mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
(svn r11516) -Codechange: cleanup of NetworkGameWindow in network_gui.cpp
This commit is contained in:
parent
8e19280a72
commit
d056b350eb
@ -209,18 +209,51 @@ static void SortNetworkGameList(network_ql_d *nqld)
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nqld->l.flags &= ~VL_RESORT;
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}
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/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
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/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
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enum NetworkGameWindowWidgets {
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NGWW_CLOSE = 0, ///< Close 'X' button
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NGWW_CONN_TXT = 4, ///< 'Connection' droplist
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NGWW_CONN_BTN = 5, ///< 'Connection' droplist button
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NGWW_PLAYER = 6, ///< Panel with editbox to set player name
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NGWW_NAME = 7, ///< 'Name' button
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NGWW_CLIENTS, ///< 'Clients' button
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NGWW_INFO, ///< Third button in the game list panel
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NGWW_MATRIX = 10, ///< Panel with list of games
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NGWW_DETAILS = 12, ///< Panel with game details
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NGWW_JOIN = 13, ///< 'Join game' button
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NGWW_REFRESH = 14, ///< 'Refresh server' button
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NGWW_NEWGRF = 15, ///< 'NewGRF Settings' button
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NGWW_FIND = 16, ///< 'Find server' button
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NGWW_ADD, ///< 'Add server' button
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NGWW_START, ///< 'Start server' button
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NGWW_CANCEL, ///< 'Cancel' button
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};
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/**
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* Handler of actions done in the NetworkStartServer window
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*
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* @param w pointer to the Window structure
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* @param e pointer to window event
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* @note Uses network_ql_d (network_d, querystr_d and list_d) WP macro
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* @see struct _network_game_window_widgets
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* @see enum NetworkGameWindowWidgets
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*/
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static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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{
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network_d *nd = &WP(w, network_ql_d).n;
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list_d *ld = &WP(w, network_ql_d).l;
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switch (e->event) {
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case WE_CREATE: /* Focus input box */
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case WE_CREATE: // Focus input box
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w->vscroll.cap = 13;
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w->resize.step_height = NET_PRC__SIZE_OF_ROW;
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nd->field = 3;
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nd->field = NGWW_PLAYER;
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nd->server = NULL;
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WP(w, network_ql_d).sort_list = NULL;
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@ -238,14 +271,16 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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}
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if (ld->flags & VL_RESORT) SortNetworkGameList(&WP(w, network_ql_d));
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SetWindowWidgetDisabledState(w, 17, sel == NULL);
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/* Join Button disabling conditions */
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SetWindowWidgetDisabledState(w, 16, sel == NULL || // no Selected Server
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/* 'Refresh' button invisible if no server selected */
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SetWindowWidgetDisabledState(w, NGWW_REFRESH, sel == NULL);
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/* 'Join' button disabling conditions */
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SetWindowWidgetDisabledState(w, NGWW_JOIN, sel == NULL || // no Selected Server
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!sel->online || // Server offline
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sel->info.clients_on >= sel->info.clients_max || // Server full
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!sel->info.compatible); // Revision mismatch
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SetWindowWidgetHiddenState(w, 18, sel == NULL ||
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/* 'NewGRF Settings' button invisible if no NewGRF is used */
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SetWindowWidgetHiddenState(w, NGWW_NEWGRF, sel == NULL ||
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!sel->online ||
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sel->info.grfconfig == NULL);
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@ -253,23 +288,23 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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SetDParam(1, _lan_internet_types_dropdown[_network_lan_internet]);
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DrawWindowWidgets(w);
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DrawEditBox(w, &WP(w, network_ql_d).q, 3);
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/* Edit box to set player name */
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DrawEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
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DrawString(9, 23, STR_NETWORK_CONNECTION, TC_GOLD);
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DrawString(w->widget[3].left - 100, 23, STR_NETWORK_PLAYER_NAME, TC_GOLD);
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DrawString(w->widget[NGWW_PLAYER].left - 100, 23, STR_NETWORK_PLAYER_NAME, TC_GOLD);
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/* Sort based on widgets: name, clients, compatibility */
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switch (ld->sort_type) {
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case 6 - 6: DoDrawString(arrow, w->widget[6].right - 10, 42, TC_BLACK); break;
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case 7 - 6: DoDrawString(arrow, w->widget[7].right - 10, 42, TC_BLACK); break;
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case 8 - 6: DoDrawString(arrow, w->widget[8].right - 10, 42, TC_BLACK); break;
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case NGWW_NAME - NGWW_NAME: DoDrawString(arrow, w->widget[NGWW_NAME].right - 10, 42, TC_BLACK); break;
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case NGWW_CLIENTS - NGWW_NAME: DoDrawString(arrow, w->widget[NGWW_CLIENTS].right - 10, 42, TC_BLACK); break;
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case NGWW_INFO - NGWW_NAME: DoDrawString(arrow, w->widget[NGWW_INFO].right - 10, 42, TC_BLACK); break;
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}
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{ // draw list of games
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uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
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int32 n = 0;
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int32 pos = w->vscroll.pos;
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uint max_name_width = w->widget[6].right - w->widget[6].left - 5;
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uint max_name_width = w->widget[NGWW_NAME].right - w->widget[NGWW_NAME].left - 5;
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const NetworkGameList *cur_item = _network_game_list;
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while (pos > 0 && cur_item != NULL) {
