Commit Graph

51069 Commits (eecf7c8525c9fd82dbde2624db3f010f3aaccfbf)
 

Author SHA1 Message Date
Rubidium eecf7c8525 Codechange: let NewGRF make use of SpriteFile instead of most of the FIO slot functions
(cherry picked from commit 10e35ca8e4)
3 years ago
Rubidium 6bd12e24d7 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
(cherry picked from commit fdc11a9f94)
3 years ago
Rubidium 04b38dbfca Codechange: lets music make use of RandomAccessFile instead of the FIO slot functions
(cherry picked from commit 0dd339ecd8)
3 years ago
Rubidium 525f6adcd0 Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions
(cherry picked from commit c097bc9d7d)
3 years ago
Rubidium 4b37044ef1 Codechange: use the new RandomAccessFile as backend for the FIO slot functions
(cherry picked from commit b144e56b2c)
3 years ago
Jonathan G Rennison 98e9a3991b Increase RandomAccessFile::BUFFER_SIZE to 4096 3 years ago
Rubidium e856ca7b69 Add: concept of a RandomAccessFile to replace the FIO slot functions
(cherry picked from commit 8e0b1b5d1a)
3 years ago
Rubidium 2606f5409a Fix: leaking file descriptors
(cherry picked from commit 495d73a67f)
3 years ago
Rubidium 7c4d803265 Fix: memory leak due to assigning result of strdup to a std::string
(cherry picked from commit 296194ad36)
3 years ago
Jonathan G Rennison bf87578173 Fix #264: Crash before calling SDL_SetTextInputRect with no window focused 3 years ago
rubidium42 62e3bfd684 Fix #9243: [Network] For a dedicated server use a fallback client and server name
Also warn when the client or server name has not been set and provide pointers on how to set them

(cherry picked from commit 0968d009c8)
3 years ago
Jonathan G Rennison f703e23322 Fix assert fail when ChooseTrainTrack called on disallowed 90 degree turn 3 years ago
Jonathan G Rennison c0bf8476b1 Tracerestrict: Fix PBS entry signal conditional with signalled tunnel/bridges 3 years ago
Jonathan G Rennison 0579c8755c Add tracerestrict action: No PBS signal back PF penalty 3 years ago
Jonathan G Rennison 112b235b71 Fix name prefix of TraceRestrictNewsControlField enum values 3 years ago
Jonathan G Rennison f2aa034a58
Merge pull request #261 from telk5093/jgrpp
Update: Korean translation for v0.41.2 + a
3 years ago
TELK 6113fd9bf0 Update: Korean translation for v0.41.2 3 years ago
TELK 81da69e278 Update: Korean translation for STR_CHEAT_TOWN_RATING 3 years ago
Jonathan G Rennison 06d92a97b6
Merge pull request #259 from unbeatable-101/jgrpp
Add installation instructions
3 years ago
Jonathan G Rennison 903ca18c01 Version: Committing version data for tag: jgrpp-0.41.2 3 years ago
Jonathan G Rennison 900a93ac59 Debug: Add sprite dumping to vehicle debug windows 3 years ago
Jonathan G Rennison 6f10b01ba2 Debug: Add general mechanism to dump a sprite group chain 3 years ago
Jonathan G Rennison 12e00624ba Debug: Fix scrollbar count and logged end marker in extra info only mode 3 years ago
Jonathan G Rennison 5d8f459066 Debug: Add button to debug window to log contents to console 3 years ago
Jonathan G Rennison 30409192f0 Fix f5183807: Tree planting scaling on extra large maps 3 years ago
PeterN f5183807fe Fix #9242: Tree tick handler did not scale by map size. (#9246)
This means that random tree generation density is higher on small maps and lower on large maps. This difference is enough to make the Lumber Mill impractical to use on large maps.

This change skips ticks on maps smaller than 256x256 and increases iterations or shortens the interval on maps larger than 256x256.

