Commit Graph

387 Commits (fb9fb416a163f994e266caf2347fe78449d9b32b)

Author SHA1 Message Date
rubidium fb9fb416a1 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 13 years ago
rubidium 70faeeaba9 (svn r23106) -Codechange: pass int* to GetTileSlope and friends 13 years ago
rubidium 25b3869c3b (svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code 13 years ago
rubidium 5d7acba5d3 (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code 13 years ago
rubidium a70fdbcf2f (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code 13 years ago
rubidium f7297d5c3a (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 13 years ago
rubidium bcb93b3b75 (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium de980ef0f9 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
rubidium c465c79f09 (svn r23082) -Fix: account for snow line table when determining the snow line for building houses 13 years ago
yexo 72500ddedf (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary 13 years ago
terkhen 3b4976dbb2 (svn r22899) -Add: Allow towns to build bridges over canals and rivers. 13 years ago
michi_cc 6ea9fc644c (svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. 13 years ago
rubidium 440b6221d1 (svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge 13 years ago
frosch 5fbd3eba42 (svn r22706) -Cleanup: A loop is no loop, if it never iterates. 13 years ago
rubidium 47836bb412 (svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests 13 years ago
terkhen e8a8b6dae5 (svn r22569) -Feature: [NewGRF] Persistent storage for towns. 13 years ago
frosch 62b6d0eb0e (svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks. 14 years ago
alberth a70556dac2 (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 14 years ago
smatz c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
terkhen 98a9c1f91c (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. 14 years ago
rubidium aa333aeff2 (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full 14 years ago
rubidium b778cc61d1 (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built 14 years ago
rubidium cb2c7f871f (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
terkhen 67ce7c5c41 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 14 years ago
rubidium ec4f688ca0 (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
yexo c5597c44c4 (svn r21664) -Add: [NoAI] AIEventTownFounded 14 years ago
rubidium eafc316342 (svn r21414) -Codechange: limit town name by amount of characters, not bytes 14 years ago
rubidium dd618051a7 (svn r21412) -Codechange: limit company name by amount of characters, not bytes 14 years ago
frosch 0ebd5af86f (svn r21291) -Fix: Treat objects on water like water in more cases. 14 years ago
terkhen ef588232c9 (svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown. 14 years ago
alberth b698045b82 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 14 years ago
yexo 30b29ae060 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 14 years ago
smatz 548a3747e9 (svn r20860) -Cleanup: remove some unused functions and variables 14 years ago
frosch 98cd443735 (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. 14 years ago
frosch f3015ee820 (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. 14 years ago
frosch f768485e1d (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. 14 years ago
terkhen e55b006a86 (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. 14 years ago
terkhen fa47477d0d (svn r20710) -Codechange: Clarify the name of some town generation variables. 14 years ago
rubidium 360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium 7107eef4de (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 14 years ago
smatz ca2d4c5d6e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 14 years ago
rubidium f336f61104 (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium 0fd9d4ba1d (svn r20481) -Fix: statues were not removed when towns would be removed 14 years ago
rubidium cf8062c3bd (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 14 years ago
rubidium 662900c113 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 14 years ago
frosch 399818e96f (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 14 years ago
rubidium 1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium 92767f454e (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 14 years ago
rubidium da8c058b89 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 14 years ago
rubidium d7921b24e6 (svn r20337) -Codechange: unify the construction of objects on the map 14 years ago