Jonathan G Rennison
722af5f77a
Do not assert when attempting to draw 0 size sprite
...
Silently drop instead
2020-03-18 11:22:11 +00:00
translators
ce7374ec25
Update: Translations from eints
...
korean: 1 change by telk5093
2020-03-17 19:45:41 +01:00
SamuXarick
424770d662
Fix: [AI/GS] Consider neutral station setting when creating tile lists
2020-03-14 23:23:33 +01:00
greengaeru5122f
182fcccaa4
updated translation and more translation
2020-03-14 02:39:33 +09:00
SamuXarick
971201b3b7
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times incorrect
2020-03-13 13:54:11 +00:00
Charles Pigott
d44a2e409c
Codechange: [AzurePipelines] Update MacOS image to 10.14
2020-03-13 14:29:22 +01:00
Jonathan G Rennison
8799170455
Version: Committing version data for tag: jgrpp-0.34-rc1
2020-03-11 23:26:54 +00:00
Jonathan G Rennison
8fb0b638fa
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/network/network.cpp
2020-03-11 23:16:32 +00:00
Jonathan G Rennison
692d836664
Fix rendering issue with scheduled dispatch tag in timetable/order list
2020-03-11 18:22:37 +00:00
Jonathan G Rennison
f3145030b7
Fix false positive in ValidateVehicleTileHash
2020-03-09 09:22:51 +00:00
Jonathan G Rennison
cb6a01cab3
Fix cases where departures board data was not invalidated
2020-03-09 09:22:38 +00:00
Charles Pigott
7191360754
Change: Keep News Window usable by only storing the 1024 latest news messages
2020-03-06 00:05:06 +00:00
Jonathan G Rennison
749b9da602
Documentation: Update low level changes document
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
b4a814d371
Improve performance of vehicle route overlay rendering
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
a4608f6f72
Cache vehicle positions across draw blocks in viewport map mode
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
7949de2c05
Add a minimum visible height and no ground tile parameter to DrawTileProc.
...
Filter out tile parts which are entirely outside the drawing area.
2020-03-05 23:06:01 +00:00
Jonathan G Rennison
8ef367b126
Add viewport debug commands
2020-03-05 00:27:17 +00:00
Jonathan G Rennison
8f442500ea
Change how dirty screen, window and viewport areas are tracked for later redrawing
...
Track dirty viewport areas seperately form general screen redraws.
Maintain a dirty block grid per viewport, with a smaller block size.
Use even smaller block size in viewport map mode.
Use a rectangle array for general screen redraws instead of a block grid.
Add a dirty bit to windows and widgets, to simplify the common case
of repainting a whole window or widget, without catching
neighbouring windows or viewports.
2020-03-05 00:27:17 +00:00
Jonathan G Rennison
d740a19e5f
Increase viewport chunking size
2020-03-03 22:05:42 +00:00
Jonathan G Rennison
8956b1ab02
Improve performance of tunnel rendering in viewport map mode
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
4108672cf6
Use separate tile hash for each vehicle type
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
4020719227
Exclude effect and disaster vehicles from vehicle tile hash
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
1d79a7610d
Increase width of signal state change viewport invalidation area
2020-03-03 06:57:50 +00:00
Jonathan G Rennison
475a3651b2
Lang: Delete stray line
2020-02-28 01:44:55 +00:00
Jonathan G Rennison
db9e088801
Pre-filter signs by Y coordinate in DrawTextEffects
2020-02-28 01:36:28 +00:00
Jonathan G Rennison
91e12ac2bb
Merge branch 'pr-132' into jgrpp
2020-02-28 01:34:23 +00:00
TELK
f5ca33328c
ko-KR: Fix #133
2020-02-28 02:34:48 +09:00
TELK
199f0ac3e8
ko-KR: Update for 0.33.2
2020-02-28 02:34:48 +09:00
Jonathan G Rennison
1d577c8267
Add utility functions for integer division towards +/- infinity
2020-02-27 02:08:08 +00:00
Jonathan G Rennison
de2c2f7cea
Fix 37adf9be
: Fix last effect flag not being checked if front has no effect
2020-02-27 01:57:35 +00:00
Jonathan G Rennison
65152503de
Viewport: Do not process tile selection sprites below drawing area
2020-02-27 01:57:35 +00:00
Jonathan G Rennison
f563dfe194
Viewport: Trim parent sprites to redraw area before sorting
2020-02-27 01:57:35 +00:00
Jonathan G Rennison
61dfca98c7
Fix text effects using the wrong size for viewport dirtying at 8x zoom
2020-02-25 23:16:14 +00:00
Jonathan G Rennison
5240b46d1d
Reduce viewport invalidation area of signal state changes
2020-02-25 21:31:29 +00:00
Jonathan G Rennison
b9eaef9fe1
Fix 81a67b5b
: Fix fake house case not being handled in GetHouseCallback
2020-02-25 21:31:29 +00:00
Jonathan G Rennison
f2bc12bb21
Avoid integer overflow in MoveGoodsToStation
...
In case where input cargo amount > 255
2020-02-23 23:43:04 +00:00
Quipyowert2
d1b7eb2de1
Codechange: Limit field width to avoid sscanf crash
2020-02-23 19:04:34 +00:00
translators
a4a6e5dfb4
Update: Translations from eints
...
croatian: 20 changes by VoyagerOne
2020-02-23 19:45:39 +01:00
SamuXarick
ea7044a74b
Fix f5381798
: Station::GetTileArea reduced docks to a single tile ( #8014 )
2020-02-22 15:51:58 +01:00
frosch
0ade8b20fe
Fix #7998 : Crash when scripts tried to access companies with invalid IDs.
2020-02-22 14:32:43 +00:00
Jonathan G Rennison
fa73e42dfd
Version: Committing version data for tag: jgrpp-0.33.2
2020-02-21 21:32:05 +00:00
Jonathan G Rennison
b96e7f78fb
Merge branch 'master' into jgrpp
2020-02-21 21:18:01 +00:00
Jonathan G Rennison
70794644cc
Fix crash in distributing residual cargo in MoveGoodsToStation
2020-02-21 08:18:14 +00:00
Jonathan G Rennison
f08032f6ef
Fix #131 : Partially revert 4d9e07e8
: Use unaligned loads for SSE4 on 32 bit
2020-02-20 17:28:48 +00:00
Andy
75031c9693
Fix: provide two sets of tram tracks not one in the GUI icon for building tramway
2020-02-20 12:26:53 +01:00
Jonathan G Rennison
3517068e30
Clip widget draw calls which are outside _cur_dpi
2020-02-20 00:49:32 +00:00
Jonathan G Rennison
08af3b38d9
Do not mark map-mode viewports dirty when changing rail ground type
2020-02-20 00:38:01 +00:00
Jonathan G Rennison
c13ff2a1d3
Reduce viewport invalidation area of track reservation changes
2020-02-20 00:16:51 +00:00
glx
9116b22386
Fix #8011 , f5381798
: Dock tile in TTD savegame was only 2 bytes
2020-02-19 17:45:42 +01:00
Charles Pigott
4bc78835e8
Fix #6399 : Create parent directories if they don't already exist
2020-02-19 11:28:42 +01:00