Commit Graph

161 Commits

Author SHA1 Message Date
peter1138
b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 2008-01-20 18:30:53 +00:00
rubidium
c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 2007-12-07 21:14:54 +00:00
rubidium
d1a51ebb36 (svn r11320) -Codechange: make lower halftiles at coast floodable. Patch by frosch. 2007-10-20 21:05:18 +00:00
rubidium
2b89ecca47 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 2007-09-23 19:27:35 +00:00
rubidium
99f7432b02 (svn r11115) -Merge: release changes from 0.5. 2007-09-15 12:43:04 +00:00
rubidium
45b0b7755d (svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs. 2007-07-16 23:55:22 +00:00
rubidium
bb73947efd (svn r10378) -Merge: release changes from 0.5. 2007-06-28 19:02:59 +00:00
orudge
f0117974cd (svn r10310) -Fix: Trunk can now be built on OS/2 :) 2007-06-24 20:41:24 +00:00
truelight
19513f2604 (svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
glx
6a4be9758c (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
rubidium
294a154bf7 (svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road. 2007-05-31 15:15:00 +00:00
rubidium
1dfeb8261c (svn r9979) -Merge: release changes from 0.5. 2007-05-29 18:55:15 +00:00
rubidium
d0a39a231a (svn r9913) -Update: the landscape documentation to reflect the changes to the road bits. 2007-05-24 21:59:12 +00:00
rubidium
2a0dca9257 (svn r9700) -Merge: Release changes from 0.5 branch back to trunk. 2007-04-20 20:48:04 +00:00
rubidium
d835957939 (svn r9663) -Merge: Release changes from 0.5 branch back to trunk. 2007-04-17 21:08:05 +00:00
rubidium
6c06a10ffa (svn r9424) -Merge: Release changes from 0.5 branch back to trunk. 2007-03-24 00:02:13 +00:00
maedhros
209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
belugas
a06fb56746 (svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type 2007-03-11 01:22:21 +00:00
belugas
639080ed05 (svn r8956) -Documentation : complete reference of m6 usage is now available.
A few little cleanups here and there.
2007-03-01 20:10:49 +00:00
belugas
a19dd20ebb (svn r8951) -Cleanup: Another bunch of re-formating and re-ordering.
Among which, tiles area now read m1..m6, while the bits are always enumerated from 7 to 0
Hoping it will stay that way...
2007-03-01 04:24:19 +00:00
rubidium
b5a997a446 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
Darkvater
116fa34316 (svn r8926) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 2007-02-27 16:51:49 +00:00
rubidium
9061f83055 (svn r8798) -Fix (8735): update documentation to reflect the used bits for drive through stations. 2007-02-18 11:15:13 +00:00
belugas
52bdfa5c63 (svn r8752) -Cleanup: Reformat, re-arrange, correct tag errors on landscape.html.
No addition nor correction on actual data
2007-02-15 22:03:48 +00:00
rubidium
85da85c70a (svn r8642) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc. 2007-02-08 17:57:19 +00:00
belugas
1b2516964d (svn r8365) -Cleanup: Remove unneeded and dead links, install Owner informations, add attribute m6.
More to come on that matter...
2007-01-23 02:31:49 +00:00
Darkvater
75a63767ad (svn r8254) -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2007-01-18 15:39:58 +00:00
peter1138
ab4141bf82 (svn r8103) -Docchange: Include station tile types used by RichK's airports 2007-01-13 16:09:53 +00:00
belugas
04694afabb (svn r8050) -Codechange: Rename map member extra to m6, since its usage has been widden.
Only doc landscape_grid.html has been updated, landscape.html will be done latter.
-CodeChange: Replace a direct access to m6 with SetTropicZone in InitializeLandscape, as it is the only part of m6 still untouched without the brute-forced m6=0
2007-01-11 02:05:13 +00:00
orudge
5652c39bdd (svn r8042) - Fix: OS/2 compilation with GCC (thanks to Paul Smedley and TrueBrain for their help) 2007-01-10 19:39:54 +00:00
Darkvater
3fce857f1c (svn r7973) - Forward-port the release-changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2007-01-08 00:16:03 +00:00
Darkvater
1651b2816f (svn r7773) -(r7759) Update MSVC documentation for (mainly) VS2003 users (needs special human intervention to work because MS decided to use some completely braindead user-datafile that you can't edit outside the development environment) 2007-01-02 21:58:51 +00:00
rubidium
013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
Darkvater
1319954a5d (svn r7695) - Forward-port the release-changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, et. 2006-12-31 11:36:11 +00:00
rubidium
afb5bd0bc6 (svn r7642) -Codechange: unify all the different locations where the animation state is stored into a single location. 2006-12-30 11:57:52 +00:00
Darkvater
8097072075 (svn r7605) -Update documentation of MSVC and strgen in docs/ dir and remove directmusic.txt 2006-12-29 00:06:31 +00:00
rubidium
a40482f9a6 (svn r7600) -Remove: out-dated documentation about console and Mandrake Readme.
