(svn r20481) -Fix: statues were not removed when towns would be removed

pull/155/head
rubidium 14 years ago
parent cf8062c3bd
commit 0fd9d4ba1d

@ -89,6 +89,10 @@ Town::~Town()
assert(!IsTileOwner(tile, OWNER_TOWN) || ClosestTownFromTile(tile, UINT_MAX) != this);
break;
case MP_OBJECT:
assert(GetObjectType(tile) != OBJECT_STATUE || GetStatueTownID(tile) != this->index);
break;
default:
break;
}
@ -2398,6 +2402,10 @@ CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
try_clear = Industry::GetByTile(tile)->town == t;
break;
case MP_OBJECT:
try_clear = GetObjectType(tile) == OBJECT_STATUE && GetStatueTownID(tile) == t->index;
break;
default:
break;
}

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