rubidium
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f336f61104
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(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
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2010-08-13 12:45:26 +00:00 |
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rubidium
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0fd9d4ba1d
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(svn r20481) -Fix: statues were not removed when towns would be removed
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2010-08-13 11:58:45 +00:00 |
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rubidium
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cf8062c3bd
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(svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though.
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2010-08-13 11:57:59 +00:00 |
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rubidium
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662900c113
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(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
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2010-08-12 19:18:58 +00:00 |
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frosch
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399818e96f
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(svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC.
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2010-08-12 14:20:02 +00:00 |
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rubidium
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1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |
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rubidium
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92767f454e
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(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h
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2010-08-08 09:07:40 +00:00 |
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rubidium
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da8c058b89
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(svn r20401) -Codechange: let HouseSpec use GRFFileProps
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2010-08-07 21:03:38 +00:00 |
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rubidium
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d7921b24e6
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(svn r20337) -Codechange: unify the construction of objects on the map
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2010-08-03 08:58:12 +00:00 |
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terkhen
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ec6cba6b92
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(svn r20323) -Codechange: Move Delete town code to a command.
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2010-08-02 21:07:23 +00:00 |
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terkhen
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014771848d
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(svn r20322) -Codechange: Move Expand town code to a command.
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2010-08-02 21:06:06 +00:00 |
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alberth
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91eba89331
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(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition.
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2010-08-02 20:47:27 +00:00 |
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frosch
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c18839704b
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
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frosch
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5b86c79fce
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
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alberth
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e5b703ddf9
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(svn r20279) -Doc: Doxygen additions/improvements.
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2010-08-01 17:45:53 +00:00 |
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alberth
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1743c86610
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(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
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2010-07-31 21:02:56 +00:00 |
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terkhen
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a6c7630e82
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(svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails.
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2010-07-27 16:40:16 +00:00 |
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alberth
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137e2b64c9
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(svn r20211) -Codechange: Indented code should have curly braces around it.
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2010-07-24 10:14:39 +00:00 |
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rubidium
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9fd2afb147
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(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
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2010-07-19 17:28:27 +00:00 |
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michi_cc
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a8c6eaeb4a
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(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
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2010-07-02 16:34:07 +00:00 |
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michi_cc
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9745b96dcf
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(svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout.
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2010-07-02 16:34:03 +00:00 |
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frosch
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a5bea603ea
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(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
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2010-06-05 12:16:12 +00:00 |
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frosch
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ee53807e51
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(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
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2010-05-31 20:22:57 +00:00 |
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frosch
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bca1abe146
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(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
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2010-05-01 13:09:49 +00:00 |
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frosch
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dc1a95a9fd
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(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
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2010-05-01 13:01:21 +00:00 |
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rubidium
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cb92cdf975
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(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables
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2010-04-24 13:39:11 +00:00 |
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frosch
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ed80045221
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(svn r19654) -Codechange: Use Extract<> in more places.
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2010-04-17 13:31:41 +00:00 |
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smatz
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258b128a56
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(svn r19614) -Codechange: "it's" => "its" where appropriate
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2010-04-12 14:12:47 +00:00 |
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alberth
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68ee4aa7d6
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(svn r19482) -Doc: Doxygen additions/updates.
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2010-03-20 15:23:26 +00:00 |
|
alberth
|
a7619c7fb3
|
(svn r19479) -Codechange: Test range of town size and layout instead of against the current last value.
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2010-03-20 10:59:06 +00:00 |
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alberth
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b0f3fff54b
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(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums.
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2010-03-20 10:55:08 +00:00 |
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alberth
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ae5b11321b
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(svn r19400) -Codechange: CheckforTownRating returns a CommandCost.
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2010-03-13 15:33:07 +00:00 |
|
yexo
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23af928ce9
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(svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info
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2010-02-28 20:28:08 +00:00 |
|
alberth
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87c09ddcc0
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(svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost.
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2010-02-27 17:42:55 +00:00 |
|
alberth
|
01562e2dfc
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(svn r19272) -Doc: successfull -> successful.
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2010-02-27 12:29:44 +00:00 |
|
smatz
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5504b1105e
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(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
|
2010-02-24 14:46:15 +00:00 |
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rubidium
|
f618acfb7d
|
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions
|
2010-01-18 22:57:21 +00:00 |
|
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
e202a26990
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(svn r18715) -Codechange: make StationFinder a subclass of TileArea
|
2010-01-04 18:12:10 +00:00 |
|
rubidium
|
0bff19e869
|
(svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work
|
2009-12-20 14:53:32 +00:00 |
|
smatz
|
e0a28e8c54
|
(svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money
|
2009-12-19 21:42:19 +00:00 |
|
rubidium
|
d66fe90ad0
|
(svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts did not check their minimum distance requirements
|
2009-12-06 16:14:13 +00:00 |
|
smatz
|
73136f78b3
|
(svn r18302) -Fix [FS#3328](r18281): city size multiplier was ignored when generating new game
|
2009-11-26 22:04:11 +00:00 |
|
frosch
|
13a72bb345
|
(svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
|
2009-11-24 22:15:42 +00:00 |
|
smatz
|
f7466979b9
|
(svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others)
|
2009-11-24 21:18:11 +00:00 |
|
smatz
|
2c63d0d323
|
(svn r18110) -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen)
|
2009-11-15 21:06:13 +00:00 |
|
rubidium
|
b2d7edddfa
|
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
|
2009-11-09 09:59:35 +00:00 |
|
frosch
|
040404c5d3
|
(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
|
2009-11-07 22:47:54 +00:00 |
|
alberth
|
5a97b64d73
|
(svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
|
2009-10-31 19:46:51 +00:00 |
|
rubidium
|
982b8ee5fc
|
(svn r17693) -Cleanup: remove some unneeded includes
|
2009-10-04 17:16:41 +00:00 |
|