-Change: make readme.txt UTF-8 instead of ISO 8859-15.
-Change: some indenting, aligning and other small textual changes.
-Add: some comments about port forwarding and NewGRF over the net..
2006-12-28 18:01:22 +00:00
bjarni
13f2a34396 (svn r7588) -Change: [OSX] removed the flag JAGUAR since it didn't work anyway
Also removed all the Makefile code regarding this flag since it's no longer needed
   Removed documentation about special limitations regarding running the game on OSX 10.2
   OpenTTD now officially needs OSX 10.3.9 to work correctly (the trunk needed that for months)
2006-12-28 01:24:00 +00:00
celestar
8cd5daa533 (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals) 2006-12-27 12:38:02 +00:00
Darkvater
85da0eb990 (svn r7527) -Update appropiate files with release information for 0.5.0-RC1 2006-12-21 14:23:47 +00:00
Darkvater
84cd451bd5 (svn r6443) -Fix (r6001): Please update the documentation if you mess with the _m[] bits! 2006-09-12 10:42:04 +00:00
Darkvater
f0a476e7ca (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-08-12 17:33:05 +00:00
Darkvater
15516f5de5 (svn r5688) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-07-31 22:40:55 +00:00
peter1138
88b7766157 (svn r5425) - Forword-port r5424 from the 0.4 branch to trunk 2006-06-29 05:55:27 +00:00
Darkvater
cec0e23a34 (svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-06-28 23:05:00 +00:00
tron
5d1ae07dc5 (svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
fee9ee2c05 (svn r5203) Some bits were incorrectly marked as used 2006-06-09 20:06:02 +00:00
tron
020721565a (svn r5136) Fix various style bugs:
- Trailing whitespace
- Trailing empty lines
- Missing newline at EOF
- Missing svn:eol-style native
2006-06-05 18:10:43 +00:00
peter1138
7826236b23 (svn r4724) - Newstations: Add per-tile random data for station tiles. 2006-05-03 21:25:49 +00:00
peter1138
f52f3fa55d (svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. 2006-04-16 17:29:37 +00:00
orudge
4ac8416400 (svn r4208) - Update OS/2 readme on trunk, sorry for all the commits! 2006-03-31 16:19:58 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater
3cc69d7b48 (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 2006-03-26 21:07:56 +00:00
bjarni
7916911a13 (svn r4103) updated mac documentation to mention the fact that it's a triple binary 2006-03-25 08:53:06 +00:00
bjarni
85c49764e1 (svn r4084) -Documentation: [OSX] changed OSX specific docs
-added an explanation to why there is a special Jaguar download (people appears to download it even when they should download the other one)
	-removed the long outdated README_if_game_crashed_on_OSX.txt
2006-03-24 10:53:49 +00:00
tron
b1cc36da3a (svn r3856) Distinct between bridge ramps and bridge middle parts 2006-03-14 09:00:10 +00:00
bjarni
04f072c3c1 (svn r3676) -Change: [OSX] changed info about package to how to install the game
the package is long gone and people don't read a doc about a missing package when they don't expect to find one
	the doc is called install even though it's not a real install and have nothing to do with make install. People just read it the first time they see it when it's called install ;)
2006-02-26 19:02:09 +00:00
matthijs
a893361692 (svn r3507) - Fix: [Makefile] Make sure the ICON_DIR gets created before copying files there.
- Fix: Fix small syntactic error in the manpage.
2006-02-01 01:36:18 +00:00
Darkvater
4014e36aec (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
f14fa3f6e0 (svn r3451) - Fix documentation; PBS bits were missing for bridge 2006-01-27 14:55:43 +00:00
Darkvater
7d17583a29 (svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
- Fix: wrong documentation of trees (Tron)
2006-01-26 18:36:14 +00:00
tron
6a665b69b5 (svn r3401) (Hopefully) fix some inaccuracies 2006-01-16 15:23:06 +00:00
tron
bcee23b645 (svn r3400) Convert the bit patterns to big endian notation 2006-01-15 10:46:36 +00:00
tron
9dac583e87 (svn r3399) Simplify markup 2006-01-15 10:26:07 +00:00
tron
b554d440b6 (svn r3398) Remove TTDp nomenclature 2006-01-15 09:17:01 +00:00
Darkvater
826a1ba482 (svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas) 2005-12-21 01:43:26 +00:00
Darkvater
a95a66c751 (svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil) 2005-12-21 01:40:41 +00:00
Darkvater
b6d5ebc629 (svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz) 2005-12-18 20:48:22 +00:00
tron
bd2eba11b7 (svn r3299) Remove the unimplemented -l option, which should select the language 2005-12-14 06:32:06 +00:00
peter1138
479a9c2e47 (svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
Darkvater
12321bbc30 (svn r3062) - Add visual representation of possible text-colours instead of dubious and confusing textfile 2005-10-18 21:48:45 +00:00
tron
371cb91d7d (svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago 2005-10-04 17:34:50 +00:00
tron
0d912f3811 (svn r2749) Fix typo in the tile documentation 2005-07-29 17:52:29 +00:00
tron
602feb19b5 (svn r2723) Make the manual page more informative 2005-07-27 07:19:28 +00:00
tron
e3f4aecd37 (svn r2659) Catch up with reality in the landscape documentation 2005-07-21 06:13:17 +00:00
Darkvater
bf794fad62 (svn r2529) - Fix: PBS signals showed up as normal signals with the query tool
- Update landscape_grid.html to show busy bits used by PBS.
