rubidium
|
c8ce0faca4
|
(svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails
|
13 years ago |
frosch
|
5486e05f65
|
(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
|
13 years ago |
frosch
|
2458a29fd0
|
(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation.
|
13 years ago |
rubidium
|
6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
13 years ago |
truebrain
|
ad48ab9237
|
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
|
13 years ago |
truebrain
|
77b7366c29
|
(svn r23622) -Add: a set of events to trigger in a GameScript
|
13 years ago |
truebrain
|
afcf07ac8a
|
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
|
13 years ago |
truebrain
|
5ff98b45c1
|
(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)
|
13 years ago |
rubidium
|
3d88c74389
|
(svn r23526) -Codechange: unify cargos vs cargoes
|
13 years ago |
rubidium
|
2bf0fc3c5c
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
13 years ago |
rubidium
|
58423b26d1
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
13 years ago |
terkhen
|
de0bf0663a
|
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
|
13 years ago |
terkhen
|
59d8b0204f
|
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
|
13 years ago |
truebrain
|
98103121d4
|
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
|
13 years ago |
rubidium
|
04c40aa04d
|
(svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units
|
13 years ago |
truebrain
|
7ff6daee80
|
(svn r23323) -Fix: when you fund a town, it should grow; goals reached or not
|
13 years ago |
peter1138
|
3e1d070413
|
(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
|
13 years ago |
truebrain
|
e30256692f
|
(svn r23303) -Add: economy.fund_buildings, to disallow funding buildings
|
13 years ago |
truebrain
|
f906ebd2a5
|
(svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town
|
13 years ago |
truebrain
|
229e572663
|
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
|
13 years ago |
michi_cc
|
6548ec6e9e
|
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
|
13 years ago |
rubidium
|
d4e1efc78b
|
(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid)
|
13 years ago |
yexo
|
6a272233b3
|
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
|
13 years ago |
frosch
|
30874b5e81
|
(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity.
|
13 years ago |
frosch
|
d8f8909f85
|
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
|
13 years ago |
rubidium
|
2a2c102b0b
|
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables
|
13 years ago |
rubidium
|
459c9523e8
|
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
|
13 years ago |
rubidium
|
19eabdba2c
|
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
rubidium
|
a8c4efcff4
|
(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code
|
13 years ago |
rubidium
|
1dc685aeea
|
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code
|
13 years ago |
rubidium
|
69162621d8
|
(svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code
|
13 years ago |
rubidium
|
ecbc56a677
|
(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it
|
13 years ago |
rubidium
|
2ed0f93bfb
|
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
|
13 years ago |
rubidium
|
7757a2ed40
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
13 years ago |
rubidium
|
07cb2fd9a8
|
(svn r23082) -Fix: account for snow line table when determining the snow line for building houses
|
13 years ago |
yexo
|
40d5419cd2
|
(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
|
13 years ago |
terkhen
|
b0439aff59
|
(svn r22899) -Add: Allow towns to build bridges over canals and rivers.
|
13 years ago |
michi_cc
|
9c73f15cde
|
(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal.
|
13 years ago |
rubidium
|
4c030468e1
|
(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge
|
13 years ago |
frosch
|
ae8f53a403
|
(svn r22706) -Cleanup: A loop is no loop, if it never iterates.
|
13 years ago |
rubidium
|
059d43fca8
|
(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at the wrong place if multitile houses failed some tests
|
13 years ago |
terkhen
|
a619ad3789
|
(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
|
13 years ago |
frosch
|
474b4799e8
|
(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
|
14 years ago |
alberth
|
28092366ec
|
(svn r22459) -Doc: Typo fixes and doxygen markup improvements.
|
14 years ago |
smatz
|
756cc6cf65
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
14 years ago |
terkhen
|
c36a22ba72
|
(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.
|
14 years ago |
rubidium
|
ece59dc0d1
|
(svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full
|
14 years ago |
rubidium
|
2d4d43d00c
|
(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built
|
14 years ago |
rubidium
|
bc3ce1e53b
|
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
|
14 years ago |
terkhen
|
a4b08dddd1
|
(svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction.
