Jonathan G Rennison
e4555a1749
TBTR: Fix use vehicles from depot function being overly aggressive
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Do not use vehicles which have orders/shared orders, or are in a group
4 years ago
Jonathan G Rennison
dd16145b03
TBTR: No longer use idle vehicles in depots by default
4 years ago
Jonathan G Rennison
515aeb04e0
TBTR: Add support for vehicle reversed flag
4 years ago
Jonathan G Rennison
e9f7783327
TBTR: Allow flipping direction of vehicles in template editor
4 years ago
Jonathan G Rennison
212489cf38
Debug: Add debug window button to TBTR template editing window
4 years ago
Jonathan G Rennison
958aed1ad4
Merge pull request #211 from telk5093/jgrpp
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Update: Korean translation for v0.39.2
4 years ago
Jonathan G Rennison
d0d2591900
Console: Use flag letters for dumped cargo classes
4 years ago
Jonathan G Rennison
4273ee4cec
Console: Add flag summaries to dump road, tram, rail, bridge types
4 years ago
Jonathan G Rennison
d1e23551ec
Fix handling of bridge signals when reversing inside wormhole
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Fix handling of train detection when moving in wrong direction
4 years ago
Jonathan G Rennison
d32a282112
Fix bridges not being redrawn after all signals reset when cleared
4 years ago
Jonathan G Rennison
65d5d13a08
Avoid unnecessary viewport redrawing when (un)reserving signalled bridges
4 years ago
Jonathan G Rennison
6965a339c4
Fix crash when removing rail depot or road when debug window open on tile
4 years ago
Jonathan G Rennison
204f8e173f
Fix sprite bound issues for vehicles which vary bounds with curvature
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If a vehicle uses curvature vars 0x45 or 0x62, cache the directions
of its 4 nearest neighbours, and check them in UpdateViewport along
with the vehicle's own direction.
4 years ago
Jonathan G Rennison
bf313338c0
Debug: Show cached sprite bounds in vehicle debug window
4 years ago
Jonathan G Rennison
343777e749
OSX: Temporary bodge for WindowQuartzSubdriver::SetPortAlphaOpaque issue
4 years ago
Jonathan G Rennison
f2c492c351
Fix reversing behind waypoint/signal in bridges/tunnels
4 years ago
Jonathan G Rennison
13ff4f72ba
Always show if train breakdown is due to RV collision
4 years ago
TELK
5695ca782d
Update: Korean translation for v0.39.2
4 years ago
Jonathan G Rennison
833fa42c3f
GS: Enable the reload button in debug window for AI/GS developers
4 years ago
Jonathan G Rennison
77bf073939
Debug: Show all town persistent storage registers, not just the caller GRFID
4 years ago
Jonathan G Rennison
aa46bf3a2b
Debug: Truncate persistent storage printouts when only 0s remain
4 years ago
Jonathan G Rennison
5721790c5d
Fix assert failure in DoStartupNewCompany when called from AfterLoadGame
4 years ago
Charles Pigott
e8d811d472
Fix #8437 : Planes landing at non-rectangular airports could be drawn at the wrong height
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Only the rotated intercontinental airport, don't get excited
(cherry picked from commit 190528c2a9aaf4e90d0e768e6ad6afe6870af73d)
4 years ago
Jonathan G Rennison
760cab2632
Partial fix for https://github.com/OpenTTD/OpenTTD/issues/8437
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(Part 2: helicopter landings)
4 years ago
translators
e19b3adef3
Update: Translations from eints
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korean: 29 changes by telk5093
finnish: 8 changes by hpiirai
slovak: 6 changes by FuryPapaya
french: 6 changes by glx22
(cherry picked from commit 1a67954ff9
)
4 years ago
translators
316cccf301
Update: Translations from eints
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french: 1 change by glx22
(cherry picked from commit 8c42f3a8d4
)
4 years ago
Pavel Stupnikov
f39a00d676
Feature: Set exclusive access to industry from GS ( #8115 )
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(cherry picked from commit 9a45a0f535
)
4 years ago
Niels Martin Hansen
4d97fbc814
Feature: Influence industry production changes from GS ( #7912 )
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(cherry picked from commit b7751c483e
)
4 years ago
Pavel Stupnikov
b623d6f2ee
Change: extend the allowed range for max loan setting ( #8386 )
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(cherry picked from commit b2895dfcd0
)
4 years ago
frosch
e94656b5a5
Fix: [NewGRF] Action 7/9 conditions 0x0F to 0x12 failed, if 'param' was 0x88. ( #8382 )
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Fix: [NewGRF] Action 7/9 conditions 0x0B to 0x12 failed, if 'param' was 0x85.
These conditions are supposed to ignore 'param' entirely.
(cherry picked from commit d5f05fb781
)
4 years ago
SamuXarick
aaeb36e95d
Fix: for original terrain generator, keep a single gap of water at the borders ( #7883 )
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This means that for NE/NW, it should have one more in case of
freeform-edges, and in case of SE/SW it should have one less.
Reminder: freeform-edges only adds VOID tiles on X=0 and Y=0.
(cherry picked from commit 1d85d71d29
)
4 years ago
Patric Stout
cc5ccc3b45
Fix: a cargos sneaked in; should be cargoes for consistency ( #8383 )
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(cherry picked from commit e07afaeffb
)
4 years ago
Tyler Trahan
4714fea258
Change: set the default setting for autorenew to on for new games ( #8352 )
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(cherry picked from commit f2a93dba0d
)
4 years ago
jostephd
3088d41ac8
Feature: new velocity unit "tiles/day" ( #8278 )
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(cherry picked from commit b1cf79da5b
)
4 years ago
Pavel Stupnikov
ba4626d450
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
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(cherry picked from commit c9fd85528a
)
4 years ago
Patric Stout
488187a423
Fix: next 67 savegame versions are used in PatchPacks; skip them ( #8411 )
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Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.
Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
(cherry picked from commit d8c8f4e72d
)
4 years ago
Jonathan G Rennison
483ed2f468
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/openttd.cpp
4 years ago
Jonathan G Rennison
aefefb61c2
Fix GetSpriteMainColour with non-default zoom sprites
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This fixes viewport map mode with extra zoom ground tile sets
4 years ago
Jonathan G Rennison
ad5a97b7a1
Add console command to dump cargo types
4 years ago
Jonathan G Rennison
9906916b7b
Debug: Include aircraft fields and station XY in debug window
4 years ago
Jonathan G Rennison
e5d4fab138
Debug: Fix disabling auto-refresh not updating button
4 years ago
Jonathan G Rennison
3f3d5c106f
Console: Add commands for conditional execution from game date
4 years ago
Jonathan G Rennison
5fe5884613
Debug: Add experimental command to switch baseset
4 years ago
Jonathan G Rennison
78b06ddc40
TBTR: Fix palette recolouring of templates
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Fix group overrides affecting template image when cloning vehicle
Update template when changing company colours
Update template images on demand instead of at load
4 years ago
Jonathan G Rennison
369c98e3e0
TBTR: Fix editing a template not refitting the head and artic/dual parts
4 years ago
Jonathan G Rennison
7b445cd436
Debug: Show vehicle cargo subtype in debug window
4 years ago
Jonathan G Rennison
3ea0ffa46b
Debug: Add auto-refresh functionality to the debug window
4 years ago
Jonathan G Rennison
c82f31bf03
Fix industry production scaling of periodic production callback
4 years ago
Jonathan G Rennison
5665d88067
Debug: Industries are now always inspectable in the debug window
4 years ago
Jonathan G Rennison
7b75fcf487
Show industry production callback mask values in industry debug window
4 years ago