Commit Graph

46 Commits (f82aeb82c5fa241982d0efad72e72e32fe8fd6e2)

Author SHA1 Message Date
rubidium 7058b2cce2 (svn r11700) -Codechange: reduce the amount of unnecessary includes. 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 3074bca136 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 8ebdfb258f (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 17 years ago
rubidium 60c82d0f8c (svn r11673) -Codechange: move the overflow safe type to a separate file. 17 years ago
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 17 years ago
rubidium 2880047689 (svn r11556) -Feature: allow setting a default password for new companies in network games. 17 years ago
rubidium 99dbfd3866 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 17 years ago
belugas e07925a5cb (svn r11533) -Codechange: Rename some unclear clear_x prices member names.
While at it, remove one unused entry on the clear_price_table array.
It is based on ground type, and the unused one was referencing a non existing one.
17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium eadd6765e1 (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
rubidium 406c22d7e3 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 17 years ago
rubidium 5164e57416 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
rubidium f4482907da (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
17 years ago
peter1138 23a46a301e (svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
each STR_ entry. This avoids the need for a cast to StringID in some 
places and thus better type-safety.
17 years ago
rubidium 903a0a08c2 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 17 years ago
peter1138 12302ae8c7 (svn r10412) -Codechange: Remove unnecessary inclusion of hal.h in various files (and add one) 17 years ago
rubidium fc201d4ad8 (svn r10266) -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 17 years ago
rubidium d0fa4eb9de (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
17 years ago
truelight 66a136be09 (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 17 years ago
maedhros 7fb6e8f11d (svn r10236) -Feature: Introduce a form of timetabling for vehicles. 17 years ago
rubidium 8220153e6b (svn r10210) -Codechange: make all money related variables 64 bits, so overflowing them should become a little harder. 17 years ago
rubidium 23727da96f (svn r10208) -Codechange: replace int32 with Money where appropriate. 17 years ago
rubidium 773a7c9cb6 (svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified. 17 years ago
rubidium 3ccc83e640 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 17 years ago
rubidium 821e58ac95 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 17 years ago
rubidium 8f0f090c51 (svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13. 17 years ago
peter1138 e4ada15d49 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 17 years ago
glx c67f068a84 (svn r9791) -Fix (r9779, FS#766): add TownLayoutByte to correctly save town layout value 17 years ago
belugas b559b8f9ff (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
17 years ago
rubidium 5e4c9ad875 (svn r9764) -Codechange: replace some lookup tables by functions. 17 years ago
belugas 37743094ec (svn r9658) -Codechange: CT_FOOD is not part of temperate climate, place it accordingly in arctic.
It could be put in tropic too, but it can be placed in both, so first to catch it...
17 years ago
peter1138 7df3a94d8f (svn r9638) -Feature: Increase cargo types from 12 to 32 and enable newcargo flag in NewGRF loader. 17 years ago
peter1138 51d72c11c8 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas 691f8578fd (svn r9400) -Codechange: Use some more representative enum names for landscape types. 18 years ago
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium eb5648f382 (svn r8698) -Codechange: enumify the returns of VehicleEnterTile 18 years ago
rubidium 2a9851a3ad (svn r8511) -Codechange: make WindowClass an enumerated value. 18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago