PeterN
5f99c8c4aa
Fix: Extra viewport cannot be scrolled with right-click-close. ( #10644 )
1 year ago
Jonathan G Rennison
c89079a210
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/saveload/cargopacket_sl.cpp
# src/saveload/saveload.h
# src/strings.cpp
# src/vehicle.cpp
1 year ago
Tyler Trahan
97cfd40649
Fix #10630 : Don't allow shifting service date earlier than 0 ( #10643 )
1 year ago
translators
a0d8545f6c
Update: Translations from eints
...
french: 15 changes by glx22
1 year ago
Jonathan G Rennison
6e091c78b8
Use SoftClamp in DrawAircraftEngine, DrawShipEngine, DrawTrainEngine
1 year ago
Jonathan G Rennison
9521e7ef2b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/elrail.cpp
# src/ground_vehicle.hpp
# src/landscape.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/tile_cmd.h
# src/town_cmd.cpp
# src/tunnelbridge_cmd.cpp
1 year ago
Peter Nelson
06b78a7299
Fix: Don't double-pad existing size when adding widget padding.
...
UpdateWidgetSize's size parameter already includes padding.
1 year ago
Peter Nelson
d93f96a442
Fix: Account for extra dropdown list padding.
1 year ago
Jonathan G Rennison
eff2a1669f
Use SoftClamp in DrawRoadVehEngine
1 year ago
Jonathan G Rennison
e17420777a
Fix #10637 : Incorrect water infra total when building multi-tile object
...
Wrong tile used in ownership checks
1 year ago
Jonathan G Rennison
639b24911d
Fix wrong tile for old canal ownership check in CmdBuildCanal
1 year ago
Jonathan G Rennison
d0299e4c16
Revert "Fix #9870 : Don't update infrastructure totals when overbuilding object on canal"
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This reverts commit 37d318c410
.
Use 0a31b27a20
instead.
1 year ago
Jonathan G Rennison
49528f908d
Fix water infrastructure total when building multi-tile objects
...
See: https://github.com/OpenTTD/OpenTTD/issues/10637
1 year ago
Jonathan G Rennison
55f11129c8
Tracerestrict: Add status test for if train is stopping at order destination
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Station/waypoint of current order
1 year ago
Jonathan G Rennison
cfc6b1b302
Debug: Log values when VENC chunk vehicle cache mismatch detected
1 year ago
PeterN
3b2eb11fe8
Codechange: Use cached name for all station/industry/town name formatting. ( #10634 )
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This reuses an existing name caching mechanism to avoid "recalculating" names every time.
1 year ago
translators
d7f0c5d6d8
Update: Translations from eints
...
russian: 3 changes by Ln-Wolf
finnish: 7 changes by hpiirai
polish: 17 changes by pAter-exe
1 year ago
Jonathan G Rennison
29411ce975
Fix missing newlines in desync/inconsistency report headers
1 year ago
Jonathan G Rennison
87fabe99df
Allow exchanging a station's name with another station in the same town
1 year ago
Jonathan G Rennison
07f2984d06
Allow generating new default name for station
...
Ctrl-click default button in rename station query window
1 year ago
Jonathan G Rennison
19a42a879f
Fix e8c1920e: Incorrect string codes in translation
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STR_DEPARTURES_TERMINUS_VIA* in Korean
1 year ago
Jonathan G Rennison
e8c1920e7f
Departure board: Add support for dual via
1 year ago
Jonathan G Rennison
9c830aadcc
Departure board: Refactor string handling
1 year ago
Jonathan G Rennison
6297012ad6
Fix save/load and GUI for locale.units_velocity_nautical setting
1 year ago
translators
9e69556e2f
Update: Translations from eints
...
english (au): 13 changes by krysclarke
english (us): 15 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
1 year ago
PeterN
ce046f6d17
Fix: Abort loading savegame if road vehicle is on invalid road type. ( #10622 )
...
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
1 year ago
Jonathan G Rennison
7320eefc2e
Departures: Fix smart terminus detection with circular routes
1 year ago
Charles Pigott
ce24709576
Add: Some additional debugging information when chunk sizes are incorrect
1 year ago
Charles Pigott
8aea13a85b
Codechange: Use fmt for SlErrorCorruptFmt
1 year ago
PeterN
246ba6f00a
Fix 8361cf5a73: Missing bounds check for house specs. ( #10625 )
1 year ago
Jonathan G Rennison
82803b98e0
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/game/game_gui.cpp
# src/graph_gui.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf.cpp
# src/order_gui.cpp
# src/saveload/engine_sl.cpp
# src/saveload/saveload.h
# src/script/api/script_text.cpp
# src/script/script_gui.cpp
# src/settings_table.cpp
# src/strings.cpp
# src/table/settings/economy_settings.ini
# src/table/settings/locale_settings.ini
# src/timetable_gui.cpp
1 year ago
Jonathan G Rennison
f8f7f436ae
Documentation: Expand installation.md
...
See: #503
1 year ago
dP
e2f1cd44dc
Change: Increase max cargo age and let min cargo payment approach zero. ( #10596 )
...
Co-authored-by: Michael Lutz <michi@icosahedron.de>
1 year ago
Jonathan G Rennison
359fe89d2f
Don't use occupancy of unload and leave empty orders for occupancy average
1 year ago
Jonathan G Rennison
c0f7ab8071
Fix spelling mistake
1 year ago
Artin Alavi
770df65141
Update: [Dev] Improve .editorconfig with C++ formatting rules based on OpenTTD code style ( #10104 )
1 year ago
translators
58e629ca84
Update: Translations from eints
...
korean: 8 changes by telk5093
russian: 7 changes by Ln-Wolf
finnish: 8 changes by hpiirai
1 year ago
PeterN
078e27bd84
Fix #10619 : Crash loading linkgraph for older savegames. ( #10620 )
1 year ago
Rubidium
c6ff7dad68
Add: compile time "unit tests" for GetPartialZ consistent
1 year ago
Rubidium
41ef7c88af
Codechange: make a numer of Slope related functions constexpr
1 year ago
Rubidium
9d2a0f3d0b
Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
...
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
1 year ago
Rubidium
1fcd69096c
Fix: do not update a RV's Z-position when stationary while turning
...
When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
1 year ago
Rubidium
e8af8daa68
Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
...
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
1 year ago
Jonathan G Rennison
17e289015e
Adjust string names for label orders
1 year ago
Jonathan G Rennison
339a8b14c5
Reset departure board scrolling when resizing window
1 year ago
Jonathan G Rennison
bb6d45e4dc
Scroll departure boards at constant speed
...
Even when paused or fast forwarding
See: #505
1 year ago
Alberth289346
1321e48465
Fix: Update top toolbar tooltips for added features. ( #10616 )
1 year ago
Jonathan G Rennison
23319fbd4a
Document uses of xflags and xdata in OrderExtraInfo
1 year ago
Jonathan G Rennison
2ff513f0cd
Worker thread pool: Fix worker wake CV notify condition
...
The worker wake CV was only notified when the job queue was empty.
Now notify if the number of queued jobs is less than the number
of waiting workers.
1 year ago
Jonathan G Rennison
06e0f39aff
Add text label and departure board via orders
1 year ago