smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
2008-03-27 21:36:16 +00:00
frosch
3eaf7af980
(svn r12358) -Fix: Callback 2F returns 15 bit results starting from grf version 7.
2008-03-11 12:55:41 +00:00
frosch
a13899ee8e
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
2008-02-15 18:40:42 +00:00
frosch
ae996a270b
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
2008-02-15 18:34:26 +00:00
frosch
90ee6a16ab
(svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
2008-01-31 17:46:08 +00:00
rubidium
df12937f19
(svn r11839) -Codechange: move some variables from variables.h to a more logical location.
2008-01-13 21:41:24 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
belugas
88f11bbfeb
(svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object
2008-01-10 00:53:17 +00:00
rubidium
285a4a106f
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
2008-01-09 09:57:48 +00:00
rubidium
71d4004a85
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
2008-01-07 14:02:26 +00:00
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
8d1b25beee
(svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect.
2007-12-16 23:10:30 +00:00
rubidium
aa39d2a618
(svn r11608) -Fix: do not trigger industries, but only the industry's tiles.
2007-12-09 18:27:40 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
rubidium
c1cf9f3396
(svn r11410) -Codechange: implement random triggers for industries.
2007-11-11 17:56:37 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
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-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
rubidium
464ee0a02a
(svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'.
2007-11-04 11:28:36 +00:00
rubidium
eaff35a821
(svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka.
2007-10-17 20:09:16 +00:00
belugas
22fd539413
(svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka
2007-10-10 00:42:52 +00:00
rubidium
bcd2e7448b
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
2007-10-07 15:26:20 +00:00
rubidium
5093d8b1cd
(svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases).
2007-10-02 16:56:45 +00:00
rubidium
7adec5da36
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
6a2029f4f8
(svn r11187) -Fix: what holds for houses in r11149 also holds for industries.
2007-09-30 15:37:24 +00:00
rubidium
c25847af12
(svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits.
2007-09-24 20:56:33 +00:00
rubidium
4705536d7d
(svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
...
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
2007-09-23 19:55:42 +00:00
rubidium
2b89ecca47
(svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries.
2007-09-23 19:27:35 +00:00
rubidium
81555c732d
(svn r11139) -Codechange: add support for persistent storage for NewGRFs.
2007-09-22 13:56:38 +00:00
rubidium
222e105ec7
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
2007-09-04 12:06:38 +00:00
belugas
e9f06607d1
(svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
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-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15 01:50:13 +00:00
rubidium
903a0a08c2
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
2007-07-26 16:51:10 +00:00
rubidium
a26ef1ee3a
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
2007-07-26 14:07:11 +00:00
rubidium
feb91ab5ea
(svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
2007-07-25 19:06:29 +00:00
rubidium
469e1e2596
(svn r10520) -Fix: when a "can I build this industry tile here" callback did not fail, it doesn't automatically mean that the industry tile can be built there.
2007-07-12 09:15:57 +00:00
rubidium
0c6f628fa6
(svn r10515) -Codechange: allow getting some more data about the environment of an industry.
2007-07-11 23:10:22 +00:00
rubidium
a616f0bd1e
(svn r10514) -Codechange: add support for getting the nearest industry with a given type.
2007-07-11 22:57:47 +00:00
rubidium
d1ef87f914
(svn r10508) -Codechange: allow customizable animation schemes for industries.
2007-07-11 15:03:29 +00:00
rubidium
e84363b4db
(svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs.
2007-07-09 20:08:25 +00:00
rubidium
f183f46561
(svn r10490) -Codechange: add support for industries on non-flat surfaces.
2007-07-09 18:53:43 +00:00
rubidium
2801ccc5f2
(svn r10486) -Fix: do not draw foundations when the "should I draw foundations" callbacks says to do so.
2007-07-09 13:59:07 +00:00
belugas
c492167f74
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
...
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
belugas
7f3c41b5bf
(svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for industry tile.
...
The industry's xy (northernmost tile) should be checked against the relative tile, not the other way around.
2007-06-17 01:01:15 +00:00
belugas
920b4feb9d
(svn r10146) -Codechange: Silence a compiler warning
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-Codechange: Comment style beautifying
-Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
2007-06-13 18:35:06 +00:00
belugas
107c84c3ab
(svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
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-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
2007-06-13 02:29:08 +00:00