Commit Graph

74 Commits

Author SHA1 Message Date
rubidium
100cb17fa8 (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
smatz
cb13cf2543 (svn r16852) -Codechange: use FOR_ALL_CARGOSPECS for iterating over all valid CargoSpecs 2009-07-16 20:40:06 +00:00
smatz
8718babe90 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 2009-07-16 19:00:13 +00:00
smatz
93557ba4e9 (svn r16714) -Codechange: use pool-like accessors for Subsidy 2009-07-01 18:45:05 +00:00
smatz
61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 2009-06-23 21:44:48 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
e88cb7f70f (svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing 2009-04-19 10:31:30 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium
0909d9f4c4 (svn r15246) -Fix [FS#2577]: close all windows *before* starting a new game/loading a game instead of doing that as one of the latest steps of loading the game. This caused, in some cases, the NewGRF settings to be reset when the game was already loaded resulting in instant desyncs when joining a network game 2009-01-23 23:40:12 +00:00
Yexo
bc5c4a2ae2 (svn r15151) -Fix: tile 0 can now be highlighted as error tile 2009-01-19 15:06:11 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
smatz
91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
frosch
869e90ea86 (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 2008-09-13 15:49:29 +00:00
rubidium
31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
smatz
1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
793ac8baa4 (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 2008-05-29 09:54:47 +00:00
rubidium
c4c440cc20 (svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
2008-05-26 00:31:36 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
8ff56af53d (svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h. 2008-05-17 20:54:18 +00:00
rubidium
3651c0585a (svn r13037) -Codechange: make a class of the ReplaceVehicle window.
-Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
2008-05-10 23:44:15 +00:00
rubidium
c28ce39e3c (svn r12987) -Codechange: split viewport and tile selection. 2008-05-07 13:10:15 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium
cdf9ada599 (svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway. 2008-05-04 22:19:44 +00:00
rubidium
ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 2008-04-20 08:22:59 +00:00
rubidium
136e26925e (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 2008-04-19 08:21:55 +00:00
rubidium
bc37ae3f2a (svn r12767) -Codechange: merge all main toolbar related functions into a single file instead of scattering the functionality over several files. 2008-04-18 15:11:39 +00:00
rubidium
d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium
18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00
rubidium
8ab49198b9 (svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth. 2008-04-13 19:25:14 +00:00
smatz
2185591156 (svn r12565) -Cleanup: variable scope in misc\*.cpp 2008-04-04 17:27:38 +00:00
rubidium
df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00
rubidium
2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 2008-03-28 08:53:36 +00:00
rubidium
1b7051768c (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 2008-01-29 00:27:25 +00:00
rubidium
38d690acc8 (svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. 2008-01-22 12:09:12 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
peter1138
0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
rubidium
2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
peter1138
1cabc8eb63 (svn r11784) -Codechange: set up initial engine data in one place 2008-01-08 18:25:51 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium
db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium
507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
rubidium
3074bca136 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
skidd13
057ae477b5 (svn r11527) -Codechange: Split the bitmath functions of to their own files 2007-11-26 17:50:22 +00:00