|
14 years ago |
rubidium
|
7efd7e19ed
|
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
|
14 years ago |
yexo
|
703ff560c1
|
(svn r21664) -Add: [NoAI] AIEventTownFounded
|
14 years ago |
rubidium
|
5c9c3f1acf
|
(svn r21414) -Codechange: limit town name by amount of characters, not bytes
|
14 years ago |
rubidium
|
cf61c2f11f
|
(svn r21412) -Codechange: limit company name by amount of characters, not bytes
|
14 years ago |
frosch
|
55d604e60d
|
(svn r21291) -Fix: Treat objects on water like water in more cases.
|
14 years ago |
terkhen
|
1fe2ce42ca
|
(svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown.
|
14 years ago |
alberth
|
43f807a918
|
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
|
14 years ago |
yexo
|
9a07ebc382
|
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
|
14 years ago |
smatz
|
77fe95f552
|
(svn r20860) -Cleanup: remove some unused functions and variables
|
14 years ago |
frosch
|
3fb7f5aa87
|
(svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI.
|
14 years ago |
frosch
|
f0783d7e72
|
(svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes.
|
14 years ago |
frosch
|
b249046364
|
(svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses.
|
14 years ago |
terkhen
|
efef4becbd
|
(svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor.
|
14 years ago |
terkhen
|
c6db763781
|
(svn r20710) -Codechange: Clarify the name of some town generation variables.
|
14 years ago |
rubidium
|
30f2afac9b
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
ddf1510a23
|
(svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles
|
14 years ago |
smatz
|
d28985fe8e
|
(svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete
|
14 years ago |
rubidium
|
89b2b9370a
|
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
|
14 years ago |
rubidium
|
c5ec910980
|
(svn r20481) -Fix: statues were not removed when towns would be removed
|
14 years ago |
rubidium
|
a7beb897e2
|
(svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though.
|
14 years ago |
rubidium
|
089fc97387
|
(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
|
14 years ago |
frosch
|
b8c401f644
|
(svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC.
|
14 years ago |
rubidium
|
3da3d131c6
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
14 years ago |
rubidium
|
412bb37f59
|
(svn r20409) -Codechange: reduce the number of includes needed by newgrf.h
|
14 years ago |
rubidium
|
6d6939f844
|
(svn r20401) -Codechange: let HouseSpec use GRFFileProps
|
14 years ago |
rubidium
|
3bfe26c69d
|
(svn r20337) -Codechange: unify the construction of objects on the map
|
14 years ago |
terkhen
|
7a6df202d0
|
(svn r20323) -Codechange: Move Delete town code to a command.
|
14 years ago |
terkhen
|
ca0751adb8
|
(svn r20322) -Codechange: Move Expand town code to a command.
|
14 years ago |
alberth
|
0e900039f3
|
(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition.
|
14 years ago |
frosch
|
4bd32799f1
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
ed4f806f1d
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
alberth
|
dc6ed2c2c0
|
(svn r20279) -Doc: Doxygen additions/improvements.
|
14 years ago |
alberth
|
a825b4fa5f
|
(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.
|
14 years ago |
terkhen
|
4f9b49653b
|
(svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails.
|
14 years ago |
alberth
|
be6c058424
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
b8487afe54
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
michi_cc
|
a75583bbb6
|
(svn r20048) -Feature: Add a setting to forbid towns building level crossings.
|
14 years ago |
michi_cc
|
ffdbb7ec81
|
(svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout.
|
14 years ago |
frosch
|
1d3adb2b66
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
15 years ago |
frosch
|
9db3cde73a
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
15 years ago |
frosch
|
910aade284
|
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
|
15 years ago |
frosch
|
7795303227
|
(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks.
|
15 years ago |
rubidium
|
f56ebd81c3
|
(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables
|
15 years ago |
frosch
|
75d4bc947d
|
(svn r19654) -Codechange: Use Extract<> in more places.
|
15 years ago |
smatz
|
0ef33548c2
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
15 years ago |
alberth
|
073f627930
|
(svn r19482) -Doc: Doxygen additions/updates.
|
15 years ago |
alberth
|
7ef97932d9
|
(svn r19479) -Codechange: Test range of town size and layout instead of against the current last value.
|
15 years ago |
alberth
|
e89f154c0d
|
(svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums.
|
15 years ago |
alberth
|
6b6ff9c52b
|
(svn r19400) -Codechange: CheckforTownRating returns a CommandCost.
|
15 years ago |
yexo
|
404df87b1f
|
(svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info
|
15 years ago |