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@ -278,28 +313,28 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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}
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while (cur_item != NULL) {
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// show highlighted item with a different colour
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if (cur_item == sel) GfxFillRect(w->widget[6].left + 1, y - 2, w->widget[8].right - 1, y + 9, 10);
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/* show highlighted item with a different colour */
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if (cur_item == sel) GfxFillRect(w->widget[NGWW_NAME].left + 1, y - 2, w->widget[NGWW_INFO].right - 1, y + 9, 10);
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SetDParamStr(0, cur_item->info.server_name);
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DrawStringTruncated(w->widget[6].left + 5, y, STR_02BD, TC_BLACK, max_name_width);
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DrawStringTruncated(w->widget[NGWW_NAME].left + 5, y, STR_02BD, TC_BLACK, max_name_width);
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SetDParam(0, cur_item->info.clients_on);
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SetDParam(1, cur_item->info.clients_max);
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SetDParam(2, cur_item->info.companies_on);
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SetDParam(3, cur_item->info.companies_max);
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DrawStringCentered(w->widget[7].left + 39, y, STR_NETWORK_GENERAL_ONLINE, TC_GOLD);
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DrawStringCentered(w->widget[NGWW_CLIENTS].left + 39, y, STR_NETWORK_GENERAL_ONLINE, TC_GOLD);
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// only draw icons if the server is online
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/* only draw icons if the server is online */
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if (cur_item->online) {
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// draw a lock if the server is password protected.
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if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, w->widget[8].left + 5, y - 1);
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/* draw a lock if the server is password protected */
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if (cur_item->info.use_password) DrawSprite(SPR_LOCK, PAL_NONE, w->widget[NGWW_INFO].left + 5, y - 1);
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// draw red or green icon, depending on compatibility with server.
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DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), w->widget[8].left + 15, y);
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/* draw red or green icon, depending on compatibility with server */
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DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), w->widget[NGWW_INFO].left + 15, y);
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// draw flag according to server language
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DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, w->widget[8].left + 25, y);
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/* draw flag according to server language */
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DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, w->widget[NGWW_INFO].left + 25, y);
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}
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cur_item = cur_item->next;
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@ -309,26 +344,26 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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}
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/* Draw the right menu */
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GfxFillRect(w->widget[15].left + 1, 43, w->widget[15].right - 1, 92, 157);
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GfxFillRect(w->widget[NGWW_DETAILS].left + 1, 43, w->widget[NGWW_DETAILS].right - 1, 92, 157);
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if (sel == NULL) {
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DrawStringCentered(w->widget[15].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 58, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
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} else if (!sel->online) {
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SetDParamStr(0, sel->info.server_name);
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DrawStringCentered(w->widget[15].left + 115, 68, STR_ORANGE, TC_FROMSTRING); // game name
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 68, STR_ORANGE, TC_FROMSTRING); // game name
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DrawStringCentered(w->widget[15].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 132, STR_NETWORK_SERVER_OFFLINE, TC_FROMSTRING); // server offline
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} else { // show game info
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uint16 y = 100;
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const uint16 x = w->widget[15].left + 5;
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const uint16 x = w->widget[NGWW_DETAILS].left + 5;
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DrawStringCentered(w->widget[15].left + 115, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, 48, STR_NETWORK_GAME_INFO, TC_FROMSTRING);
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SetDParamStr(0, sel->info.server_name);
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DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 62, STR_ORANGE, TC_BLACK); // game name
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DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 62, STR_ORANGE, TC_BLACK); // game name
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SetDParamStr(0, sel->info.map_name);
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DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 74, STR_02BD, TC_BLACK); // map name
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DrawStringCenteredTruncated(w->widget[NGWW_DETAILS].left, w->widget[NGWW_DETAILS].right, 74, STR_02BD, TC_BLACK); // map name
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SetDParam(0, sel->info.clients_on);
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SetDParam(1, sel->info.clients_max);
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@ -370,12 +405,12 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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y += 2;
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if (!sel->info.compatible) {
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DrawStringCentered(w->widget[15].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING); // server mismatch
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, sel->info.version_compatible ? STR_NETWORK_GRF_MISMATCH : STR_NETWORK_VERSION_MISMATCH, TC_FROMSTRING); // server mismatch
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} else if (sel->info.clients_on == sel->info.clients_max) {
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// Show: server full, when clients_on == clients_max
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DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING); // server full
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/* Show: server full, when clients_on == clients_max */
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_SERVER_FULL, TC_FROMSTRING); // server full
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} else if (sel->info.use_password) {
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DrawStringCentered(w->widget[15].left + 115, y, STR_NETWORK_PASSWORD, TC_FROMSTRING); // password warning
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DrawStringCentered(w->widget[NGWW_DETAILS].left + 115, y, STR_NETWORK_PASSWORD, TC_FROMSTRING); // password warning
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}
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y += 10;
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@ -385,24 +420,24 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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case WE_CLICK:
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nd->field = e->we.click.widget;
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switch (e->we.click.widget) {
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case 14: // Cancel button
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case NGWW_CANCEL: // Cancel button
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DeleteWindowById(WC_NETWORK_WINDOW, 0);
