rubidium
|
41a80490be
|
(svn r20668) -Codechange: add (more) support for bridges over objects
|
2010-08-28 19:02:21 +00:00 |
|
rubidium
|
3e67b4fe5f
|
(svn r20667) -Codechange: implement the autoslope callback for objects
|
2010-08-28 19:00:21 +00:00 |
|
rubidium
|
d4403cb649
|
(svn r20666) -Codechange: enable drawing of (NewGRF) objects
|
2010-08-28 18:57:32 +00:00 |
|
rubidium
|
fba19a41d5
|
(svn r20665) -Codechange: make clearing object tiles behave (more) like TTDPatch
|
2010-08-28 18:56:07 +00:00 |
|
rubidium
|
ca7fe458a2
|
(svn r20664) -Codechange: implement the land slope callback for objects
|
2010-08-28 18:55:20 +00:00 |
|
rubidium
|
9991c8677d
|
(svn r20663) -Codechange: add the GRF name to the tile info window
|
2010-08-28 18:54:12 +00:00 |
|
rubidium
|
60fe27db50
|
(svn r20662) -Codechange: implement object animation
|
2010-08-28 18:51:47 +00:00 |
|
rubidium
|
ee8c37c3d9
|
(svn r20661) -Codechange: implement the "decide colour" callback for objects
|
2010-08-28 18:50:32 +00:00 |
|
rubidium
|
e0ba6550d2
|
(svn r20658) -Codechange: add the colour of an object to the object instance
|
2010-08-28 18:28:34 +00:00 |
|
rubidium
|
bd48893478
|
(svn r20656) -Codechange: implement counting of objects
|
2010-08-28 18:23:14 +00:00 |
|
rubidium
|
0a86eac2f1
|
(svn r20651) -Codechange: add a function to determine whether an object is available and use it
|
2010-08-28 17:36:28 +00:00 |
|
rubidium
|
34da98f2b1
|
(svn r20647) -Codechange: update some of the object spec information
|
2010-08-28 17:29:12 +00:00 |
|
rubidium
|
2c1ffd79f1
|
(svn r20643) -Fix (r20641): != != ==
|
2010-08-27 22:51:16 +00:00 |
|
rubidium
|
5d835bd280
|
(svn r20641) -Codechange: remove the "require flat land" flag
|
2010-08-27 22:43:27 +00:00 |
|
rubidium
|
50769995c7
|
(svn r20640) -Add: support for water under objects
|
2010-08-27 22:29:13 +00:00 |
|
rubidium
|
536bb704b7
|
(svn r20639) -Add: random bits to object tiles
|
2010-08-27 22:26:21 +00:00 |
|
rubidium
|
3e9e1b8e65
|
(svn r20638) -Codechange: split object.h
|
2010-08-27 22:21:23 +00:00 |
|
rubidium
|
30f2afac9b
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
2010-08-26 22:01:16 +00:00 |
|
rubidium
|
4efa2efdbb
|
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
|
2010-08-26 14:45:45 +00:00 |
|
rubidium
|
89b2b9370a
|
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
|
2010-08-13 12:45:26 +00:00 |
|
rubidium
|
089fc97387
|
(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
|
2010-08-12 19:18:58 +00:00 |
|
rubidium
|
ab5b0ceff2
|
(svn r20446) -Codechange: unify the location of the water class
|
2010-08-11 14:14:06 +00:00 |
|
rubidium
|
747634a687
|
(svn r20417) -Fix (r20345) [FS#4018]: the offset stored for objects shouldn't be substracted immediately from the TileIndex as that doesn't quite do the right thing
|
2010-08-08 19:50:07 +00:00 |
|
rubidium
|
3da3d131c6
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
2010-08-08 10:59:30 +00:00 |
|