Michael Lutz
f2b40f40aa
Codechange: Replace SmallPair with std::pair.
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std::pair is already the smallest possible pair, and it already handles non-POD types correctly.
4 years ago
translators
7309bdec48
Update: Translations from eints
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latvian: 9 changes by Tranzistors
4 years ago
dP
82572754dd
Fix: Trees disappear completely after a few years when they're not allowed to spread
4 years ago
Yexo
587d8e716b
Fix #8155 : Roadtype speed limit in toolbar dropdown in scenario editor was doubled
4 years ago
translators
b8a896d52c
Update: Translations from eints
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latvian: 35 changes by Tranzistors
4 years ago
dP
93d1d8773f
Fix: Desync after house replacement
4 years ago
translators
d11bae58a0
Update: Translations from eints
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spanish (mexican): 7 changes by Absay
4 years ago
translators
70ccd34fa0
Update: Translations from eints
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latvian: 13 changes by Tranzistors
4 years ago
translators
edc7ee2cda
Update: Translations from eints
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indonesian: 1 change by fanioz
dutch: 1 change by JanWillem
latvian: 39 changes by Tranzistors
spanish (mexican): 1 change by Absay
4 years ago
translators
9b8d5ea074
Update: Translations from eints
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spanish (mexican): 16 changes by Absay
russian: 3 changes by Lone_Wolf
4 years ago
translators
83cd040c61
Update: Translations from eints
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latvian: 21 changes by Tranzistors
korean: 5 changes by telk5093
4 years ago
dP
f2a9a1e2a5
Fix #8137 : New clients can't join (desync) after funding an industry
4 years ago
dP
7bd52970a1
Codechange: Refactor FindStationsAroundTiles to avoid code duplication
4 years ago
translators
6dcc99edab
Update: Translations from eints
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latvian: 45 changes by Tranzistors
spanish (mexican): 9 changes by Absay
4 years ago
glx22
cca613e3b8
Fix #8142 , 5aa6351: Buoy owner and tile owner can be different ( #8143 )
4 years ago
glx22
d15c7dbdeb
Add: stations_near and industries_near cache check ( #8139 )
4 years ago
translators
48c61c1da1
Update: Translations from eints
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latvian: 54 changes by Tranzistors
spanish (mexican): 4 changes by Absay
4 years ago
Ilayaraja
48d2eb703c
Add: INR currency ( #8136 )
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Co-authored-by: ilayarja97 <ilayarja97@gmail.com>
4 years ago
glx
39092ee13b
Fix #8119 : Update docking area when clearing a shore rail tile
4 years ago
glx
5aa6351042
Fix #8132 : Corrupted savegame crashing OpenTTD on load
4 years ago
glx
0ed00ae111
Fix: Stop any gamelog action when recovering from SlError()
4 years ago
translators
3ba34a72aa
Update: Translations from eints
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latvian: 80 changes by Tranzistors
spanish (mexican): 10 changes by Absay
4 years ago
SamuXarick
a95fbd59a3
Fix #8119 , f538179: Update docking tile area when placing a diagonal rail next to a dock end ( #8124 )
4 years ago
translators
61e1a45100
Update: Translations from eints
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latvian: 8 changes by Tranzistors
spanish (mexican): 1 change by Absay
4 years ago
Niels Martin Hansen
2c84549db0
Fix: Two issues in MIDI file writer
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Variable-length values would write threshold values with a byte too many.
System Exclusive messages would cause write to fail since the end byte was treated as part of next message.
4 years ago
translators
170f3f9b2b
Update: Translations from eints
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latvian: 38 changes by Tranzistors
4 years ago
glx22
82573a5e73
Fix #8117 : Memory leak in admin port ( #8122 )
4 years ago
glx22
86e9326b7f
Add: docking tiles cache check ( #8120 )
4 years ago
glx
bc8333723c
Fix #8021 : limit savegame range for docking tiles fixing
4 years ago
Yexo
64278fd598
Fix: reset roadtype/streetcartype info for non-road bridges
4 years ago
translators
364f6806c8
Update: Translations from eints
4 years ago
glx
f0747c8c51
Update: Lang files
4 years ago
glx
e0d20a44d2
Codechange: Use a dynamic copyright year
4 years ago
Yexo
19dc31e0b3
Fix #8108 : always update tile_hash after updating v->tile
4 years ago
SamuXarick
8edbb42fe8
Fix c01a2e2: crash on loading old savegames with invalid animated tile information
4 years ago
SamuXarick
c01803cd42
Fix #8108 : possible crash on loading TTD savegames with phantom oil rigs
4 years ago
translators
aa91c0666e
Update: Translations from eints
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korean: 1 change by telk5093
4 years ago
frosch
9f2e23d8ba
Fix #8093 : Build+Refit changed game-state in command test run, and thus caused desyncs.
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Use DC_AUTOREPLACE for actions that shall be reversibe, in this case:
- Do not rearrange free wagons in test-run.
- Do not discard OrderBackups.
The latter was not triggered by actual auto-replace, since it does not set a 'user'.
4 years ago
frosch
0f9dc88834
Fix: When build+refit an engine, do not refit any free wagons that may get attached.
4 years ago
frosch
68244393f1
Codechange: Unify the tests whether build+refit is in simulation-test or real-run.
4 years ago
Michael Lutz
1f1345de09
Codechange: [Script] Improve copying a list into another empty list.
4 years ago
translators
e45bccb833
Update: Translations from eints
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welsh: 4 changes by kazzie
5 years ago
SamuXarick
93a7ff6709
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts ( #8074 )
5 years ago
translators
0b8100b46f
Update: Translations from eints
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tamil: 16 changes by aswn
5 years ago
Michael Lutz
4bfa3ff619
Remove: [OSX] Old QuickTime music driver.
5 years ago
Michael Lutz
e9294ce4e3
Cleanup: [OSX] Mop up some remaining stuff catering to compiling with very old SDK versions.
5 years ago
Michael Lutz
c21a298a8a
Remove: [OSX] Support for the pre 10.6 ATS font selection.
5 years ago
Michael Lutz
b17ea3de36
Remove: [OSX] Support for the pre-10.5 audio/music APIs.
5 years ago
Michael Lutz
9dd8b3d430
Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver.
5 years ago
Michael Lutz
0e5be3887c
Remove: [OSX] Old fullscreen subdriver for pre 10.7 systems.
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Since the move to C++11, building for pre 10.7 is not possible with the native
Apple tools. Also, due to bitrot, the file doesn't even compile anymore. While
this could be fixed, it shows that this subdriver is basically never used anymore.
5 years ago