(cherry picked from commit b972ed8604)
3 years ago
frosch c2fce47340 Fix #9256, 12e43c697d2: invalid read after free. (#9258)
This also changes ScriptEventVehicleAutoReplaced when replacing wagons:
The event is now only spawned, if the head engine changes, so only if the VehicleID of the consist changes.
Previously replacing wagons spawned an event with OldVehicleID==NewVehicleID.

(cherry picked from commit 5bd8144853)
3 years ago
PeterN dcb0cc2c52 Fix #9186: Fix incorrect bounding box height causing station sprite glitch. (#9187)
Increased height of small station building bounding box to cover the build rather than just the platform.

(cherry picked from commit ba193f2e23)
3 years ago
PeterN 8677a2a4a2 Fix #9063: Caption of news window incorrectly aligned. (#9252)
(cherry picked from commit 7b7dbbc935)
3 years ago
Jonathan G Rennison 6d3a1935a0 Fix "(undefined string)" message when SlError called when saving 3 years ago
Jonathan G Rennison 66289bbda4 Log packet size parse failures in NetworkTCPSocketHandler 3 years ago
Jonathan G Rennison 6d58115458 Net: Log sent and received game packets with type and status names 3 years ago
Jonathan G Rennison 7677d2d01a Fix mishandling of PACKET_SERVER_MAP_BEGIN queuing at server
This could result in broken packet framing in the TCP stream
3 years ago
Jonathan G Rennison 7c706923f8 Fix a15e26f3: Leftover debugging statement 3 years ago
Jonathan G Rennison 31aec93cca Fix leftover strings in Frisian language 3 years ago
Jonathan G Rennison 3ecda2b735 Fix handling of SlError when called from game thread 3 years ago
Jonathan G Rennison a8157770df Add fast path to vehicle var 0x42 if only upper byte is required 3 years ago
Jonathan G Rennison aa0c1ba2e0 Only update vehicle image when in the vicinity of a viewport
This reduces the performance impact of expensive NewGRF
graphics chains.
3 years ago
Jonathan G Rennison 3e8ee4f49f Remove "Disable vehicle image update" setting 3 years ago
Milek7 7ab6ab7400 Fix: missing <limits> include in network/core/packet.h (#9123)
(cherry picked from commit a341852cd5)
3 years ago
Jonathan G Rennison 55915d8d55 Elide vehicle random trigger callbacks 3 years ago
Jonathan G Rennison 6ea97d6068 Viewport: Cache viewport areas for use in MarkAllViewportsDirty 3 years ago
Jonathan G Rennison a15e26f369 NewGRF: Elide unmasked vehicle callbacks where possible
This includes:
* CBID_VEHICLE_32DAY_CALLBACK
* CBID_VEHICLE_REFIT_COST
* CBID_VEHICLE_MODIFY_PROPERTY
  This is on a per-property basis

The main benefit of this is to avoid callbacks not handled by the
vehicle's current sprite group from using the full graphics chain as
the "default" branch in the callback switch.
In the case where the graphics chain is long/expensive, a lot of work
had to be done before a callback failure result was eventually returned.
3 years ago
William Davis 8cf798d1e1
Added --cask to the command
Not needed, but nice to have
3 years ago
William Davis 8a924f5f0b
Update README.md 3 years ago
William Davis 064b9c59b5
Added link to installation.md 3 years ago
William Davis 9f85bca2db
Update README.md 3 years ago
William Davis 07de486c2b
Update README.md 3 years ago
William Davis 5027916471
Create installation.md 3 years ago
Rubidium 7274432987 Fix #9267, 47a99bb: [Squirrel] Heap use after free
Due to 47a99bb the order of elements in the garbage collection chain has
changed causing the class to be finalised before the instances of that class.
Since the instance's array of member values depends on the size of the values
in the class, the class finalisation resetting that size to 0 causes not all
finalisations to run, which subsequently causes a heap use after free. So,
just set the SQObjectPtrs to 'null' during the finalisation of the SQClass
so the SQInstance can release all instance variables during its finalisation.

(cherry picked from commit 5c01f9ea52)

See: #256
3 years ago