Commit Graph

77 Commits

Author SHA1 Message Date
Jonathan G Rennison
86a6f63e2f Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/commit-checker.yml
#	.github/workflows/release-linux-legacy.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows-store.yml
#	.github/workflows/release-windows.yml
#	.github/workflows/upload-cdn.yml
#	.github/workflows/upload-gog.yml
#	.github/workflows/upload-steam.yml
#	src/console_cmds.cpp
#	src/core/math_func.hpp
#	src/fios.cpp
#	src/fios.h
#	src/intro_gui.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings.h.preamble
#	src/table/settings/company_settings.ini
#	src/table/settings/currency_settings.ini
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/economy_settings.ini
#	src/table/settings/game_settings.ini
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/table/settings/locale_settings.ini
#	src/table/settings/misc_settings.ini
#	src/table/settings/multimedia_settings.ini
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/table/settings/news_display_settings.ini
#	src/table/settings/old_gameopt_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/table/settings/script_settings.ini
#	src/table/settings/win32_settings.ini
#	src/table/settings/window_settings.ini
#	src/table/settings/world_settings.ini
#	src/viewport.cpp
#	src/viewport_func.h
#	src/window.cpp
2024-02-15 23:49:11 +00:00
Patric Stout
d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628) 2024-01-22 19:22:45 +00:00
Jonathan G Rennison
8ae1587987 Merge branch 'master' into jgrpp
# Conflicts:
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32.h
#	src/video/win32_v.cpp
#	src/video/win32_v.h
2024-01-12 18:57:14 +00:00
Patric Stout
d3ee045c2d
Codechange: refactor the Windows-only DllLoader in a cross-platform LibraryLoader (#11751) 2024-01-10 21:38:58 +00:00
Jonathan G Rennison
b23077b08c Survey: Update to match upstream 2024-01-05 22:35:20 +00:00
Jonathan G Rennison
b598abed3d Merge branch 'master' into jgrpp
# Conflicts:
#	src/CMakeLists.txt
#	src/network/network_server.cpp
#	src/network/network_survey.cpp
#	src/vehiclelist.cpp
2024-01-05 22:11:28 +00:00
Peter Nelson
34e8c8e1c1
Codechange: Build station and depot vehicle lists from shared order lists. (#11676)
The brings some performance advantages:

