Fix for crash when exiting whilst NewGRF scan still in progress

See: https://github.com/OpenTTD/OpenTTD/issues/8760
pull/221/head
Jonathan G Rennison 3 years ago
parent f183ded9fe
commit 0a31a3b923

@ -344,6 +344,7 @@ static std::vector<GRFMD5SumState> _grf_md5_pending;
static std::condition_variable _grf_md5_full_cv;
static std::condition_variable _grf_md5_empty_cv;
static std::condition_variable _grf_md5_done_cv;
static std::atomic<bool> _abort_grf_scan;
static const uint GRF_MD5_PENDING_MAX = 8;
static void CalcGRFMD5SumFromState(const GRFMD5SumState &state)
@ -373,7 +374,7 @@ void CalcGRFMD5Thread()
_grf_md5_pending.pop_back();
lk.unlock();
if (full) _grf_md5_full_cv.notify_one();
CalcGRFMD5SumFromState(state);
if (!_abort_grf_scan.load(std::memory_order_relaxed)) CalcGRFMD5SumFromState(state);
lk.lock();
}
}
@ -728,6 +729,8 @@ public:
bool GRFFileScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
{
if (_abort_grf_scan.load(std::memory_order_relaxed)) return false;
GRFConfig *c = new GRFConfig(filename.c_str() + basepath_length);
bool added = FillGRFDetails(c, false);
@ -846,6 +849,11 @@ void ScanNewGRFFiles(NewGRFScanCallback *callback)
}
}
void AbortScanNewGRFFiles()
{
_abort_grf_scan.store(true, std::memory_order_relaxed);
}
/**
* Find a NewGRF in the scanned list.
* @param grfid GRFID to look for,

@ -222,6 +222,7 @@ struct NewGRFScanCallback {
size_t GRFGetSizeOfDataSection(FILE *f);
void ScanNewGRFFiles(NewGRFScanCallback *callback);
void AbortScanNewGRFFiles();
const GRFConfig *FindGRFConfig(uint32 grfid, FindGRFConfigMode mode, const uint8 *md5sum = nullptr, uint32 desired_version = 0);
GRFConfig *GetGRFConfig(uint32 grfid, uint32 mask = 0xFFFFFFFF);
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only);

@ -1006,8 +1006,10 @@ int openttd_main(int argc, char *argv[])
CrashLog::MainThreadExitCheckPendingCrashlog();
AbortScanNewGRFFiles();
WaitTillSaved();
WaitTillGeneratedWorld(); // Make sure any generate world threads have been joined.
WaitUntilModalProgressCompleted();
/* only save config if we have to */
if (_save_config) {

@ -9,6 +9,7 @@
#include "stdafx.h"
#include "progress.h"
#include "video/video_driver.hpp"
#include <chrono>
#include <mutex>
@ -64,3 +65,22 @@ void SleepWhileModalProgress(int milliseconds)
std::unique_lock<std::mutex> lk(_modal_progress_cv_mutex);
_modal_progress_cv.wait_for(lk, std::chrono::milliseconds(milliseconds), []{ return !_in_modal_progress; });
}
void WaitUntilModalProgressCompleted()
{
if (HasModalProgress()) {
_modal_progress_paint_mutex.unlock();
_modal_progress_work_mutex.unlock();
{
std::unique_lock<std::mutex> lk(_modal_progress_cv_mutex);
_modal_progress_cv.wait(lk, []{ return !_in_modal_progress; });
}
/* Modal progress thread may need blitter access while we are waiting for it. */
VideoDriver::GetInstance()->ReleaseBlitterLock();
_modal_progress_paint_mutex.lock();
VideoDriver::GetInstance()->AcquireBlitterLock();
_modal_progress_work_mutex.lock();
}
}

@ -40,6 +40,7 @@ static inline bool UseThreadedModelProgress()
bool IsFirstModalProgressLoop();
void SetModalProgress(bool state);
void SleepWhileModalProgress(int milliseconds);
void WaitUntilModalProgressCompleted();
extern std::mutex _modal_progress_work_mutex;
extern std::mutex _modal_progress_paint_mutex;

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