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break;
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case 4: case 5:
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ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, 5, 0, 0); // do it for widget 5
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case NGWW_CONN_TXT: case NGWW_CONN_BTN: // 'Connection' droplist
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ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, NGWW_CONN_BTN, 0, 0); // do it for widget NSSW_CONN_BTN
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break;
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case 6: /* Sort by name */
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case 7: /* Sort by connected clients */
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case 8: /* Connectivity (green dot) */
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if (ld->sort_type == e->we.click.widget - 6) ld->flags ^= VL_DESC;
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case NGWW_NAME: // Sort by name
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case NGWW_CLIENTS: // Sort by connected clients
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case NGWW_INFO: // Connectivity (green dot)
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if (ld->sort_type == e->we.click.widget - NGWW_NAME) ld->flags ^= VL_DESC;
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ld->flags |= VL_RESORT;
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ld->sort_type = e->we.click.widget - 6;
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ld->sort_type = e->we.click.widget - NGWW_NAME;
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_ng_sorting.order = !!(ld->flags & VL_DESC);
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_ng_sorting.criteria = ld->sort_type;
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SetWindowDirty(w);
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break;
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case 9: { /* Matrix to show networkgames */
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case NGWW_MATRIX: { // Matrix to show networkgames
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NetworkGameList *cur_item;
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uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
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@ -415,52 +450,54 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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nd->server = cur_item;
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SetWindowDirty(w);
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} break;
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case 11: /* Find server automatically */
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case NGWW_FIND: // Find server automatically
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switch (_network_lan_internet) {
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case 0: NetworkUDPSearchGame(); break;
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case 1: NetworkUDPQueryMasterServer(); break;
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}
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break;
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case 12: { // Add a server
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ShowQueryString(
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case NGWW_ADD: { // Add a server
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ShowQueryString(
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BindCString(_network_default_ip),
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STR_NETWORK_ENTER_IP,
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31 | 0x1000, // maximum number of characters OR
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250, // characters up to this width pixels, whichever is satisfied first
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w, CS_ALPHANUMERAL);
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} break;
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case 13: /* Start server */
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case NGWW_START: // Start server
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ShowNetworkStartServerWindow();
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break;
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case 16: /* Join Game */
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case NGWW_JOIN: // Join Game
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if (nd->server != NULL) {
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snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&nd->server->ip));
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_network_last_port = nd->server->port;
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ShowNetworkLobbyWindow(nd->server);
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}
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break;
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case 17: // Refresh
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case NGWW_REFRESH: // Refresh
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if (nd->server != NULL)
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NetworkUDPQueryServer(nd->server->info.hostname, nd->server->port);
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break;
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case 18: // NewGRF Settings
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case NGWW_NEWGRF: // NewGRF Settings
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if (nd->server != NULL) ShowNewGRFSettings(false, false, false, &nd->server->info.grfconfig);
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break;
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} break;
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case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
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case WE_DROPDOWN_SELECT: // we have selected a dropdown item in the list
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switch (e->we.dropdown.button) {
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case 5:
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case NGWW_CONN_BTN:
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_network_lan_internet = e->we.dropdown.index;
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break;
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default:
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NOT_REACHED();
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}
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SetWindowDirty(w);
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break;
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case WE_MOUSELOOP:
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if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
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if (nd->field == NGWW_PLAYER) HandleEditBox(w, &WP(w, network_ql_d).q, NGWW_PLAYER);
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break;
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case WE_MESSAGE:
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@ -470,9 +507,9 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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break;
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case WE_KEYPRESS:
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if (nd->field != 3) {
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if (nd->field != NGWW_PLAYER) {
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if (nd->server != NULL) {
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if (e->we.keypress.keycode == WKC_DELETE) { /* Press 'delete' to remove servers */
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if (e->we.keypress.keycode == WKC_DELETE) { // Press 'delete' to remove servers
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NetworkGameListRemoveItem(nd->server);
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NetworkRebuildHostList();
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nd->server = NULL;
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@ -481,9 +518,9 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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break;
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}
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if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
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if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, NGWW_PLAYER, e) == 1) break; // enter pressed
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// The name is only allowed when it starts with a letter!
