Commit Graph

164 Commits (f712055002526b48b8f7f6c79c600f73784d6ce3)

Author SHA1 Message Date
rubidium f712055002 (svn r20936) -Codechange: make server side packet sending methods class methods 14 years ago
rubidium 9858d699a3 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 14 years ago
rubidium bda26d03b5 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 14 years ago
rubidium 7ba07d9573 (svn r20929) -Codechange: make NetworkCloseClient a class method 14 years ago
rubidium 0ca7e4e82e (svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling 14 years ago
rubidium 8eb07d097e (svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side 14 years ago
alberth 9f5a96ead2 (svn r20689) -Codechange: Make some global functions used in 1 .cpp file static in that file. 14 years ago
rubidium a4c6d07edc (svn r20553) -Feature: allow rate limiting of incoming commands 14 years ago
rubidium b594990071 (svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server) 14 years ago
rubidium e8e22c99fd (svn r20548) -Codechange: rename some variables giving them slightly more meaningful names 14 years ago
rubidium 69fa0b36d3 (svn r20542) -Codechange: generalise the setting of "p2" to the ClientID. 14 years ago
rubidium 1c3d42598e (svn r20510) -Codechange: unify packet queue handling and make insertion O(1) instead of O(n) 14 years ago
alberth ee01ec9136 (svn r20291) -Codechange: Unify break coding style. 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
terkhen 88ca183191 (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 14 years ago
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
rubidium 99a11badaf (svn r19996) -Codechange: Add NetworkVehicleType enum. 14 years ago
smatz 80fd67a314 (svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work 14 years ago
rubidium 2555522eab (svn r19809) -Codechange: make some unnamed network related enums/defines static const variables 14 years ago
rubidium 6fa962b867 (svn r19808) -Codechange: NetworkCalculateLag returned an uint, so keep it that way 14 years ago
rubidium 26af87bbaa (svn r19695) -Fix: leaking a file descriptor 14 years ago
smatz f48f4c8293 (svn r19693) -Codechange: split STATUS_INACTIVE to two states 14 years ago
rubidium df4d8b3bc9 (svn r19678) -Fix (r19607): client status was shown incorrect in the console 14 years ago
smatz cd20724d20 (svn r19651) -Fix [FS#3745]: when a company is sold, move connected clients to spectators 14 years ago
rubidium 088282bcf8 (svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients). 14 years ago
smatz 24a60b77ec (svn r19613) -Fix [FS#3755]: possible invalid read when server moves client to spectators before he finishes joining 14 years ago
smatz 7f3844d3aa (svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED 14 years ago
smatz 13e5058efe (svn r19608) -Fix: do not kick client if he entered password and the password was cleared meanwhile 14 years ago
smatz 11d6e21c3a (svn r19607) -Codechange: use different packet types instead of packet subtypes 14 years ago
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 14 years ago
yexo a9c8dbc0a0 (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 15 years ago
rubidium ab35d95b5a (svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection 15 years ago
rubidium f608ad7baf (svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 4ecb3eb33c (svn r18804) -Codechange: guard against binaries claiming to be compatible with a future (stable) release of OpenTTD. 15 years ago
rubidium 6a047d2316 (svn r18782) -Codechange: move the content of callback_table.cpp to network_command.cpp; it's only ever used there. 15 years ago
frosch 59f9163e37 (svn r18381) -Codechange: Add RoadVehicle::IsBus() to simplify some stuff. 15 years ago
rubidium b00a5f1069 (svn r18330) -Cleanup: remove some unneeded includes 15 years ago
rubidium b0f18a27fb (svn r18054) -Change/Fix [FS#3310]: make pause on join pause during the whole joining (including download) phase 15 years ago
rubidium 2a1cab4d46 (svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are. 15 years ago
frosch b012a75c47 (svn r17977) -Fix: Busses and trucks are distinguished by cargo class. 15 years ago
smatz eb72a0095f (svn r17746) -Codechange: 'operator new' doesn't return NULL, NetworkSend_Init() is useless 15 years ago
rubidium 59ec3dc267 (svn r17743) -Fix: (post 0.7) memory leak in server in case handling a packet caused the connection to be closed. Also force-close the connection on invalid packets. 15 years ago
rubidium df75db67eb (svn r17742) -Codechange: remove unused variable from Recv_Packet 15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium 7d24e84a81 (svn r17617) -Codechange: make the server side packet handling be more like the client side's handling, i.e. return the connection status
-Fix: do not do invalid reads when a packet handling function closed a connection
15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium bd9670ea47 (svn r17467) -Change: show the client id in join messages at the server (patch by dihedral) 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago