Commit Graph

8461 Commits

Author SHA1 Message Date
smatz
d056b350eb (svn r11516) -Codechange: cleanup of NetworkGameWindow in network_gui.cpp 2007-11-24 21:41:59 +00:00
smatz
8e19280a72 (svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cpp 2007-11-24 18:09:02 +00:00
rubidium
63b0cba29b (svn r11514) -Change: implement the automatic multiplier handler for NewGRF industries. 2007-11-24 14:03:47 +00:00
smatz
ce8d9b7fec (svn r11513) -Codechange: enumerize some depot GUI actions 2007-11-24 13:50:29 +00:00
rubidium
b53aa55ade (svn r11512) -Change: make the subsidy window able to resize to something smaller than 640x127 (especially the 640 part) when the screen is really too small. 2007-11-24 13:00:32 +00:00
rubidium
121069b5e1 (svn r11511) -Revert parts of r11505: forgot that CTRL might be used for other features, like adjacent stations or signals. 2007-11-24 12:36:52 +00:00
skidd13
815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 2007-11-24 10:38:43 +00:00
rubidium
3ff1cf32c3 (svn r11509) -Fix: off-by-one error in some sprite numbers; increase sprite number counter before loading the next sprite instead of after doing so. 2007-11-24 10:19:56 +00:00
egladil
d8e9bb4089 (svn r11508) -Cleanup: Removed unused headers from the cocoa video driver. 2007-11-24 09:55:17 +00:00
rubidium
6c027d98b9 (svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level. 2007-11-24 09:27:20 +00:00
rubidium
49e2e29685 (svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of others to scroll to that location. 2007-11-24 09:14:58 +00:00
rubidium
7562d21e50 (svn r11505) -Fix/Feature: make CTRL work on all road/rail construction options that 'work' with the 'Bulldozer' button instead of only a few. 2007-11-24 08:56:29 +00:00
rubidium
7f72e5573a (svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build. 2007-11-24 08:45:04 +00:00
glx
b38d2e8dbb (svn r11502) -Fix (r11144): don't do standard production change if callbacks 29/35 failed
-Fix (r11144): disable smooth economy for industries using callbacks 29/35
2007-11-23 16:50:54 +00:00
egladil
db70be611c (svn r11501) -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492. 2007-11-23 13:45:59 +00:00
belugas
0ed5570eb4 (svn r11500) -Codechange: Smooth economy fine-tuning, making industries more responsive. Patch by Sirkoz. 2007-11-23 12:12:07 +00:00
glx
74cf54910a (svn r11499) -Fix (r11144): mul/div factor were wrong (off by two) 2007-11-23 04:17:41 +00:00
egladil
0fce8dbf1f (svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis. 2007-11-23 02:44:05 +00:00
rubidium
d3ea6fc1ea (svn r11495) -Fix (r11493): some compilers fail to show warnings when they should. 2007-11-22 22:54:49 +00:00
glx
b78801fa33 (svn r11494) -Fix [FS#1461] (r11450): cargo translation table was now loaded too late ;) 2007-11-22 22:37:06 +00:00
rubidium
11889b6da1 (svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done. 2007-11-22 22:34:30 +00:00
egladil
d50bf9b7bd (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier). 2007-11-22 21:48:17 +00:00
miham
0690603553 (svn r11491) -Update: WebTranslator2 update to 2007-11-22 20:55:02
brazilian_portuguese - 5 fixed by tucalipe (5)
catalan    - 5 fixed by arnaullv (5)
czech      - 5 fixed by Hadez (5)
danish     - 6 fixed, 3 changed by MiR (9)
dutch      - 5 fixed by habell (5)
french     - 5 fixed by glx (5)
italian    - 2 fixed by lorenzodv (2)
japanese   - 5 fixed by ickoonite (5)
korean     - 58 fixed by leejaeuk5 (58)
slovak     - 5 fixed, 86 changed by lengyel (91)
slovenian  - 5 fixed by Necrolyte (5)
spanish    - 5 fixed by eusebio (5)
swedish    - 5 fixed by daishan (5)
turkish    - 5 fixed by jnmbk (5)
2007-11-22 19:55:54 +00:00
skidd13
4e12073b27 (svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions
2007-11-22 18:01:51 +00:00
skidd13
f26e908466 (svn r11489) -Fix r11488: Somehow the code was added multiple times 2007-11-21 19:18:34 +00:00
skidd13
039570342d (svn r11488) -Codechange: Spilt the random functions out to seperate file
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
2007-11-21 19:13:38 +00:00
smatz
00c376129d (svn r11487) -Fix (r11435): move the list of vehicles a bit higher in the player GUI 2007-11-21 13:50:36 +00:00
glx
4bb0c1b4b9 (svn r11486) -Fix [FS#1457]: industry count was wrong in smallmap 2007-11-21 13:46:29 +00:00
skidd13
f92f3aec06 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 2007-11-20 14:11:19 +00:00
skidd13
3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13
795174edf1 (svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability 2007-11-20 12:57:24 +00:00
skidd13
6801cceda1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13
c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13
7a4d96f629 (svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
26224adf78 (svn r11479) -Codechange: Move the BIGMUL functions to the file of their usage
-Codechange: Rename the BIGMUL functions to the fitting naming style
2007-11-19 20:18:27 +00:00
rubidium
2bfe2a01d5 (svn r11478) -Fix: two small layout issues with the vehicle grouping GUI. 2007-11-19 19:54:23 +00:00
rubidium
a36fd1db6e (svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it. 2007-11-19 18:58:32 +00:00
skidd13
f4a5c80d71 (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 2007-11-19 18:58:04 +00:00
skidd13
98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
belugas
9e385d2427 (svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available.
-Feature: Allow to enable/disable individually or all at once, the industries shown on small map.
This will permit to easily find those that are of some interest for the player.
Heavily based on gule's patch
2007-11-19 04:34:40 +00:00
belugas
581032d94c (svn r11473) -Codechange: Replace two more instances of widget/smalltype numbers by enum(-a) values 2007-11-19 01:16:53 +00:00
belugas
64e4ecd958 (svn r11472) -Codechange: Give enuma for both the widget numbers and the used smallmap currently used type 2007-11-19 00:57:56 +00:00
smatz
32802f863b (svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode 2007-11-18 23:13:53 +00:00
glx
be591f158e (svn r11470) -Codechange: add git detection to MSVC (michi_cc) 2007-11-18 22:39:02 +00:00
glx
25a636d6cd (svn r11469) -Fix (r11051): only consider changes in src when detecting modified (M) version 2007-11-18 22:37:44 +00:00
glx
e549379690 (svn r11468) -Fix (r11330): rev number detection didn't work for git with msys/mingw 2007-11-18 20:38:24 +00:00
rubidium
b166ca6bec (svn r11467) -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures. 2007-11-18 20:21:41 +00:00
smatz
a4d63f5b5b (svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases 2007-11-18 20:10:07 +00:00
smatz
001179990d (svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad) 2007-11-18 20:05:44 +00:00
rubidium
da6ee7c73b (svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable. 2007-11-18 18:28:32 +00:00