* No need to iterate all vehicles and check for primary vehicle as only vehicles that can have orders are listed.
* Shared orders only need to be tested once instead of for each vehicle sharing them.
* Vehicle tests only need to be performed on the first shared vehicle instead of all.
2024-01-05 18:59:38 +00:00
Jonathan G Rennison
b72366419b Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/gfxinit.cpp
#	src/network/core/os_abstraction.cpp
#	src/spritecache.cpp
2023-12-28 16:56:54 +00:00
Peter Nelson
daec0e2ca4 Codechange: Split palette handling to separate file. 2023-12-25 11:22:52 +00:00
Jonathan G Rennison
c929f7075e Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
2023-11-19 13:00:21 +00:00
Jonathan G Rennison
fc1c47cbd2 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
2023-11-13 19:08:22 +00:00
Jonathan G Rennison
3436e0a781 Merge branch 'master' into jgrpp
# Conflicts:
#	src/error.h
#	src/error_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_gui.cpp
#	src/news_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/gamelog_sl.cpp
#	src/script/api/script_text.cpp
#	src/script/script_instance.cpp
#	src/statusbar_gui.cpp
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/textbuf_gui.h
2023-11-09 01:55:23 +00:00
Peter Nelson
05436d9c2f Add: Expose minimal parts of SpriteCache internals.
These parts are needed to be able to mock the SpriteCache for unit-tests.
2023-11-05 19:24:59 +00:00
Patric Stout
37e2f99c09
Change: store crash logs in JSON format (#11232) 2023-09-14 20:13:27 +02:00
Niels Martin Hansen
41de0d46f3 Feature: Help and manuals access window 2023-09-13 16:11:08 +02:00
Tyler Trahan
701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Rubidium
73d7052732 Add: unit test functionality using catch2
(cherry picked from commit 43a7e54067)
2023-08-19 10:18:31 +01:00
Jonathan G Rennison
5a28405ced Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_gui.cpp
#	src/group_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_debug_gui.cpp
#	src/saveload/saveload.cpp
2023-08-19 01:28:36 +01:00
Loïc Guilloux
7ef55bdfb0
Cleanup: [CMake] don't add strgen.h twice (#11199) 2023-08-14 21:29:03 +00:00
Jonathan G Rennison
644d2632f8 Move command log functions to their own header, fix missing include
See: #586
2023-08-11 20:00:13 +01:00
Jonathan G Rennison
0bf41dc1ff Change gamelog to use std::vector
Move LoadCheckData to its own header
2023-07-03 22:42:59 +01:00
Jonathan G Rennison
ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
PeterN
2a2443dd01
Feature: Create group of vehicles from manage vehicle list button. (#10890) 2023-06-18 20:48:04 +01:00
Jonathan G Rennison
ac2f9a21e8 Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
2023-06-08 00:01:40 +01:00
Rubidium
ed51cf117a Add: helper output iterator for formatting strings 2023-06-04 12:24:37 +02:00
Jonathan G Rennison
2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
2023-05-31 23:21:38 +01:00
Jonathan G Rennison
fd4d4d341d Merge branch 'master' into jgrpp
# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
2023-05-26 19:36:48 +01:00
Rubidium
a19a43a4f7 Codechange: use fmt::format and time conversions over "custom" implementation 2023-05-22 15:36:09 +02:00
Tyler Trahan
6501f84b4a
Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 2023-05-04 13:14:12 +00:00
Patric Stout
81d4fa6999 Feature: drop ICU-lx in favour of directly interfacing with harfbuzz
This means we have RTL support again with ICU 58+. It makes use of:
- ICU for bidi-itemization
- ICU for script-itemization
- OpenTTD for style-itemization
- harfbuzz for shaping
2023-05-01 22:17:56 +02:00
Patric Stout
9cb60768fe Codechange: split implementations of ParagraphLayouterFactory into their own file 2023-05-01 22:17:56 +02:00
Rubidium
f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 2023-04-25 17:55:09 +02:00
Patric Stout
1ba4dcc924 Codechange: migrate all Window-related timers to the new framework
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Patric Stout
5e1bcee39b Codechange: introduce a framework for all our timers
IntervalTimer and TimeoutTimer use RAII, and can be used to replace
all the time-based timeouts, lag-detection, "execute every N" we
have.
As it uses RAII, you can safely use it as static variable, class
member, temporary variable, etc. As soon as it goes out-of-scope,
it will be safely removed.
This allows for much easier to read code when it comes to intervals.
2023-04-15 13:58:55 +02:00
Jonathan G Rennison
9521e7ef2b Merge branch 'master' into jgrpp
# Conflicts:
#	src/elrail.cpp
#	src/ground_vehicle.hpp
#	src/landscape.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Rubidium
c6ff7dad68 Add: compile time "unit tests" for GetPartialZ consistent 2023-04-09 19:00:26 +02:00
Jonathan G Rennison
4c1406a4b5 Add: NewGRF road stops 2023-02-26 21:28:30 +01:00
Jonathan G Rennison
5c134e6dd0 Command: Use auxiliary data for league command strings 2022-12-07 21:14:34 +00:00
Jonathan G Rennison
b0329ec77a Add auxiliary data type for extra command data 2022-12-07 21:04:20 +00:00
dP
c91033ac5e Feature: [GS] Scriptable league tables (#10001)
(cherry picked from commit 5e14a20b3b)
2022-12-03 22:28:49 +00:00
dP
5e14a20b3b
Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
Jonathan G Rennison
07b752fe69 Add a generic worker thread pool job executor mechanism 2022-11-09 21:57:05 +00:00
Jonathan G Rennison
23b974fb39 Merge branch 'master' into jgrpp
# Conflicts:
#	src/fontcache.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/font_win32.cpp
#	src/strings.cpp
2022-10-03 20:32:26 +01:00
Peter Nelson
2cdd8b7429 Change: Separate fontcache implementations. 2022-09-25 18:34:24 +01:00
glx22
bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
Jonathan G Rennison
e584ef7bba Move NewGRF analysis to separate files 2022-08-14 22:08:31 +01:00
Jonathan G Rennison
4601a1bfc6 Move NewGRF optimiser functions into a separate file
Create a new header for shared definitions with newgrf.cpp
2022-08-10 19:06:59 +01:00
glx22
44e3b05c50 Fix: Use more selectivity when building SSE specific code
See: https://github.com/OpenTTD/OpenTTD/issues/9935

(cherry picked from commit c3f55d53405af04bfe928d9e1a815e06c187ca50)
2022-07-03 17:38:16 +01:00
Jonathan G Rennison
7bb0de247d Add GRF feature: New Landscape
Custom graphics using actions 1/2/3.

Currently only for rock tiles
2022-06-13 17:13:48 +01:00
Jonathan G Rennison
42e20d3d99 Industry: Determine which tiles in industry layouts are not animated
Do not set these as animated tiles for new industries
2022-06-01 01:13:46 +01:00