Jonathan G Rennison
d931382fb2
Improve text for rename station extra functionality tooltip
7 months ago
Jonathan G Rennison
c76dc937e3
Fix tooltip string parameters, change function signatures to match upstream
7 months ago
Loïc Guilloux
9ceef09e9c
Fix #11375 , 7c37dcb: Use STRING2 when the passed string can have 2 parameters ( #11376 )
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(cherry picked from commit ab805c4e9e
)
7 months ago
Jonathan G Rennison
b280dfb965
Split GUI settings into separate INI files
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Matching upstream for non-save settings
8 months ago
Jonathan G Rennison
d4f39ea6c2
Remove "Show order management button" setting
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Now always enabled
8 months ago
Jonathan G Rennison
3bcc99dd95
Fix CMake config for static MSVC builds
8 months ago
Jonathan G Rennison
beee3cc369
Replace BytesToHexString with FormatArrayAsHex
8 months ago
Jonathan G Rennison
6a35661db4
Update regression results
8 months ago
Jonathan G Rennison
42213454f1
Remove unused _autosave_months constants
8 months ago
Jonathan G Rennison
5656322434
Fix vehicle lateness updates when using timetabled 0 wait times
8 months ago
Jonathan G Rennison
6708a886ac
Debug: Show current order and load times in vehicle debug info
8 months ago
Jonathan G Rennison
86fff56c14
Add setting for whether to hide default stop location
8 months ago
Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
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# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
8 months ago
Jonathan G Rennison
cb9e088399
Add setting to control autosave interval mode
8 months ago
Patric Stout
19bbcb180d
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
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There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
(cherry picked from commit f5fad88723
)
8 months ago
Jonathan G Rennison
ec6cdce0c3
Merge branch 'master' into jgrpp
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# Conflicts:
# src/bridge_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/table/settings/gui_settings.ini
8 months ago
Jonathan G Rennison
524af62b8e
Remove now-unused autosave strings
8 months ago
Jonathan G Rennison
4bfa8b7b7b
Merge branch 'master' into jgrpp
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# Conflicts:
# src/openttd.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/table/settings/gameopt_settings.ini
# src/table/settings/gui_settings.ini
8 months ago
Jonathan G Rennison
79b5699e82
Fix test compilation on MacOS
8 months ago
Jonathan G Rennison
57f50b4a40
Github: Re-enable regression tests for ci-build workflow
8 months ago
Jonathan G Rennison
c7f9218fa5
Fix narrowing conversion warning in ring_buffer.hpp
8 months ago
Jonathan G Rennison
a2d5c4354d
Fix various uint/size_t mismatches in string functions
8 months ago
Jonathan G Rennison
c31a8971f2
Fix narrowing conversion warning in FormatString
8 months ago
Jonathan G Rennison
c4f7794597
Fix ArrayStringParameters with move assignment/construction
8 months ago
TELK
d80820932f
Update: Korean translation up to 3da9f52
8 months ago
Jonathan G Rennison
48e700bc32
Fix type issues with string parameter structs
8 months ago
Jonathan G Rennison
fe57f3a089
Fix typo in help text for limit train acceleration setting
8 months ago
Jonathan G Rennison
607690cef7
Fix string codes for various setting labels
8 months ago
Jonathan G Rennison
3436e0a781
Merge branch 'master' into jgrpp
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# Conflicts:
# src/error.h
# src/error_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc_gui.cpp
# src/newgrf_gui.cpp
# src/news_gui.cpp
# src/rail_cmd.cpp
# src/saveload/gamelog_sl.cpp
# src/script/api/script_text.cpp
# src/script/script_instance.cpp
# src/statusbar_gui.cpp
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
# src/table/settings/gui_settings.ini
# src/table/settings/linkgraph_settings.ini
# src/textbuf_gui.h
8 months ago
Jonathan G Rennison
3da9f521a5
Documentation: Fix stray HTML tag in road stops documentation
8 months ago
Jonathan G Rennison
6b649f668e
Documentation: Fix table for road stops var 42/roadstop_terrain_type
8 months ago
Jonathan G Rennison
39247b0120
Road stops: Add tile slope to varact2 variable 0x42
9 months ago
Jonathan G Rennison
b9654985ad
Fix crash in sprite aligner window
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When clicking sprite number after re-opening window
having previously used sprite picker tool
9 months ago
WenSimEHRP
adbbbd14b6
Update simplified_chinese.txt
9 months ago
Jonathan G Rennison
e3ccc54670
Adjust setting text for departure board conditional order handling
9 months ago
Jonathan G Rennison
cd091e04f5
Add settings filter to only show non-vanilla settings
9 months ago
Jonathan G Rennison
0620026d56
Tracerestrict: Add long reserve (unless stopping) mode
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Requires realistic braking
9 months ago
Jonathan G Rennison
b299c4dce8
Tracerestrict: Add enum type for TRIT_LONG_RESERVE values
9 months ago
Patric Stout
4280c413a6
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
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No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
(cherry picked from commit df400ef84a
)
9 months ago
Patric Stout
05c35c8e31
Fix: base cargo payment on load/unload tile, instead of station sign location ( #11281 )
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(cherry picked from commit 9c49a61249
)
9 months ago
Patric Stout
a15847cf4f
Codechange: simplify splitting of CargoPacket ( #11286 )
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(cherry picked from commit d1a0ca67be
)
9 months ago
Patric Stout
59d5270a8c
Fix b0e73277: save/load next_station for CargoPacket again
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(cherry picked from commit 9e3763cfb3
)
9 months ago
Patric Stout
a38b072e4b
Fix: don't compare next_station when trying to merge CargoPackets
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For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.
(cherry picked from commit 1243c331b6
)
9 months ago
Patric Stout
4ee51442d2
Codechange: rename next_station to next_hop to avoid confusing with another next_station
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(cherry picked from commit 9f8c1ea552
)
9 months ago
Patric Stout
2037587c7c
Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION
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(cherry picked from commit a0f6983be4
)
9 months ago
Patric Stout
f5d685a525
Fix b0e73277: cargodist information got lost when splitting of cargo ( #11280 )
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During b0e73277
we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
(cherry picked from commit e6c02ebee6
)
9 months ago
Patric Stout
e5673a1756
Codechange: cleanup CargoPacket in terms of variable/function names ( #11278 )
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Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
(cherry picked from commit 30172fc037
)
9 months ago
Patric Stout
2890127675
Codechange: remove loaded_at_xy from CargoPacket as it was unused ( #11276 )
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(cherry picked from commit b0e73277d6
)
9 months ago
PeterN
186a082613
Codechange: Reorder some high-use structs to reduce their size. ( #11201 )
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This reduces GoodsEntry from 144 to 136 bytes (thereby reducing Station from 9704 bytes to 9192 bytes), and CargoPacket from 40 bytes to 32 bytes.
(cherry picked from commit bd150df914
)
9 months ago
Patric Stout
d17c949c22
Codechange: simplify the type of loaded_at_xy / next_station ( #11182 )
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It was TileOrStationID, most likely to make sure both types in
the union are identical. But as TileIndex is a StrongTypeDef
that becomes a bit weird. So instead, still make sure they are
of equal size, but define their individual types better.
(cherry picked from commit c9c9cfa4fd
)
9 months ago