darkvater
7ba0a0d95c
(svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem.
2005-01-23 20:40:49 +00:00
darkvater
c9d6ea2570
(svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately).
2005-01-23 15:25:17 +00:00
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
2005-01-22 20:23:18 +00:00
Celestar
39ccf08e1f
(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if
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you have newgrfs loaded)
2005-01-20 10:31:59 +00:00
celestar
f017a27eeb
(svn r1573) -Fix: Station and depot building mode is now terminated if the
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corresponding windows are closed [ 1104277 ]
2005-01-20 08:36:15 +00:00
tron
d888997b46
(svn r1572) Remove dead code from ludde's autorail implementation which was left over by revision 1571
2005-01-19 21:50:38 +00:00
dominik
f7e39977de
(svn r1571) Feature: Visually enhanced autorail placing
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When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
2005-01-19 20:55:23 +00:00
tron
61a6bc544d
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
2005-01-16 11:24:58 +00:00
darkvater
4b6b5856fc
(svn r1476) -Fix: [1099209] Catchment area with drag&drop stations (Celestar)
2005-01-10 22:36:11 +00:00
dominik
b2063e2150
(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode
2005-01-08 20:55:21 +00:00
tron
414ac3286b
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
2005-01-07 17:02:43 +00:00
tron
d3c6855320
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
tron
e4cf2ba1b3
(svn r1386) Move TileIndexDiff to map.h
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Move _tileoffs_by_dir to map.[ch] and encapsulate it in TileOffsByDir()
2005-01-05 13:32:03 +00:00
tron
f527d79c56
(svn r1382) Make automatic placement of rails in front of train depots map size agnostic
2005-01-05 10:20:51 +00:00
darkvater
f7f3afb770
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
2005-01-04 21:45:38 +00:00
truelight
3b7d2a8b67
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
dominik
8f8e6cddd9
(svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars
2005-01-03 12:15:55 +00:00
dominik
50d7211494
(svn r1254) - Fix: [ 993500 ] High bridge rendering error
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- Changed button to open landscaping toolbar
2004-12-23 18:14:12 +00:00
darkvater
b7e83a5a8f
(svn r1212) -Feature: sticky windows all build-toolbars
2004-12-22 00:18:40 +00:00
tron
a148ff4e0d
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
2004-12-15 22:18:54 +00:00
dominik
6189664ad3
(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
2004-12-14 17:38:48 +00:00
dominik
c466fcb3b2
(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open
2004-12-12 22:05:08 +00:00
dominik
bbd3ec33d0
(svn r1030) Some toolbar icons are arranged differently:
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- Landscaping buttons have to be accessed from the landscaping toolbar
- Landscaping toolbar can be opened from all other toolbars
- The order of buttons in the docks toolbar now matches the other toolbars
- Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
Celestar
945ceb06fc
(svn r979) Allow more realistically sized catchment areas
2004-12-08 15:46:13 +00:00
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
2004-12-04 17:54:56 +00:00
tron
291d25a88b
(svn r925) Use sound enums
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Also play the correct sound when a toyland road vehicle breaks down
2004-12-04 09:26:39 +00:00
tron
908adfc191
(svn r829) Fix small glitch: Immediately redraw the tile selection square when using the hotkey to toggle removal
2004-11-26 21:52:18 +00:00
tron
acbd1801c7
(svn r815) Include strings.h only in the files which need it.
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This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
tron
3a7abc2a35
(svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
2004-11-17 18:03:33 +00:00
miham
86d19cb577
(svn r647) Cleanup custom station classes handling. (pasky)
2004-11-17 00:52:54 +00:00
dominik
d99b89ab29
(svn r614) [newgrf] Some minor code fixes
2004-11-14 22:30:46 +00:00
dominik
fb64b4e499
(svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
2004-11-14 22:10:08 +00:00
dominik
0bcc9b7573
(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
2004-11-14 20:02:43 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
2004-11-14 19:44:06 +00:00
dominik
200d3fdbe8
(svn r606) -newgrf: Fixed waypoint scrollbar
2004-11-14 18:20:40 +00:00
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-14 13:07:07 +00:00
darkvater
989289fadd
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
2004-11-14 11:04:59 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
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the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
tron
d641175e3c
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
darkvater
089a2a7847
(svn r294) -Fix: autorail always builds rail, instead of occasional rail removal (on pressing hotkey after pressing 'bulldozer')
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-Fix: network fixes (Tron)
-Some textfile changes, mainly URL's
2004-09-18 16:40:06 +00:00
truelight
7aa0bdf48b
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
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all ;)
2004-09-11 09:55:19 +00:00
darkvater
debb158c95
(svn r180) -Fix: some more warning fixes for C99 (Tron)
2004-09-07 23:41:09 +00:00
darkvater
56435c8775
(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
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-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
truelight
10d54ac604
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
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-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05 16:15:22 +00:00
darkvater
27f6fcae4c
(svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
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-Fix a few warnings
2004-08-15 21:10:08 +00:00
darkvater
3fe3a023e5
(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-15 20:23:42 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00