Commit Graph

50456 Commits (d566a152bb48be0a5f9d713162367143ea842050)
 

Author SHA1 Message Date
Jonathan G Rennison d566a152bb Skip GfxDetermineMainColours contents in dedicated compiles
Fixes linker error
4 years ago
Jonathan G Rennison 5724f6e3db
Merge pull request #219 from telk5093/jgrpp
Update: Korean translation
4 years ago
Jonathan G Rennison 152e258d80
Merge pull request #221 from Lastorder-DC/patch-1
Fix #220 build fail due to missing var
4 years ago
Lastorder f3b850623c
Fix #220 build fail due to missing var
Removed from merge commit dfecdf3afb
4 years ago
TELK 6f4d45f61f Update: Korean - GUI setting for shading trees on slopes 4 years ago
TELK 3b135935c7 Change: Improve Korean translation 4 years ago
Jonathan G Rennison 7ec10dd677 Version: Committing version data for tag: jgrpp-0.40.3 4 years ago
Jonathan G Rennison 26dcd0734e Github: Disable release upload jobs 4 years ago
Jonathan G Rennison 7e62af94ee Remove OVEERIDE macro 4 years ago
Jonathan G Rennison 865cf79915 Fix missing override keywords 4 years ago
Jonathan G Rennison 3e1589eeae Fix name collision in template replacement enum definition 4 years ago
Jonathan G Rennison 13b34b9917 Fix code style in Town::UpdateLabel 4 years ago
Jonathan G Rennison 3e017ddaa9 Remove unused dirty block size constants 4 years ago
Jonathan G Rennison 32dcc0d484 Linkgraph: Fix unused expression result warning 4 years ago
Jonathan G Rennison 9ca1c04330 Build: Fix use of xmmintrin.h on non-x86 MSVC builds 4 years ago
Jonathan G Rennison d7b76df1f5 Github: Fix revision logging in release workflow 4 years ago
Jonathan G Rennison 59741b9f3c CMake: Fix HOST_BINARY_DIR cross compiling 4 years ago
Jonathan G Rennison 8d650f82ae CMake: Fix OPTION_DOCS_ONLY mode 4 years ago
Jonathan G Rennison 64dd3c2a57 CMake: Set minimum zstd version to 1.4 4 years ago
Jonathan G Rennison 6482a48099 Github: Adjust version file info in release workflow 4 years ago
Jonathan G Rennison ea2a3b591d Documentation: Update low level changes 4 years ago
Jonathan G Rennison 2df9c97884 Revert "Change: Zero out the gameloop timers when the game is paused"
This reverts commit 64686b53ff.
4 years ago
Jonathan G Rennison f81c71e15b OpenGL: Temporarily reduce OpenGL driver priorities 4 years ago
Jonathan G Rennison 84a7ab180e Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/lang/greek.txt
#	src/table/settings.ini
4 years ago
Jonathan G Rennison fdfd9753d6 Fix tree shading with 40bpp blitter 4 years ago
Jonathan G Rennison f4e29071be Merge tag '1.11.0-beta2' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	src/blitter/32bpp_optimized.cpp
#	src/debug.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/lang/czech.txt
#	src/lang/english.txt
#	src/lang/italian.txt
#	src/lang/swedish.txt
#	src/lang/ukrainian.txt
#	src/network/network_server.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/pathfinder/follow_track.hpp
#	src/screenshot.cpp
#	src/settings_type.h
#	src/spritecache.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/video_driver.cpp
#	src/video/video_driver.hpp
#	src/video/win32_v.cpp
4 years ago
Jonathan G Rennison b9332ee62c Zstd: Change package status to recommended 4 years ago
Michael Lutz c656633bea Fix #8775: [Win32] Don't create the main window when alt-tabbing back into fullscreen. 4 years ago
Michael Lutz b7a44983b4 Fix: [Win32] Original window size was lost when tabbing in and out of fullscreen. 4 years ago
Patric Stout 74aa934441 Codechange: validate that "max" value of settings fit in their storage
This is an easy mistake to make, so protect us against making such
mistakes, by validating it doesn't happen.
4 years ago
Patric Stout d7a70c67ba Fix: old snow_line_height had a higher maximum value than could be stored
So any old game made with this setting was overflowing anyway;
not really a lot we can do about that now.
4 years ago
Patric Stout a0c298a539 Fix: three max-values for settings could exceed their storage size 4 years ago
Patric Stout abac4b1758
Fix c4df0f95: bootstrap was only showing a black screen (#8788)
The bootstrap has the _switch_mode to SM_MENU, and never leaves
this mode. Neither is it considered a modal window (while in some
sense it really is). So .. we need to add another "draw anyway"
exception, to make sure bootstrap is being drawn.
4 years ago
Limyx826 47e899cf75 Add: Malaysia Ringgit as Currency
Cause why not

