Commit Graph

128 Commits (c042fd3de3c3e3a8ceec1386d1dcc7ae9fad4a90)

Author SHA1 Message Date
tron e3d1e43559 (svn r3049) Replace byte/int/uint by RailType where appropriate 19 years ago
tron 7ab7d79190 (svn r3028) s/255/OWNER_SPECTATOR/ 19 years ago
Darkvater 6423de9290 (svn r3025) -Fix: Rail convert issue introduced in r3019 19 years ago
tron 39f5dbfd3b (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 19 years ago
peter1138 fdebfbe8d5 (svn r2998) -Codechange: Split rail drawing code off from DrawTile_Rail into a separate function to be used elsewhere. (Deja vu?) 19 years ago
Darkvater 4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
Darkvater c0c75ef16e (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
19 years ago
truelight 4936e93654 (svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
abilities you really don't want to know about (free bridges, etc..)
       I removed this flag some revisions ago, but the Aircraft part
       depends on it, so I re-enabled it again..
19 years ago
tron 86fcdfbe2e (svn r2890) Fix some signed/unsigned comparison warnings (tokai) 19 years ago
ludde 9a060a0f24 (svn r2781) Fix some of the issues with variables in .h files. 19 years ago
celestar 5352ad4582 (svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo 19 years ago
ludde b8c9194b7c (svn r2756) Renamed railtypes into _railtypes
Renamed railtypes.c into railtypes.h, all other tables are in .h files. (It should be in the tables dir but I couldn't figure out how to get it there without deleting it first).
Added const and extern.
19 years ago
celestar f287f2ff8d (svn r2753) -Codechange: Introduced a new struct "RailtypeInfo" to store rail type specific information. Begun populating it with a bunch of sprites, more to come later. This should result in cleaner, more compact code which allows easy introduction of new railtypes. 19 years ago
celestar a3739aecdf (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
tron 54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 19 years ago
celestar 1fed0046ac (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite 19 years ago
tron f09638ad3d (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read 19 years ago
hackykid d5b305852f (svn r2621) - Fix: [pbs] When removing tracks, clear their reserved status. 19 years ago
celestar de19186be3 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
19 years ago
tron a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 19 years ago
Darkvater bf794fad62 (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
- Update landscape_grid.html to show busy bits used by PBS.
19 years ago
hackykid ab9c6f126d (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
 - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
19 years ago
celestar d07e1a875e (svn r2515) -Codechange: Removed a good deal of magic sprite numbers in the rail drawing code, and placed neatly into arrays and enums. This also makes way to implement more railtypes without having to do tons of ugly hacks. 19 years ago
tron 6923badbba (svn r2505) Remove some unnecessary #includes 19 years ago
celestar 189a1c4017 (svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs 19 years ago
tron 5cbd8b598c (svn r2492) Remove some pointless casts and fix some nearby indentation 19 years ago
tron 9617614b04 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 19 years ago
tron 2b73dec567 (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY 19 years ago
tron a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 19 years ago
hackykid a1d81b3558 (svn r2469) - Add: When removing tracks with the 'remove' tool, have it automatically remove signals on the tracks. 19 years ago
hackykid c6845d2f38 (svn r2460) - Fix: Prevent assertion failure when trying to drag signals starting from a non-rail tile.
- CodeChange: Remove unused variable in CmdSignalTrackHelper.
19 years ago
tron 663e45eb57 (svn r2452) Fix defect in r2448 which caused building tracks unexpectedly fail or succeed 19 years ago
matthijs 1876744744 (svn r2448) General cleanup of rail related code, more to follow.
* Add: rail.[ch] for rail-related enums and wrapper functions.
* Codechange: Removed dozens of magic numbers with below enums.
* Codechange: Rewrote CheckTrackCombination().
* Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants.
* Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays.
* Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones).
* Add: enums Direction and DiagDirection
* Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch].
* Codechange: move RailType enum from tile.h to rail.h.
* Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack.
* Add: Wrapper functions to access rail tiles, using above enums
* Add: Wrapper functions to modify tracks, trackdirs, directions, etc.
* Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code)
* Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.). 
* Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead.
* Codechange: [NPF] Removed some unused globals and code from npf.c.
19 years ago
tron aab5561c55 (svn r2434) Fix some defects in r2433 19 years ago
Darkvater c37cf285ce (svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138) 19 years ago
hackykid daae0d315a (svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
- Codechange: Remove some magic numbers (PALETTE_CRASH)
19 years ago
tron 24fd817420 (svn r2409) Missed one _map_owner -> IsTileOwner() 19 years ago
tron ff0030936e (svn r2408) Introduce SetTileOwner() and use it 19 years ago
tron a9b95b3cbb (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner 19 years ago
Darkvater ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
Darkvater 33bb043fb6 (svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;) 19 years ago
matthijs 1436fa9d48 (svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid) 19 years ago
Darkvater 037ef4cd31 (svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno) 19 years ago
Darkvater ddd4958164 (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
- CodeChange: remove cmd-misuses CmdStartScenario() and CmdDestroyCompanyHQ()
- Fix (invisible): when parameter checking CmdRestoreOrderIndex() the vehicle did not have its orders yet, so it would fail. So move doing this until AFTER the orders have been added back in RestoreVehicleOrders()
19 years ago
Darkvater 84b0d2d19d (svn r2286) - CodeChange: paramcheck the next batch of commands.
- Fix (regression): fix up terraform land where every player can terraform land (towns, map generation), and player can terraform different corners; used for building tunnels
19 years ago
Darkvater da1a7587af (svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread
- Fix: [ 1197256 ] max station spread patch < 7 does not work. Station spread was not taking into account when not using drag&drop. Fix this up, and add a callback to the settings window to immediately reflect the changes.
19 years ago
Darkvater 419af5cece (svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed() 19 years ago
tron 738ea43ce1 (svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131 19 years ago
tron 1f5a66404f (svn r2195) Add CmdFailed() as the One True Way(tm) to check if a command failed. 19 years ago