tron
772fbda3e3
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
richk
ba780a25d3
(svn r5376) - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p).
2006-06-26 20:58:49 +00:00
richk
5d2bff0b78
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
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Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
peter1138
191023787a
(svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p)
2006-06-22 21:15:27 +00:00
tron
44829a401c
(svn r5262) Add symbolic names for the aircraft subtypes. not perfect, but better than raw numbers
2006-06-14 11:05:30 +00:00
peter1138
9b043436d8
(svn r5187) - NewGRF: temporarily change a vehicle's cargo subtype when calling the refit capacity callback.
2006-06-09 07:03:53 +00:00
peter1138
1b48a2bd9d
(svn r5186) - NewGRF: show default aircraft cargo type and the purchase list (mart3p)
2006-06-09 06:34:28 +00:00
peter1138
eade3d07b5
(svn r5147) - NewGRF: Use refit capacity callback when refitting an aircraft (mart3p)
2006-06-07 07:33:56 +00:00
peter1138
8c9de5e593
(svn r5146) - NewGRF: Support selection of aircraft default cargo type by checking its refit mask. If aircraft can be refitted to passengers, no change happens, else the first refittable type is chosen. Also use refit capacity to determine the default capacity.
2006-06-07 07:20:28 +00:00
tron
098e54f7d9
(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
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-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
2006-06-05 12:43:41 +00:00
peter1138
18b0ea5473
(svn r5104) - When refitting a vehicle to its existing cargo type, don't lose the cargo onboard (useful when adding wagons to a train)
2006-06-04 17:49:16 +00:00
peter1138
2802c4b9c6
(svn r5103) - Add cargo subtype parameter to refit commands (mart3p)
2006-06-04 17:38:48 +00:00
tron
9ee944cabb
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
2006-06-04 09:28:33 +00:00
celestar
09ba9710fc
(svn r4914) -Fix (FS#180) Aircraft can now serve as feeders
2006-05-19 13:44:32 +00:00
peter1138
70306b544f
(svn r4910) - NewGRF: add and initialize cargo subtype for vehicle visual variations
2006-05-19 10:04:03 +00:00
bjarni
f17a23e06a
(svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached
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now the new vehicle gets the same number as the old one, completely removing the problem where we could run out of numbers
since we don't have to find free numbers for the new vehicles, autoreplace should be somewhat faster, specially in late games
NOTE: in CmdBuildRailVehicle(), bit 0 and 1 in p2 have been switched to make the meaning of bit 0 consistent with the other build commands. CmdCloneVehicle() is modified to follow this as well
2006-05-11 13:31:14 +00:00
peter1138
624bc5404b
(svn r4693) - NewGRF: invalidate aircraft in viewports during loading stages so that graphic changes are visible. (mart3p)
2006-05-02 19:24:02 +00:00
peter1138
f443ae960c
(svn r4653) - NewGRF: enable use of custom helicopter rotors in game (but not GUI windows yet) (mart3p)
2006-05-01 20:05:03 +00:00
peter1138
c6d48f9235
(svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere.
2006-05-01 11:27:39 +00:00
celestar
6c5e9fe311
(svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan)
2006-04-18 07:20:37 +00:00
tron
35e93e451f
(svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
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Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
6443c14ebd
(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
2006-04-03 05:32:11 +00:00
tron
c40740e058
(svn r4120) Use the new station functions where appropriate
2006-03-26 19:20:15 +00:00
tron
f6285a659c
(svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile
2006-03-24 08:55:08 +00:00
tron
00cf5c9acf
(svn r3832) Replace some magic numbers by (Diag)Direction enums
2006-03-12 17:42:04 +00:00
tron
7a0071cc53
(svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
2006-03-12 12:19:25 +00:00
tron
fa6632ec32
(svn r3786) More work for DirDiff
2006-03-08 08:16:31 +00:00
tron
9273d0d2b9
(svn r3784) Add a type and functions to handle direction changes
2006-03-08 07:48:56 +00:00
tron
8cfcdaa733
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
tron
ca0862c3f4
(svn r3758) Remove the news validation callback. It is superseded by r3757.
2006-03-04 11:15:44 +00:00
tron
332b54d5a6
(svn r3757) -Feature: Delete news items about vehicles, when they get stale
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This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
2006-03-04 11:01:35 +00:00
peter1138
f9b4537228
(svn r3588) - Refit: Use only one global to return the refit capacity rather than one per vehicle type.
2006-02-11 09:24:51 +00:00
tron
50fd9c8f73
(svn r3585) Similar changes to the order handlers of the other vehicle types like r3584
2006-02-10 06:33:56 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
peter1138
6c28b1cec7
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
2006-02-03 12:55:21 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
bjarni
2b31f5fe7e
(svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design
2006-01-18 14:12:26 +00:00
peter1138
2222907a40
(svn r3396) - Autoreplace changes:
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- Change fixed array per player to a single pool. This avoids future problems
with vehicle numbers and decreases savegame size. Engine replacements from
previous savegames will be lost.
- Move engine replacement code from players.c to engine.c.
(thanks to blathijs for rewriting this)
2006-01-12 15:52:18 +00:00
tron
2053685fb5
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
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As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
peter1138
901068fd6e
(svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs.
2005-12-28 22:29:59 +00:00
tron
9822b4d755
(svn r3297) Staticise
2005-12-14 06:20:23 +00:00
peter1138
0b48a69e02
(svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved.
2005-11-29 22:29:59 +00:00
peter1138
14064b223d
(svn r3239) - Codechange: Introduce and use helper functions for engine replacement code.
2005-11-26 16:41:14 +00:00
tron
d09db07ca1
(svn r3204) Make handling of clicking on vehicles a bit less ugly by avoiding function declarations in .c files and unnecessary indirection
2005-11-16 12:52:01 +00:00
tron
3bdb92446c
(svn r3196) Use structs instead of magic offsets into arrays
2005-11-16 12:01:46 +00:00
tron
9d0e7b6458
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
524fd25cbd
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
2005-11-14 08:09:57 +00:00
tron
81e5b16d71
(svn r3172) static, const
2005-11-13 13:43:55 +00:00
bjarni
1b3e626ff9
(svn r3156) -Fix: removed some cases where autoreplace windows were redrawn when nothing was changed
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due to the FOR_ALL_VEHICLES(), redrawing those windows are slow
2005-11-08 23:18:09 +00:00
bjarni
3c1dd61bf1
(svn r3138) -Fix: [clone vehicles] fixed assert when it was possible to allocate some vehicles to clone a train, but not for all cars
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Now it gives "too many vehicles" error message instead
To make this work, AllocateVehicles() needed to be moved to vehicle.c (from aircraft_cmd.c) and made non-static
2005-11-05 14:01:00 +00:00