Commit Graph

221 Commits

Author SHA1 Message Date
celestar
01cd0f6fd3 (svn r4461) -Codechange: Add and make use of map accessor functions for signal drawing. Includes some basic cleanup of the drawing functions 2006-04-17 19:09:30 +00:00
Darkvater
2035c1e284 (svn r4440) - Fix: Yoyo-effect of rail in desert/snow introduced by r4379. When a special groundtype below the track is encountered in the tileloop, always return even if groundtype hasn't changed. 2006-04-15 22:16:47 +00:00
peter1138
96246126e1 (svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded. 
Thanks to Richk67 for finding this.
2006-04-14 16:28:24 +00:00
celestar
cb001ea14d (svn r4386) -Codechange: Add and make use of IsCustomWaypoint 2006-04-12 13:25:32 +00:00
celestar
e81a1821f1 (svn r4384) -Codechange: rail drawing code
-Added a function to obtain the axis of a waypoint
    -Moved the waypoint layout tables from the depot layout tables into an own one
    -Use GetRailTileSubtype
2006-04-12 12:50:40 +00:00
peter1138
7b6e932d82 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 2006-04-12 12:33:21 +00:00
celestar
46eab6aec6 (svn r4382) -Codechange: Make use of SetSignalType where appropriate 2006-04-12 12:24:39 +00:00
celestar
25f3a06141 (svn r4381) -Codechange: Forgot an occurence for rail ground types 2006-04-12 12:22:43 +00:00
celestar
e53edaf173 (svn r4380) -Codechange: Make use of GetTrackBits where appropriate 2006-04-12 12:12:51 +00:00
celestar
7109274de4 (svn r4379) -Codechange: Add and make use of map accessor functions concerning rail ground types 2006-04-12 11:58:07 +00:00
celestar
ce320ceb55 (svn r4378) -Add and make use of an accessor function two-way => one-way => one-way => two-way signal cycling 2006-04-12 09:36:27 +00:00
celestar
3207d63244 (svn r4377) -Add and make use of a function that finds out whether a signal is an entry or and exit signal to a presignal block (as combos act as both) 2006-04-12 09:12:33 +00:00
celestar
62ded2f58d (svn r4376) -Codechange Renamed GetSignalState to GetSignalStateByTrackdir 2006-04-12 08:28:03 +00:00
celestar
5ba4345b87 (svn r4375) -Codechange: Move the signal drawing bit to an own function and rename DrawSignalHelper to DrawSingleSignal 2006-04-12 08:06:08 +00:00
celestar
595a436683 (svn r4358) -Codechange: Don't use a TileInfo where a TileIndex will do 2006-04-11 13:19:05 +00:00
celestar
dfd8ade37d (svn r4357) -Codechange: Moved global _signal_base_sprites into the only function where it is used and use a better array arrangement for it 2006-04-11 13:10:16 +00:00
peter1138
b87b68842a (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 2006-04-11 10:45:06 +00:00
celestar
f472ed0ecc (svn r4353) Codechange: Move global _signal_position into the only function that uses it and convert the bit-hacking into a struct 2006-04-11 10:19:50 +00:00
tron
c5bc91eb0c (svn r4344) Use tile coordinates or even TileIndices instead of virtual tile coordinates where it suffices. 2006-04-10 12:36:04 +00:00
tron
35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
celestar
f5a9e68f40 (svn r4337) -Fix: A problem where GetRailType was called instead of GetRailTileType. Thanks to glx for noticing 2006-04-09 17:50:00 +00:00
tron
40c1097f04 (svn r4332) Turn a table lookup into a ternary operator 2006-04-09 09:29:50 +00:00
Darkvater
b02fc3b62b (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 2006-04-03 18:11:42 +00:00
tron
7163a64c25 (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
belugas
1b28d92fc8 (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 2006-03-30 19:16:44 +00:00
belugas
9b3f9d3c79 (svn r4156) CodeChange : Little cleanup after Celestar's elrail merge 2006-03-29 20:06:31 +00:00
celestar
6c44bf5012 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
tron
d0a445db41 (svn r4111) Fix/Remove some stale comments 2006-03-26 11:08:44 +00:00
tron
c699d0e791 (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile 2006-03-24 12:00:24 +00:00
tron
1815383ba7 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way 2006-03-21 22:06:32 +00:00
peter1138
fd75fb6766 (svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions. 2006-03-21 21:11:41 +00:00
celestar
b5b348bdce (svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
2006-03-20 16:43:48 +00:00
tron
a8b1d3c0da (svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile 2006-03-19 19:56:57 +00:00
tron
453a925d72 (svn r3986) Add [GS]etCrossingRoadOwner 2006-03-19 19:33:19 +00:00
tron
1f1d30cb92 (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible 2006-03-19 17:52:02 +00:00
tron
4d71a903b5 (svn r3983) Use existing functions to access tree and road info 2006-03-19 16:57:48 +00:00
tron
ec34ed24ef (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 2006-03-19 14:43:23 +00:00
tron
a90e46bf03 (svn r3981) More work for the rail accessing functions and enums 2006-03-19 13:48:08 +00:00
tron
bf3811122d (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 2006-03-19 12:06:12 +00:00
tron
54c4a8e780 (svn r3976) Fix typo in r3946 2006-03-19 06:50:19 +00:00
tron
76ae9585dd (svn r3946) Add short hand names for common track combinations 2006-03-18 13:20:50 +00:00
tron
fc08e888c3 (svn r3942) GetRailType() != GetRailTileType(), fix r3941 2006-03-18 11:38:43 +00:00
tron
dabfa14778 (svn r3941) Get rid of RAIL_TYPE_SPECIAL 2006-03-18 09:06:07 +00:00
tron
7b1c7c31fb (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 2006-03-17 10:10:31 +00:00
tron
4fb11f23ad (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions 2006-03-17 06:26:37 +00:00
tron
0e3699bd5c (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) 2006-03-16 21:44:58 +00:00
tron
6e988259a4 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 2006-03-16 15:16:27 +00:00
Darkvater
a390b6e4d1 (svn r3893) - Fix: Properly set back the owner of a crossing/road-under bridge after removing it. For crossings we can always use .m2 because it is already 0 when not owned by a town. 2006-03-15 21:27:19 +00:00
Darkvater
3fd42fab5d (svn r3876) - Fix: We know on a level crossing's town owner of the road (if any); it is in m2 so properly set it back when the crossing's removed. 2006-03-14 23:28:04 +00:00
tron
8505f4ed41 (svn r3851) Rail depots only have an entrance at one side, therefore use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir() 2006-03-13 20:12:35 +00:00