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/* The name is only allowed when it starts with a letter! */
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if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ') {
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ttd_strlcpy(_network_player_name, _edit_str_buf, lengthof(_network_player_name));
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} else {
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@ -500,57 +537,59 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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case WE_RESIZE: {
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w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
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w->widget[9].data = (w->vscroll.cap << 8) + 1;
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w->widget[NGWW_MATRIX].data = (w->vscroll.cap << 8) + 1;
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int widget_width = w->widget[11].right - w->widget[11].left;
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int widget_width = w->widget[NGWW_FIND].right - w->widget[NGWW_FIND].left;
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int space = (w->width - 4 * widget_width - 25) / 3;
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int offset = 10;
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for (uint i = 0; i < 4; i++) {
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w->widget[11 + i].left = offset;
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w->widget[NGWW_FIND + i].left = offset;
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offset += widget_width;
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w->widget[11 + i].right = offset;
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w->widget[NGWW_FIND + i].right = offset;
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offset += space;
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}
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} break;
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case WE_DESTROY: /* Nicely clean up the sort-list */
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case WE_DESTROY: // Nicely clean up the sort-list
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free(WP(w, network_ql_d).sort_list);
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break;
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}
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}
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static const Widget _network_game_window_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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/* TOP */
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||||
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NGWW_CLOSE
|
||||
{ WWT_CAPTION, RESIZE_RIGHT, BGC, 11, 449, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_RB, BGC, 0, 449, 14, 263, 0x0, STR_NULL},
|
||||
|
||||
{ WWT_TEXT, RESIZE_NONE, BGC, 9, 85, 23, 35, STR_NETWORK_CONNECTION, STR_NULL},
|
||||
{ WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_TXT
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP}, // NGWW_CONN_BTN
|
||||
|
||||
{ WWT_PANEL, RESIZE_LR, BGC, 290, 440, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP}, // NGWW_PLAYER
|
||||
|
||||
/* LEFT SIDE */
|
||||
{ WWT_PANEL, RESIZE_LR, BGC, 290, 440, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP}, // NGWW_NAME
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP}, // NGWW_CLIENTS
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP}, // NGWW_INFO
|
||||
|
||||
{ WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_LAN_INTERNET_COMBO, STR_NETWORK_CONNECTION_TIP},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP},
|
||||
|
||||
{ WWT_PUSHTXTBTN, RESIZE_RIGHT, BTC, 10, 70, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 71, 150, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LR, BTC, 151, 190, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP},
|
||||
|
||||
{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT},
|
||||
{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
||||
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
|
||||
{ WWT_MATRIX, RESIZE_RB, BGC, 10, 190, 54, 236, (13 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT}, // NGWW_MATRIX
|
||||
{ WWT_SCROLLBAR, RESIZE_LRB, BGC, 191, 202, 42, 236, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
|
||||
|
||||
/* RIGHT SIDE */
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL}, // NGWW_DETAILS
|
||||
|
||||
{ WWT_PANEL, RESIZE_LRB, BGC, 210, 440, 42, 236, 0x0, STR_NULL},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL}, // NGWW_JOIN
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, // NGWW_REFRESH
|
||||
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 215, 315, 215, 226, STR_NETWORK_JOIN_GAME, STR_NULL},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL}, // NGWW_NEWGRF
|
||||
|
||||
{ WWT_PUSHTXTBTN, RESIZE_LRTB, BTC, 330, 435, 197, 208, STR_NEWGRF_SETTINGS_BUTTON, STR_NULL},
|
||||
/* BOTTOM */
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 10, 110, 246, 257, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, // NGWW_FIND
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 118, 218, 246, 257, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, // NGWW_ADD
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 226, 326, 246, 257, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, // NGWW_START
|
||||
{ WWT_PUSHTXTBTN, RESIZE_TB, BTC, 334, 434, 246, 257, STR_012E_CANCEL, STR_NULL}, // NGWW_CANCEL
|
||||
|
||||
{ WWT_RESIZEBOX, RESIZE_LRTB, BGC, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON },
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user