Patric Stout
2b599c9d00
Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render
9 months ago
Patric Stout
a24c2bf10a
Codechange: [HarfBuzz] hb-ft will set the scaling on its own
9 months ago
Peter Nelson
7faa3848de
Change: Mark whole screen dirty when toggling font AA. ( #11825 )
9 months ago
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93: CalcClosestTownFromTile needs the kd-tree to be valid
9 months ago
Peter Nelson
0be26f5856
Change: Remove extra padding from query text. ( #11823 )
...
This window uses 'modalpopup' padding so does not need extra padding on its text.
9 months ago
Rubidium
47c0184a0b
Codechange: replace ROR/ROL with std::rotr/rotl
9 months ago
frosch
f457be5a27
Fix #11819 , aa5ba5b: Out-of-bounds access in linkgraph GUI. ( #11821 )
9 months ago
Rubidium
2d77cf9c80
Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with
9 months ago
translators
384b804f9c
Update: Translations from eints
...
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
9 months ago
Peter Nelson
341bdabc70
Fix #11815 , bb491127: Missing brackets prevented vehicles turning properly. ( #11816 )
9 months ago
Jonathan G Rennison
fd0528a9b4
Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories
9 months ago
Jonathan G Rennison
17d47ba06f
Fix 661bdae2: cargo_payment not cleared when aircraft loading cancelled
9 months ago
Patric Stout
fd073a2810
Remove: replace custom span with std::span
9 months ago
Patric Stout
bb49112784
Codechange: switch our codebase to C++20
9 months ago
Michael Lutz
fd59393899
Fix #11791 , e1f5be62: Run missing-glyph detection after toggling sprite font. ( #11812 )
9 months ago
Patric Stout
e7ba42ad4b
Fix bde05ce7: also update the version in the OpenTTD docs to v0.4 ( #11810 )
9 months ago
Rubidium
aa5ba5bd7f
Codechange: allow certain enumeration to be added
...
Otherwise C++20 doesn't like it.
9 months ago
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
...
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
9 months ago
Peter Nelson
71b7ba0daa
Codechange: Allow constexpr NWidgetPart construction.
9 months ago
Peter Nelson
a5b6e17556
Codechange: Make geometry methods constexpr.
9 months ago
Peter Nelson
68843e3a96
Codechange: Move WidgetDimensions::unscaled to header to allow const use.
9 months ago
Peter Nelson
7eecd7512f
Codechange: Remove redundant struct keyword.
9 months ago
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
9 months ago
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() ( #11806 )
...
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
9 months ago
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint ( #11804 )
...
This means we can no longer use runtime picking what string to use.
9 months ago
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt ( #11805 )
9 months ago
Peter Nelson
d005e8f8bd
Fix 884b9e66: No need to include extra pixel for pressed state. ( #11803 )
9 months ago
Patric Stout
bde05ce79c
Update: OpenTTD TTF font to v0.4 ( #11799 )
9 months ago
translators
2efd897691
Update: Translations from eints
...
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
9 months ago
Rubidium
661bdae2e5
Fix #11785 , cf16f45: when bumping aircraft into the air, remove them from the loading vehicle list again
9 months ago
Rubidium
f99793547e
Fix fbd71a9: for TTO savegames, getting the savegame type left the file pointing to the wrong location
9 months ago
Rubidium
d5518f6263
Fix 36a0818: TTO did not save company shares
9 months ago
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
9 months ago
Rubidium
67b405d2f6
Fix #11783 , 953445a: TTO savegames are not 65536 by 65536
9 months ago
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
9 months ago
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
9 months ago
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. ( #11794 )
9 months ago
Patric Stout
42e07809d0
Change: [CI] upgrade linux-generic to libc 2.28 and introduce linux-legacy ( #11792 )
...
linux-legacy is the old variant, which uses libc 2.17, released in 2012.
linux-generic is now upgraded to libc 2.28, released in 2018.
9 months ago
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms ( #11605 )
9 months ago
Patric Stout
7fd2c2d44f
Fix: [Linux] install all X11 dependencies in linux-generic ( #11787 )
...
Without this, xrandr support is not compiled into SDL, which means
that SDL will only see a single display spanning all your displays
(a virtual desktop).
9 months ago
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration ( #11790 )
...
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
9 months ago
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window ( #11782 )
9 months ago
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
9 months ago
Tyler Trahan
4a194482ea
Fix e1f5be6: Typo when selecting traditional sprite font ( #11789 )
9 months ago
translators
a1690d5b7b
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
9 months ago
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled ( #11784 )
9 months ago
Peter Nelson
53fa54f8e9
Fix e1f5be62: Clear font cache when toggling sprite font. ( #11780 )
...
This is necessary for the sprite font height and ascender to be updated correctly.
9 months ago
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display ( #11779 )
9 months ago
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown ( #11778 )
9 months ago
Michael Lutz
994bdff81e
Codechange: [CMake] Use timestamps to copy non-generated baseset files.
9 months ago