(svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cpp

This commit is contained in:
smatz 2007-11-24 18:09:02 +00:00
parent 63b0cba29b
commit 8e19280a72

View File

@ -602,14 +602,44 @@ enum {
NSSWND_ROWSIZE = 12
};
/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
/** Enum for NetworkStartServerWindow, referring to _network_start_server_window_widgets */
enum NetworkStartServerWidgets {
NSSW_CLOSE = 0, ///< Close 'X' button
NSSW_GAMENAME = 4, ///< Background for editbox to set game name
NSSW_SETPWD = 5, ///< 'Set password' button
NSSW_SELMAP = 7, ///< 'Select map' list
NSSW_CONNTYPE_TXT = 10, ///< 'Connection type' droplist
NSSW_CONNTYPE_BTN = 11, ///< 'Connection type' droplist button
NSSW_CLIENTS_BTND = 13, ///< 'Max clients' downarrow
NSSW_CLIENTS_TXT = 14, ///< 'Max clients' text
NSSW_CLIENTS_BTNU = 15, ///< 'Max clients' uparrow
NSSW_COMPANIES_BTND = 17, ///< 'Max companies' downarrow
NSSW_COMPANIES_TXT = 18, ///< 'Max companies' text
NSSW_COMPANIES_BTNU = 19, ///< 'Max companies' uparrow
NSSW_SPECTATORS_BTND = 21, ///< 'Max spectators' downarrow
NSSW_SPECTATORS_TXT = 22, ///< 'Max spectators' text
NSSW_SPECTATORS_BTNU = 23, ///< 'Max spectators' uparrow
NSSW_LANGUAGE_TXT = 25, ///< 'Language spoken' droplist
NSSW_LANGUAGE_BTN = 26, ///< 'Language spoken' droplist button
NSSW_START = 27, ///< 'Start' button
NSSW_LOAD = 28, ///< 'Load' button
NSSW_CANCEL = 29, ///< 'Cancel' button
};
/** Handler of actions done in the NetworkStartServer window
@param w pointer to the Window structure
@param e pointer to window event
@note Uses network_ql_d (network_d, querystr_d and list_d) WP macro
@see struct _network_start_server_window_widgets
@see enum NetworkStartServerWidgets
*/
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
network_d *nd = &WP(w, network_ql_d).n;
switch (e->event) {
case WE_CREATE: /* focus input box */
nd->field = 3;
case WE_CREATE: // focus input box
nd->field = NSSW_GAMENAME;
_network_game_info.use_password = (_network_server_password[0] != '\0');
break;
@ -617,6 +647,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
int y = NSSWND_START, pos;
const FiosItem *item;
/* draw basic widgets */
SetDParam(1, _connection_types_dropdown[_network_advertise]);
SetDParam(2, _network_game_info.clients_max);
SetDParam(3, _network_game_info.companies_max);
@ -624,22 +655,15 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
SetDParam(5, STR_NETWORK_LANG_ANY + _network_game_info.server_lang);
DrawWindowWidgets(w);
GfxFillRect(11, 63, 258, 215, 0xD7);
DrawEditBox(w, &WP(w, network_ql_d).q, 3);
DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, TC_GOLD);
DrawString(10, 43, STR_NETWORK_SELECT_MAP, TC_GOLD);
DrawString(280, 63, STR_NETWORK_CONNECTION, TC_GOLD);
DrawString(280, 95, STR_NETWORK_NUMBER_OF_CLIENTS, TC_GOLD);
DrawString(280, 127, STR_NETWORK_NUMBER_OF_COMPANIES, TC_GOLD);
DrawString(280, 159, STR_NETWORK_NUMBER_OF_SPECTATORS, TC_GOLD);
DrawString(280, 191, STR_NETWORK_LANGUAGE_SPOKEN, TC_GOLD);
/* editbox to set game name */
DrawEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
/* if password is set, draw red '*' next to 'Set password' button */
if (_network_game_info.use_password) DoDrawString("*", 408, 23, TC_RED);
// draw list of maps
/* draw list of maps */
GfxFillRect(11, 63, 258, 215, 0xD7); // black background of maps list
pos = w->vscroll.pos;
while (pos < _fios_num + 1) {
item = _fios_list + pos - 1;
@ -661,17 +685,17 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_CLICK:
nd->field = e->we.click.widget;
switch (e->we.click.widget) {
case 0: /* Close 'X' */
case 22: /* Cancel button */
case NSSW_CLOSE: // Close 'X'
case NSSW_CANCEL: // Cancel button
ShowNetworkGameWindow();
break;
case 4: /* Set password button */
nd->widget_id = 4;
case NSSW_SETPWD: // Set password button
nd->widget_id = NSSW_SETPWD;
ShowQueryString(BindCString(_network_server_password), STR_NETWORK_SET_PASSWORD, 20, 250, w, CS_ALPHANUMERAL);
break;
case 5: { /* Select map */
case NSSW_SELMAP: { // Select map
int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
y += w->vscroll.pos;
@ -680,41 +704,47 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
nd->map = (y == 0) ? NULL : _fios_list + y - 1;
SetWindowDirty(w);
} break;
case 7: case 8: /* Connection type */
ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0, 0); // do it for widget 8
case NSSW_CONNTYPE_TXT: case NSSW_CONNTYPE_BTN: // Connection type
ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, NSSW_CONNTYPE_BTN, 0, 0); // do it for widget NSSW_CONNTYPE_BTN
break;
case 9: case 11: // Click on up/down button for number of players
case 12: case 14: // Click on up/down button for number of companies
case 15: case 17: // Click on up/down button for number of spectators
case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU: // Click on up/down button for number of clients
case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU: // Click on up/down button for number of companies
case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU: // Click on up/down button for number of spectators
/* Don't allow too fast scrolling */
if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) {
HandleButtonClick(w, e->we.click.widget);
SetWindowDirty(w);
switch (e->we.click.widget) {
default: NOT_REACHED();
case 9: case 11: _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break;
case 12: case 14: _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break;
case 15: case 17: _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break;
case NSSW_CLIENTS_BTND: case NSSW_CLIENTS_BTNU:
_network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - NSSW_CLIENTS_TXT, 2, MAX_CLIENTS);
break;
case NSSW_COMPANIES_BTND: case NSSW_COMPANIES_BTNU:
_network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - NSSW_COMPANIES_TXT, 1, MAX_PLAYERS);
break;
case NSSW_SPECTATORS_BTND: case NSSW_SPECTATORS_BTNU:
_network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - NSSW_SPECTATORS_TXT, 0, MAX_CLIENTS);
break;
}
}
_left_button_clicked = false;
break;
case 10: // Click on number of players
nd->widget_id = 10;
case NSSW_CLIENTS_TXT: // Click on number of players
nd->widget_id = NSSW_CLIENTS_TXT;
SetDParam(0, _network_game_info.clients_max);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_CLIENTS, 3, 50, w, CS_NUMERAL);
break;
case 13: // Click on number of companies
nd->widget_id = 13;
case NSSW_COMPANIES_TXT: // Click on number of companies
nd->widget_id = NSSW_COMPANIES_TXT;
SetDParam(0, _network_game_info.companies_max);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_COMPANIES, 3, 50, w, CS_NUMERAL);
break;
case 16: // Click on number of companies
nd->widget_id = 16;
case NSSW_SPECTATORS_TXT: // Click on number of spectators
nd->widget_id = NSSW_SPECTATORS_TXT;
SetDParam(0, _network_game_info.spectators_max);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_NETWORK_NUMBER_OF_SPECTATORS, 3, 50, w, CS_NUMERAL);
break;
case 18: case 19: { /* Language */
case NSSW_LANGUAGE_TXT: case NSSW_LANGUAGE_BTN: { // Language
uint sel = 0;
for (uint i = 0; i < lengthof(_language_dropdown) - 1; i++) {
if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _network_game_info.server_lang) {
@ -722,10 +752,10 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
break;
}
}
ShowDropDownMenu(w, _language_dropdown, sel, 19, 0, 0);
ShowDropDownMenu(w, _language_dropdown, sel, NSSW_LANGUAGE_BTN, 0, 0);
break;
}
case 20: /* Start game */
case NSSW_START: // Start game
_is_network_server = true;
if (nd->map == NULL) { // start random new game
@ -742,37 +772,38 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
}
}
break;
case 21: /* Load game */
case NSSW_LOAD: // Load game
_is_network_server = true;
/* XXX - WC_NETWORK_WINDOW should stay, but if it stays, it gets
/* XXX - WC_NETWORK_WINDOW (this window) should stay, but if it stays, it gets
* copied all the elements of 'load game' and upon closing that, it segfaults */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
DeleteWindow(w);
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
switch (e->we.dropdown.button) {
case 8: _network_advertise = (e->we.dropdown.index != 0); break;
case 10: _network_game_info.clients_max = e->we.dropdown.index; break;
case 12: _network_game_info.companies_max = e->we.dropdown.index; break;
case 14: _network_game_info.spectators_max = e->we.dropdown.index; break;
case 16:
case NSSW_CONNTYPE_BTN:
_network_advertise = (e->we.dropdown.index != 0);
break;
case NSSW_LANGUAGE_BTN:
_network_game_info.server_lang = _language_dropdown[e->we.dropdown.index] - STR_NETWORK_LANG_ANY;
break;
default:
NOT_REACHED();
}
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
if (nd->field == NSSW_GAMENAME) HandleEditBox(w, &WP(w, network_ql_d).q, NSSW_GAMENAME);
break;
case WE_KEYPRESS:
if (nd->field == 3) {
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
if (nd->field == NSSW_GAMENAME) {