*Update the formating
4 years ago
Charles Pigott 64686b53ff Change: Zero out the gameloop timers when the game is paused 4 years ago
Charles Pigott ef5cea0e06 Change: De-limit framerate window's framerate 4 years ago
glx22 cd4c8ecbf3 Add: [Actions] Allow partial cache invalidation on dependencies change 4 years ago
Owen Rudge 838fd61f29 Fix: [OSX] Hide dock when entering fullscreen 4 years ago
Jonathan G Rennison 44d786d8ce MinGW: Fix define fallback for missing SHGFP_TYPE_CURRENT 4 years ago
Jonathan G Rennison a7ed477185 Log savegame compression format used at debug level sl 3 4 years ago
translators 02e7bc7e0a Update: Translations from eints
swedish: 4 changes by kustridaren
norwegian (bokmal): 3 changes by buzzCraft
spanish (mexican): 12 changes by absay
korean: 4 changes by telk5093
greek: 85 changes by sntovas
german: 4 changes by MagnumSociety
catalan: 5 changes by J0anJosep
tamil: 16 changes by Ramesh78dev
dutch: 4 changes by rcpaul
polish: 5 changes by pAter-exe
4 years ago
Jonathan G Rennison edeced8fce Zstd: Enable zstd for autosaves
See also: https://github.com/OpenTTD/OpenTTD/pull/8773
4 years ago
Jonathan G Rennison c2ae7580e0 Zstd: Use zstd for network joins if supported at both ends
See also: https://github.com/OpenTTD/OpenTTD/pull/8773
4 years ago
Jonathan G Rennison 922e8554de Zstd: Fix infinite loop when input exhausted 4 years ago
Jonathan G Rennison ee7f5ad44f Zstd: Indentation fixes 4 years ago
dP b284d34277 Add: Support Zstandard(zstd) savegame compression
(cherry picked from commit 6f0aeaf2c5436550c93205e704624957e9abc969)
4 years ago
Jonathan G Rennison 0a31a3b923 Fix for crash when exiting whilst NewGRF scan still in progress
See: https://github.com/OpenTTD/OpenTTD/issues/8760
4 years ago
Patric Stout f183ded9fe Add: settings to limit your fast-forward game speed
By default this setting is set to 2500% normal game speed.

(cherry picked from commit c3dc27e37e)

# Conflicts:
#	src/gfx.cpp
#	src/gfx_func.h
#	src/settings_type.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/video_driver.cpp
#	src/video/win32_v.cpp
4 years ago
Patric Stout 535fdb5c89 Codechange: remove _realtime_tick variable
(cherry picked from commit fe451b8dc7)

# Conflicts:
#	src/debug.cpp
#	src/debug.h
#	src/video/video_driver.cpp
4 years ago
Patric Stout 3744d71b13 Codechange: replace _realtime_tick with std::chrono for mouse events
(cherry picked from commit 853bfc3562)
4 years ago