Commit Graph

243 Commits

Author SHA1 Message Date
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
smatz
8fb9f600c8 (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 2008-07-18 12:11:46 +00:00
rubidium
6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
5a94972c2d (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
91a27d6441 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
2008-07-08 15:10:23 +00:00
rubidium
b2479212ef (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 2008-07-06 11:08:40 +00:00
rubidium
ba22744899 (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. 2008-07-04 21:43:17 +00:00
rubidium
c1add55758 (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled. 2008-07-03 18:00:36 +00:00
smatz
e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
glx
b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium
e8767f730a (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
smatz
1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rubidium
387f4cfbe1 (svn r13344) -Codechange: remove some code duplication. 2008-05-30 20:08:32 +00:00
rubidium
bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
4151d68480 (svn r13322) -Codechange: _no_scroll belongs more with the window code. 2008-05-29 11:13:11 +00:00
rubidium
4a3dd37582 (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 2008-05-29 10:16:59 +00:00
peter1138
6c7e6861f8 (svn r13297) -Codechange: Use GUIList for the town directory window 2008-05-27 20:05:36 +00:00
rubidium
290b3bd3cc (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 2008-05-26 21:38:17 +00:00
rubidium
d289464d69 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 2008-05-25 12:57:39 +00:00
rubidium
bf3b61cfa3 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
belugas
08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
glx
dc1c529a31 (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 2008-05-18 23:36:33 +00:00
glx
1c77928886 (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes 2008-05-14 23:02:05 +00:00
smatz
e4dee736c5 (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 2008-05-14 15:29:48 +00:00
smatz
f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 2008-05-13 21:36:09 +00:00
rubidium
962273e242 (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them. 2008-05-13 12:15:52 +00:00
glx
dacd2c5de8 (svn r13047) -Codechange: remove vp_d 2008-05-11 15:08:44 +00:00
rubidium
0f7d925121 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 2008-05-09 09:29:27 +00:00
smatz
273448436a (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one 2008-05-08 23:26:17 +00:00
smatz
b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 2008-05-08 16:48:29 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz
f0064d5165 (svn r12955) -Fix (r12858): compilation with desync debug was broken 2008-05-05 15:07:09 +00:00
rubidium
c878af4841 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 2008-05-04 22:38:18 +00:00
smatz
89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
peter1138
45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium
6056d1fb31 (svn r12921) -Codechange: coding style fixes and documentation updates. 2008-04-29 18:19:29 +00:00
smatz
f129ba40a7 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 2008-04-25 16:33:40 +00:00
rubidium
29ce273067 (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. 2008-04-23 22:17:33 +00:00
rubidium
420b1b53d3 (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced. 2008-04-23 00:16:21 +00:00
rubidium
d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 2008-04-20 08:43:31 +00:00
rubidium
ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 2008-04-20 08:22:59 +00:00
rubidium
0670ec6ee1 (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 2008-04-19 10:18:38 +00:00
rubidium
136e26925e (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 2008-04-19 08:21:55 +00:00
rubidium
7e5639ccea (svn r12779) -Codechange: remove a few constants from openttd.h. 2008-04-18 21:49:38 +00:00
rubidium
d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium
18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 2008-04-17 21:21:01 +00:00