(svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater)

pull/155/head
bjarni 18 years ago
parent 22c12573b9
commit 7aa94f0d4f

@ -1251,6 +1251,8 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
}
SetDParam(0, w->vscroll.count);
w->widget[1].unkA = STR_VEH_WITH_SHARED_ORDERS_LIST;
if (owner != _local_player) break; // only set up buttons for local player
w->widget[10].unkA = STR_EMPTY;
SETBIT(w->disabled_state, 10);
@ -1268,14 +1270,6 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
SetDParam(0, p->name_1);
SetDParam(1, p->name_2);
SetDParam(2, w->vscroll.count);
if (vl->list_length == 0) SETBIT(w->disabled_state, 9);
if (vehicle_type == VEH_Aircraft) {
w->widget[9].unkA = STR_SEND_TO_HANGARS;
w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
} else {
w->widget[9].unkA = STR_SEND_TO_DEPOTS;
w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
}
switch (vehicle_type) {
case VEH_Train: w->widget[1].unkA = STR_881B_TRAINS; break;
@ -1284,6 +1278,16 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
case VEH_Aircraft: w->widget[1].unkA = STR_A009_AIRCRAFT; break;
default: NOT_REACHED(); break;
}
if (owner != _local_player) break; // only set up buttons for local player
if (vl->list_length == 0) SETBIT(w->disabled_state, 9);
if (vehicle_type == VEH_Aircraft) {
w->widget[9].unkA = STR_SEND_TO_HANGARS;
w->widget[9].tooltips = STR_SEND_TO_HANGARS_TIP;
} else {
w->widget[9].unkA = STR_SEND_TO_DEPOTS;
w->widget[9].tooltips = STR_SEND_TO_DEPOTS_TIP;
}
break;
case VLW_STATION_LIST:

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