Commit Graph

31 Commits (e588f86bb37c63f95495cf36da75bff24cfd7e29)

Author SHA1 Message Date
tron d5aa95b87e (svn r3313) Remove GPMI related changes from trunk
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
19 years ago
truelight e88942f490 (svn r3306) -Fix: forgot sometimes to switch to the right current_player for AIs 19 years ago
truelight 6ca528ec82 (svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_ 19 years ago
truelight 607e518ab8 (svn r3304) -Add: allow AI-events to see the UID of the command
-Fix: improved the logic of the UID code for AIs
19 years ago
tron 9822b4d755 (svn r3297) Staticise 19 years ago
truelight ad756fff55 (svn r3285) -Codechange: Tron was confused by a name, so let's make him happy,
prefixed it with 'tmp', so now we know it is a temp char* :)
19 years ago
truelight af1531db4a (svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron) 19 years ago
truelight d8721d33e6 (svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
-Fix: _cmd_text is cleared after a command, so we need to store it 
  temporaray in order to first test the command, before executing
19 years ago
truelight b450e0228b (svn r3279) -Fix: do not try to execute something that is not set to execute
-Fix: do not increase an uid number if it isn't returned
19 years ago
truelight 0941c039ab (svn r3278) -Fix: lets update the tail-pointer if we add a new item, else the linkedlist never grows ;) 19 years ago
truelight e9e5f2a235 (svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to Igor2Code) 19 years ago
bjarni e486e56050 (svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without network support 19 years ago
truelight ef36eaad4a (svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked fails 19 years ago
truelight a7a5a3a8e8 (svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded 19 years ago
truelight 5e4a1a4dc1 (svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code) 19 years ago
truelight a518f81093 (svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded 19 years ago
truelight 708c135ff7 (svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
-Fix: make sure this glitch can never happen again (ai.c)
19 years ago
truelight 90e50e5ca9 (svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules 19 years ago
truelight 4c76c9a45a (svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot 19 years ago
truelight 29a0f76ac9 (svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by
Darkvater, so we can, in the future, save patch options in savegames 
without any problems.
19 years ago
truelight 8315736569 (svn r3232) -Add: implemented the event-system for AIs
-Add: added several hooks (event-callbacks) for road-related-stuff
19 years ago
truelight d9e13cef71 (svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI) 19 years ago
truelight e4cb8ed457 (svn r3226) -Fix: GPMI implementation had minor glitches
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
19 years ago
truelight af6fe3949b (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs!
19 years ago
tron 9d0e7b6458 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron 5536de2319 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE 19 years ago
tron 0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
19 years ago
tron a9bb8ef095 (svn r2973) Move a function declaration somewhere where it belongs 19 years ago
tron 1da0edf8b9 (svn r2972) Fix the speed of the AI 19 years ago
truelight 4936e93654 (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
abilities you really don't want to know about (free bridges, etc..)
       I removed this flag some revisions ago, but the Aircraft part
       depends on it, so I re-enabled it again..
19 years ago
truelight 6145b99c22 (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
19 years ago