2005-07-07 22:15:34 +00:00
Darkvater
8442562b7b (svn r2527) - Clarify map-description file. Bits are from left to right with the lowest bit on the left. Eg. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ... Is that clear? 2005-07-07 15:21:55 +00:00
hackykid
7f2424b241 (svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs. 2005-07-06 10:43:36 +00:00
hackykid
ab9c6f126d (svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
 - Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
celestar
189a1c4017 (svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs 2005-06-30 13:24:17 +00:00
orudge
2f83fd2c93 (svn r2354) Update OpenTTD for 0.4.0.1 release 2005-05-21 19:41:35 +00:00
Celestar
327261f8fe (svn r2032) -Codechange: A less hackish version of SVN version detection for OS/2 (orudge) 2005-03-19 23:23:56 +00:00
celestar
2c1d712268 (svn r2028) Added detection of SVN version (rev.c generation) for OS/2, updated readme, initial clipboard support (orudge) 2005-03-19 22:36:13 +00:00
Darkvater
a25e6eb6bb (svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info 2005-03-11 18:31:56 +00:00
Darkvater
eb1173c39a (svn r1988) - Docs: Added graphical representation of tile-data to docs section 2005-03-11 00:32:24 +00:00
celestar
2e357e69f9 (svn r1768) -Codechange: Store town index in _map2 of town tiles
Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
dominik
49a08e5e38 (svn r1453) Feature: MD5 hash check for TTD files
The original TTD files are now checked with a MD5 sum to determine which version of the grf files is used and to warn about possible file corruptions. (Thanks to ledow for the original patch)
2005-01-10 01:14:26 +00:00
miham
323ab5ee72 (svn r1428) Compiling with MSVC6 documentation update (from the wiki) [Bociusz] 2005-01-08 12:03:21 +00:00
darkvater
3dd82d576b (svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00
truelight
c476b34b23 (svn r1289) -Fix: Minor fix for OS/2 message boxes (orudge) 2004-12-28 12:11:34 +00:00
truelight
fe16ef6637 (svn r1281) -Fix: the OS/2 is now finished. Fixes:
- Networking
  - File selector issue
  - Keyboard input
  - Dedicated server console issue (use dedicated.cmd to open a server)
  - Plus many other minor issues
2004-12-27 10:40:04 +00:00
truelight
b67e2eddd4 (svn r1269) - Updated changelog.txt and readme.txt for 0.3.5
- Marked docs/console.txt as out-dated
2004-12-23 23:32:07 +00:00
truelight
31416a2497 (svn r1253) -Update: updated the multiplayer doc a bit.
Via this commit I wanted to thank everyone who helped with this new 
 network, with some people by name: Bjarni, for Endian support, 
 Hackykid, for Masterserver and ingame server-list, Geniusdex, for 
 suggestions and bug reporting, Darkvater, for the Windows testing, 
 Tron, for his comments and suggestions for the network, sign_de, for his 
 general help around the network, orudge, for his kind offer to host 
 our masterserver, dominik, for the network GUI, and all the others I 
 did not mention or forgot. Thank you all :)
2004-12-23 17:59:37 +00:00
truelight
4395293d9f (svn r1249) -Fix: new files in the last commit had double content 2004-12-23 15:08:53 +00:00
truelight
dfc5fdbb92 (svn r1248) -Add: initial OS/2 support (read docs/ReadMe_OS2.txt) (orudge)
Works fine, beside some minor stuff:
  - Network is not working yet
  - Keyboard is not working
  - No MIDI support
  - 'A few file selector bugs involving drives'
2004-12-23 14:46:16 +00:00
miham
4610ab6275 (svn r1119) Fixed url in manpage 2004-12-15 22:50:20 +00:00
matthijs
38edb9a1fc (svn r1118) * Added a minimal manpage with references to where to get real info
* Specified installation locations in the os/debian/rules script so it works now.
2004-12-15 22:46:53 +00:00
dominik
6e99d2c0e8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
2004-12-12 20:36:24 +00:00
bjarni
fb50423a00 (svn r971) Mac: updated text files and added the link files from the releases 2004-12-07 17:27:55 +00:00
truelight
d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00