Fix: for original terrain generator, keep a single gap of water at the borders (#7883)
This means that for NE/NW, it should have one more in case of
freeform-edges, and in case of SE/SW it should have one less.
Reminder: freeform-edges only adds VOID tiles on X=0 and Y=0.
(cherry picked from commit 1d85d71d29
)
pull/211/head
parent
cc5ccc3b45
commit
aaeb36e95d
Loading…
Reference in New Issue