjarni
386468dc72
(svn r6229) -Feature: Shared order lists now got a "goto depot" button
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this will try to send all vehicles in the list to depots/hangars
currently if one fails to find a depot, it will not tell the player
2006-08-29 23:39:57 +00:00
bjarni
1305b2365f
(svn r6228) -Fix: redrawing an empty list of shared vehicles will now close the window
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Since the order is no more, the player will not need that particular window anymore
this could happen if the player opened the window and then sold all the vehicles (or crashed them)
A crash could happen if a new order gets the same (now freed) OrderID and the vehicle using it is not of the same type as the window expect
2006-08-29 22:47:38 +00:00
bjarni
c820704f11
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
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this makes the list type detection much easier and allowed an if cascade to be turned into a switch case
this also makes it easier to add more list types
2006-08-29 21:36:39 +00:00
bjarni
ecf8edf033
(svn r6215) -Codechange: [vehicle list windows] unified Player(vehicle)WndProc into PlayerVehWndProc
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Those 4 unified functions were really much alike, so there was no reason to have so much dublicated code
2006-08-29 17:41:13 +00:00
rubidium
86dc219b4b
(svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
2006-08-28 18:53:03 +00:00
rubidium
0ce4de99dc
(svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments.
2006-08-28 10:14:37 +00:00
bjarni
3af65b79e7
(svn r6167) -Code cleanup r6161: replaced some uint16 with OrderID and (1 << 8) with SHARE_FLAG
2006-08-27 09:55:54 +00:00
bjarni
f938db6619
(svn r6161) -Feature: List of vehicles with the same shared orders
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the list is available in the orders window and looks like the list buttons from the station windows (small vehicle)
The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list
based on a patch by nycom, thought it ended up getting heavily modified
Thanks to TrueLight for proofreading and suggestions
2006-08-26 22:28:40 +00:00
truelight
65f5ec13f6
(svn r6142) -Codechange: added WaypointID (sorry DV, couldn't splits it anymore)
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-Codechange: introduced DestinationID, which is in fact an union of several types
Used in Order struct, so no longer StationID is abused for all targets.
Hangars are a big exception, as they use a station-id with GOTO_DEPOT (go figure)
2006-08-26 16:34:03 +00:00
truelight
15aff22c96
(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
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It isn't the best name, but we couldn't find any better.
This unifies the pool-system even more.
2006-08-22 20:41:26 +00:00
rubidium
908d3bcfe6
(svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
2006-08-22 14:38:37 +00:00
Darkvater
b293c7a4e1
(svn r5910) Fix some more warnings on MSVC by using (void*) casts. Followup of r5907.
2006-08-15 09:28:27 +00:00
tron
5cf43b9f3c
(svn r5907) Remove more indirection by using pointers instead of IDs. Also fix some bogus warnings on MSVC by using (void*) casts
2006-08-15 07:07:17 +00:00
tron
ab4091f1af
(svn r5895) Remove dead code
2006-08-14 20:37:15 +00:00
tron
bdb843950a
(svn r5894) Remove a totally unnecessary indirection in the vehicle sorter code. Less code, less data, simply better
2006-08-14 20:25:29 +00:00
rubidium
9fc837ad85
(svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
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-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
2006-08-14 14:21:15 +00:00
peter1138
acaa043d6f
(svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships.
2006-08-09 21:02:06 +00:00
tron
6e67dc5d47
(svn r5399) Simplify a conditional expression: (a && b) || (!a && !b) -> a == b
2006-06-28 06:21:03 +00:00
tron
44829a401c
(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers
2006-06-14 11:05:30 +00:00
peter1138
c1bf22de39
(svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows.
2006-04-23 22:33:10 +00:00
peter1138
c7ddf7eb21
(svn r4343) [Autoreplace] Fix drawing of train list for outdated engines. Fixes FS#106
2006-04-10 11:14:33 +00:00
peter1138
2a8a8f5f98
(svn r4229) [elrail & autoreplace] Always show compatible rail vehicles in the left list, and only the selected rail type in the right list, to
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allow converting electric engines to non-electric.
2006-04-01 15:19:16 +00:00
peter1138
eb15688358
(svn r4201) - Codechange: Do for _engine_info[] what we do for _*_vehicle_info[]; create and use a function to retrieve data, and ensure constness.
2006-03-31 12:59:43 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
peter1138
b5cd24f05d
(svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles.
2006-02-20 09:26:07 +00:00
tron
06b6ad9217
(svn r3610) And one more (see r3608/r3609)
2006-02-17 16:42:08 +00:00
tron
784ca2b0e6
(svn r3609) Some more simplification in the same function as r3608
2006-02-17 16:39:24 +00:00
tron
25813a1156
(svn r3608) No functional change, just make some code more comprehensible: Reduce variable scope, remove write-only variables, turn do-while-loops with multiple induction variables into canonical for-loops
2006-02-17 16:24:56 +00:00
peter1138
d172b39407
(svn r3605) - Remove silly macro and fix indenting in DrawVehicleRefitWindow()
2006-02-14 09:31:05 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
2d67fc8741
(svn r3546) - NewGRF feature: Implement rail vehicle 'property' 0x1A: allows shuffling order of rail vehicle purchase list (and replace vehicle list)
2006-02-04 21:48:46 +00:00
bjarni
c77c99b3c7
(svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
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currently ALL available wagons are displayed in the right menu in the replace window
however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying
Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
144c1f39a4
(svn r3528) - Feature: Allow sorting of vehicle lists by model or value (based on meush's work)
2006-02-03 18:32:59 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
9712d6f639
(svn r3510) Fiddle with whitespace and parentheses
2006-02-01 06:32:03 +00:00
peter1138
2222907a40
(svn r3396) - Autoreplace changes:
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- Change fixed array per player to a single pool. This avoids future problems
with vehicle numbers and decreases savegame size. Engine replacements from
previous savegames will be lost.
- Move engine replacement code from players.c to engine.c.
(thanks to blathijs for rewriting this)
2006-01-12 15:52:18 +00:00
tron
9b87635c1f
(svn r3366) Make an unnecessarily global variable local
2006-01-05 16:51:10 +00:00
peter1138
d5ce50a405
(svn r3359) - Autoreplace GUI: When starting or stopping a replacement, redraw the replace window after the command has completed, rather than after calling the command.
2006-01-02 19:55:09 +00:00
tron
ed4b89ee36
(svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length
2005-12-29 12:42:59 +00:00
tron
a2533d5ee6
(svn r3298) Remove unused and write-only variables
2005-12-14 06:28:48 +00:00
peter1138
fc9c1c0f4e
(svn r3292) - Autoreplace: Disallow replacing to an engine type that already has a replacement set up; this stops loops being set up.
2005-12-13 12:31:48 +00:00
peter1138
219a63238c
(svn r3291) - Codechange, Autoreplace: Replace int with EngineID and -1 with INVALID_ENGINE, as appropriate.
2005-12-13 09:57:07 +00:00