glx
4079c47b6c
Change: rewrote squirrel_export in CMake
2020-07-16 00:53:26 +02:00
Michael Lutz
1c0ba07c3c
Add: [Script] Native priority queue; useful e.g. for pathfinders.
2020-06-01 21:35:13 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
glx
12e43c697d
Add: [Script] ScriptEventVehicleAutoReplaced.
2019-10-22 11:55:40 +02:00
glx22
b3fd787959
Fix #7188 : check the validity of command callback for scripts ( #7701 )
2019-09-07 17:37:01 +01:00
Niels Martin Hansen
140a96b3a0
Change: Limit memory allocations for each Squirrel instance
...
This can avoid out-of-memory situations due to single scripts using up the entire address space.
Instead, scripts that go above the maximum are killed.
The maximum is default 1 GB per script, but can be configured by a setting.
2019-05-11 15:34:33 +02:00
peter1138
3293f08e0b
Add: New RoadType API functions.
2019-05-01 21:36:27 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
fonsinchen
2128f1e929
(svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via
2014-09-21 16:20:48 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
001fdc3682
(svn r25236) -Fix [FS#5547]: crash when AI is executing a command as it is bankrupted (removed from the game)
...
The command is placed in a queue for processing before it is bankrupted, after that the command
is executed. This command yields a failure because the company does not exist, but then it still
needs to call the callback. This callback tries to access the AI's virtual machine without any
checks, so it starts to read a just freed pointer and segfaults.
2013-05-12 13:12:55 +00:00
yexo
54aa43c81b
(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo)
2012-08-13 19:22:26 +00:00
frosch
95d3d6fdef
(svn r24291) -Add: [Script] ScriptEventRoadReconstruction.
2012-05-26 14:16:45 +00:00
frosch
8dc553a039
(svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights.
2012-05-26 14:16:38 +00:00
frosch
66a37e28a6
(svn r24289) -Add: [Script] Base class for script events involving a company and a town.
2012-05-26 14:16:32 +00:00
frosch
d7d89bc806
(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.
2012-04-09 12:35:01 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
truebrain
ac306fc138
(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
2011-12-21 15:06:00 +00:00
truebrain
102f811d02
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
2011-12-19 21:06:06 +00:00
truebrain
cc3f42794d
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
2011-12-19 21:05:25 +00:00
michi_cc
a085ea9e4b
(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.
2011-12-13 00:43:59 +00:00
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
2011-12-10 13:54:10 +00:00
michi_cc
0e5e8fff12
(svn r23416) -Add: [NoAI] API for querying infrastructure costs.
2011-12-03 23:40:57 +00:00
truebrain
a8b22e5292
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
2011-12-01 12:04:10 +00:00
truebrain
7158aaea31
(svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template
2011-11-29 23:29:20 +00:00
truebrain
e0d4c75cf4
(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore
2011-11-29 23:27:08 +00:00
truebrain
880f377fa6
(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller
2011-11-29 23:27:01 +00:00
truebrain
3e6d026129
(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
2011-11-29 23:26:52 +00:00
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
2011-11-29 23:26:35 +00:00
truebrain
ae8540f5e0
(svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own
2011-11-29 23:21:42 +00:00
truebrain
3da8b5097a
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances
2011-11-29 23:21:33 +00:00
truebrain
75c4bd280a
(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file)
2011-11-29 23:21:24 +00:00
truebrain
bbd9facb44
(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
2011-11-29 23:21:13 +00:00
truebrain
99cb93ef6f
(svn r23357) -Codechange: move AIStorage to ScriptStorage
2011-11-29 23:21:04 +00:00
truebrain
98103121d4
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
2011-11-29 23:15:35 +00:00
truebrain
00877dd6d3
(svn r23352) -Add: support dynamically adding an API prefix when returning a C++ class to Squirrel
2011-11-29 22:24:30 +00:00
truebrain
ef02931a32
(svn r23302) -Add: [NoAI] AITown::GetCargoGoal and AITown::GetGrowthRate to query statistics about a town regarding its growing
2011-11-23 16:09:46 +00:00
truebrain
d03bbdd4ac
(svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs)
2011-11-23 13:39:36 +00:00
truebrain
e9dfd7a897
(svn r23262) -Fix: one annoying typo in a squirrel_export marker line
2011-11-19 15:42:40 +00:00
truebrain
b7a655bf4c
(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
2011-11-13 20:43:48 +00:00
rubidium
c9a7f572ec
(svn r23195) -Codechange: if we really need to cast away constness, use const_cast
2011-11-12 08:37:12 +00:00
yexo
baf11cf401
(svn r23134) -Add [FS#3799]: [NoAI] AICargoList_StationAccepting
2011-11-08 15:44:53 +00:00
rubidium
65d0d19b16
(svn r23118) -Feature: [NoAI] Allow AIs to query the amount of remaining operations for the current tick
2011-11-04 23:20:14 +00:00
rubidium
7eba2bf4d3
(svn r21890) -Cleanup: remove some unneeded includes
2011-01-22 14:52:20 +00:00
yexo
703ff560c1
(svn r21664) -Add: [NoAI] AIEventTownFounded
2010-12-29 23:44:39 +00:00
rubidium
090d6fb8b7
(svn r21311) -Fix [FS#4260]: AIs in an infinite loop in e.g. autosave, but also getting settings and such from info.nut, would not be interrupted after a while causing OpenTTD to seem to not respond
2010-11-24 17:00:37 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
yexo
dc303e550b
(svn r20563) -Change: [NoAI] rename AIAbstractList to AIList
2010-08-19 15:37:28 +00:00
yexo
6c7384cabd
(svn r20562) -Change: [NoAI] Move all functions from AIList to AIAbstractList
2010-08-19 15:19:40 +00:00
yexo
613b273f36
(svn r20285) -Codechange: use ///< for single-line doxygen comments in the AI code
2010-08-01 19:36:56 +00:00