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NSSW_GAMENAME, e) == 1) break; // enter pressed
ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
}
@ -781,7 +812,7 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT:
if (e->we.edittext.str == NULL) break;
if (nd->widget_id == 4) {
if (nd->widget_id == NSSW_SETPWD) {
ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
_network_game_info.use_password = (_network_server_password[0] != '\0');
} else {
@ -789,9 +820,9 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
InvalidateWidget(w, nd->widget_id);
switch (nd->widget_id) {
default: NOT_REACHED();
case 10: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
case 13: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
case 16: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
case NSSW_CLIENTS_TXT: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break;
case NSSW_COMPANIES_TXT: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break;
case NSSW_SPECTATORS_TXT: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break;
}
}
@ -801,34 +832,50 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
}
static const Widget _network_start_server_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
/* Window decoration and background panel */
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // NSSW_CLOSE
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, STR_NULL, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP},
/* Set game name and password widgets */
{ WWT_TEXT, RESIZE_NONE, BGC, 10, 90, 22, 34, STR_NETWORK_NEW_GAME_NAME, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, STR_NULL, STR_NETWORK_NEW_GAME_NAME_TIP}, // NSSW_GAMENAME
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP}, // NSSW_SETPWD
/* List of playable scenarios */
{ WWT_TEXT, RESIZE_NONE, BGC, 10, 110, 43, 55, STR_NETWORK_SELECT_MAP, STR_NULL},
{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, STR_NULL, STR_NETWORK_SELECT_MAP_TIP}, // NSSW_SELMAP
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* Combo/selection boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 63, 75, STR_NETWORK_CONNECTION, STR_NULL},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_TXT
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP}, // NSSW_CONNTYPE_BTN
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP},
{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 95, 107, STR_NETWORK_NUMBER_OF_CLIENTS, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 109, 120, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTND
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 109, 120, STR_NETWORK_CLIENTS_SELECT, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_TXT
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 109, 120, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_CLIENTS_TIP}, // NSSW_CLIENTS_BTNU
{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 127, 139, STR_NETWORK_NUMBER_OF_COMPANIES, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 141, 152, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTND
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 141, 152, STR_NETWORK_COMPANIES_SELECT, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_TXT
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 141, 152, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_COMPANIES_TIP}, // NSSW_COMPANIES_BTNU
{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 159, 171, STR_NETWORK_NUMBER_OF_SPECTATORS, STR_NULL},
{ WWT_IMGBTN, RESIZE_NONE, BGC, 280, 291, 173, 184, SPR_ARROW_DOWN, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTND
{ WWT_PUSHTXTBTN, RESIZE_NONE, BGC, 292, 397, 173, 184, STR_NETWORK_SPECTATORS_SELECT, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_TXT
{ WWT_IMGBTN, RESIZE_NONE, BGC, 398, 410, 173, 184, SPR_ARROW_UP, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP}, // NSSW_SPECTATORS_BTNU
{ WWT_TEXT, RESIZE_NONE, BGC, 280, 419, 191, 203, STR_NETWORK_LANGUAGE_SPOKEN, STR_NULL},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_LANGUAGE_COMBO, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_TXT
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP}, // NSSW_LANGUAGE_BTN
/* Buttons Start / Load / Cancel */
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP}, // NSSW_START
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP}, // NSSW_LOAD
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL}, // NSSW_CANCEL
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};