@ -1566,17 +1566,18 @@ bool NetworkServerChangeClientName(ClientID client_id, const char *new_name)
void NetworkServer_ReadPackets ( NetworkClientSocket * cs )
{
Packet * p ;
NetworkRecvStatus res ;
while ( ( p = cs - > Recv_Packet ( ) ) ! = NULL ) {
NetworkRecvStatus res = NETWORK_RECV_STATUS_OKAY ;
while ( res = = NETWORK_RECV_STATUS_OKAY & & ( p = cs - > Recv_Packet ( ) ) ! = NULL ) {
byte type = p - > Recv_uint8 ( ) ;
if ( type < PACKET_END & & _network_server_packet [ type ] ! = NULL & & ! cs - > HasClientQuit ( ) ) {
res = _network_server_packet [ type ] ( cs , p ) ;
/* Something didn't go as expected */
if ( res ! = NETWORK_RECV_STATUS_OKAY ) return ;
} else {
cs - > CloseConnection ( ) ;
res = NETWORK_RECV_STATUS_MALFORMED_PACKET ;
DEBUG ( net , 0 , " [server] received invalid packet type %d " , type ) ;
}
delete p ;
}
}