terkhen
e18436477b
(svn r19392) -Codechange: Increase the maximum size of a TileArea.
2010-03-12 19:38:00 +00:00
yexo
d13ca455b8
(svn r19382) -Fix (r19381): don't break savegame version 139
2010-03-10 18:59:40 +00:00
yexo
8bc4dbf8ab
(svn r19381) -Fix [FS#3670] (r19198): airport size wasn't properly stored in the savegame
2010-03-10 18:51:56 +00:00
yexo
38c4e21fdf
(svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code
2010-03-10 18:46:26 +00:00
terkhen
f78a386b87
(svn r19346) -Feature: Configurable slope steepness for road vehicles from 0% to 10%, default is 7%.
2010-03-06 12:58:33 +00:00
terkhen
e6878d7ba1
(svn r19345) -Feature: Realistic acceleration for road vehicles.
2010-03-06 12:56:57 +00:00
terkhen
2e18705d4e
(svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
...
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
963f304f67
(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
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-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo
4768c3f87c
(svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9
2010-03-05 23:20:02 +00:00
yexo
daf89297fe
(svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized
2010-02-25 20:06:11 +00:00
yexo
b21278659c
(svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it
2010-02-25 20:05:31 +00:00
smatz
5504b1105e
(svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit
2010-02-24 14:46:15 +00:00
yexo
80982cc91b
(svn r19198) -Codechange: store the size of stations in savegames
2010-02-22 14:17:07 +00:00
rubidium
a7a2568985
(svn r19090) -Codechange: some comment coding style fixes
2010-02-10 21:06:05 +00:00
rubidium
1c494c6f71
(svn r19081) -Codechange: make it possible to disable compilation of the AI+Squirrel
2010-02-10 16:24:05 +00:00
rubidium
0168957924
(svn r19044) -Codechange: don't load the 'new game' NewGRFs when you're certain the savegame wouldn't have been saved with them, i.e. don't load the 'new game' NewGRFs for TTO savegames.
2010-02-06 17:26:21 +00:00
rubidium
8e674964cb
(svn r19022) -Fix (r18770): loading old (0.1-ish) savegames failed
2010-02-05 20:22:01 +00:00
rubidium
cc204f134b
(svn r19021) -Fix [FS#3570]: don't NULL the pointers when saving the savegame on an error during saving; the savegame is still valid
2010-02-05 20:18:30 +00:00
smatz
93d93b3121
(svn r18954) -Fix (r18952): missing 'inline'
2010-01-29 23:54:00 +00:00
yexo
d9bd9bb945
(svn r18952) -Fix (r18950): loading recent (=newer then title game) savegames failed
2010-01-29 21:06:35 +00:00
yexo
f5212de089
(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version
2010-01-29 00:03:31 +00:00
yexo
06d4f3a0f2
(svn r18942) -Feature [FS#2678]: add a setting to reduce/disable aircraft crashes
2010-01-28 22:34:14 +00:00
yexo
0f5286a388
(svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame
2010-01-24 20:25:28 +00:00
michi_cc
04f83cbe48
(svn r18904) -Fix: Writing LZO-compressed savegames would produce invalid files and potentially overwrite memory.
2010-01-23 22:23:45 +00:00
rubidium
fd060c7276
(svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report
2010-01-16 19:08:33 +00:00
rubidium
ea240269dc
(svn r18812) -Codechange: make some functions in train.h functions of Train.
2010-01-15 18:23:52 +00:00
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
ea465084b1
(svn r18775) -Fix (r18769): non-LZO code used LZO defines, also replace #define with static const uint and add some documentation.
2010-01-10 21:20:51 +00:00
rubidium
5d997e288d
(svn r18772) -Feature-ish: allow user customisable compression levels for the zlib compression
2010-01-10 15:35:13 +00:00
rubidium
88c7e83e9d
(svn r18771) -Codechange: minor cleanups in saveload code
2010-01-10 14:57:05 +00:00
rubidium
a7676f2f86
(svn r18770) -Fix-ish: don't allow the memory saveload format to be chosen for savegames; it's utterly useless to make a snapshot in memory and then throw that away without doing anything with it.
2010-01-10 14:30:32 +00:00
rubidium
36df94ddb0
(svn r18769) -Codechange: replace MiniLZO with the real library. If you're using MSVC update openttd-useful, otherwise make sure you've got liblzo2 and it's development files installed.
2010-01-10 13:12:34 +00:00
rubidium
ad8d6e8dd2
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
2010-01-09 14:43:08 +00:00
rubidium
6595434845
(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen
2010-01-09 14:41:22 +00:00
yexo
2a6fc142de
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
rubidium
6cac8be361
(svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry.
2010-01-04 18:21:07 +00:00
rubidium
f99c8b3f21
(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2010-01-03 21:29:20 +00:00
rubidium
5d5f0ed1e0
(svn r18689) -Codechange: move the looping over chunkhandlers code to a macro
2010-01-02 15:56:20 +00:00
rubidium
53916ac770
(svn r18688) -Cleanup: remove some unused code/constants
2010-01-02 15:52:41 +00:00
rubidium
2f29975421
(svn r18686) -Fix [FS#3470]: in some cases _sl.chs is used when not initialised. As _sl.chs always refers to a single table when initialised replace _sl.chs with the actual table
2010-01-02 15:48:07 +00:00
rubidium
3de085a143
(svn r18683) -Fix: it's not an other
2010-01-01 18:45:40 +00:00
peter1138
a70af30250
(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-31 10:41:03 +00:00
rubidium
b224e62d19
(svn r18634) -Revert (r16808): the fix doesn't work in all cases
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-Fix [FS#3421] (r16838): crash when invalid pointers are left due to saveload failing at e.g. decompressing the savegame
2009-12-25 23:14:12 +00:00
rubidium
6baaea23de
(svn r18522) -Feature: add the possibility to not make new tree tiles in-game
2009-12-17 16:59:33 +00:00
rubidium
e62a56e0f4
(svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
...
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
2009-12-16 16:23:44 +00:00
rubidium
25d04c0777
(svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error.
2009-12-15 00:00:51 +00:00
rubidium
5d6df7a8fd
(svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
2009-12-13 19:33:07 +00:00
rubidium
899b3db66b
(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
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-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium
0fed86a779
(svn r18404) -Codechange: link drive through stops better together
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-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
e4dd60d428
(svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop
2009-12-02 23:53:15 +00:00