Add: unit test functionality using catch2

(cherry picked from commit 43a7e54067)
pull/590/head
Rubidium 1 year ago committed by Jonathan G Rennison
parent f92a96dad2
commit 73d7052732

@ -77,7 +77,7 @@ jobs:
echo "::group::Build"
echo "Running on $(nproc) cores"
cmake --build . -j $(nproc)
cmake --build . -j $(nproc) -t openttd
echo "::endgroup::"
linux:

@ -88,6 +88,7 @@ jobs:
+**/*.*
-**/table/*.*
-**/generated/**/*.*
-**/tests/*.*
input: sarif-results/cpp.sarif
output: sarif-results/cpp.sarif

@ -253,6 +253,7 @@ if(OPTION_PACKAGE_DEPENDENCIES)
set(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
endif()
include(CTest)
include(SourceList)
# Needed by rev.cpp
@ -264,6 +265,9 @@ include(MSVCFilters)
add_executable(openttd WIN32 ${GENERATED_SOURCE_FILES})
set_target_properties(openttd PROPERTIES OUTPUT_NAME "${BINARY_NAME}")
add_executable(openttd_test)
set_target_properties(openttd_test PROPERTIES EXCLUDE_FROM_ALL TRUE)
# All other files are added via target_sources()
set(host_tools_list strgen settingsgen)
@ -327,6 +331,9 @@ target_link_libraries(openttd
openttd::binfiles
Threads::Threads
)
target_link_libraries(openttd_test)
include(Catch)
catch_discover_tests(openttd_test)
if(HAIKU)
target_link_libraries(openttd "be" "network" "midi")

@ -21,6 +21,29 @@ function(add_files)
endforeach()
endfunction()
# Add a test file to be compiled.
#
# add_test_files([file1 ...] CONDITION condition [condition ...])
#
# CONDITION is a complete statement that can be evaluated with if().
# If it evaluates true, the source files will be added; otherwise not.
# For example: ADD_IF SDL_FOUND AND Allegro_FOUND
#
function(add_test_files)
cmake_parse_arguments(PARAM "" "" "CONDITION" ${ARGN})
set(PARAM_FILES "${PARAM_UNPARSED_ARGUMENTS}")
if(PARAM_CONDITION)
if(NOT (${PARAM_CONDITION}))
return()
endif()
endif()
foreach(FILE IN LISTS PARAM_FILES)
target_sources(openttd_test PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/${FILE})
endforeach()
endfunction()
# This function works around an 'issue' with CMake, where
# set_source_files_properties() only works in the scope of the file. We want
# to set properties for the source file on a more global level. To solve this,

@ -230,6 +230,7 @@ add_files(
infrastructure_func.h
intro_gui.cpp
landscape.cpp
landscape_ppz.cpp
landscape.h
landscape_type.h
language.h

@ -226,98 +226,6 @@ uint ApplyFoundationToSlope(Foundation f, Slope *s)
return dz;
}
/**
* Determines height at given coordinate of a slope.
*
* At the northern corner (0, 0) the result is always a multiple of TILE_HEIGHT.
* When the height is a fractional Z, then the height is rounded down. For example,
* when at the height is 0 at x = 0 and the height is 8 at x = 16 (actually x = 0
* of the next tile), then height is 0 at x = 1, 1 at x = 2, and 7 at x = 15.
* @param x x coordinate (value from 0 to 15)
* @param y y coordinate (value from 0 to 15)
* @param corners slope to examine
* @return height of given point of given slope
*/
static constexpr uint InternalGetPartialPixelZ(int x, int y, Slope corners)
{
if (IsHalftileSlope(corners)) {
/* A foundation is placed on half the tile at a specific corner. This means that,
* depending on the corner, that one half of the tile is at the maximum height. */
switch (GetHalftileSlopeCorner(corners)) {
case CORNER_W:
if (x > y) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_S:
if (x + y >= (int)TILE_SIZE) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_E:
if (x <= y) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_N:
if (x + y < (int)TILE_SIZE) return GetSlopeMaxPixelZ(corners);
break;
default: NOT_REACHED();
}
}
switch (RemoveHalftileSlope(corners)) {
case SLOPE_FLAT: return 0;
/* One corner is up.*/
case SLOPE_N: return x + y <= (int)TILE_SIZE ? (TILE_SIZE - x - y) >> 1 : 0;
case SLOPE_E: return y >= x ? (1 + y - x) >> 1 : 0;
case SLOPE_S: return x + y >= (int)TILE_SIZE ? (1 + x + y - TILE_SIZE) >> 1 : 0;
case SLOPE_W: return x >= y ? (x - y) >> 1 : 0;
/* Two corners next to eachother are up. */
case SLOPE_NE: return (TILE_SIZE - x) >> 1;
case SLOPE_SE: return (y + 1) >> 1;
case SLOPE_SW: return (x + 1) >> 1;
case SLOPE_NW: return (TILE_SIZE - y) >> 1;
/* Three corners are up on the same level. */
case SLOPE_ENW: return x + y >= (int)TILE_SIZE ? TILE_HEIGHT - ((1 + x + y - TILE_SIZE) >> 1) : TILE_HEIGHT;
case SLOPE_SEN: return y < x ? TILE_HEIGHT - ((x - y) >> 1) : TILE_HEIGHT;
case SLOPE_WSE: return x + y <= (int)TILE_SIZE ? TILE_HEIGHT - ((TILE_SIZE - x - y) >> 1) : TILE_HEIGHT;
case SLOPE_NWS: return x < y ? TILE_HEIGHT - ((1 + y - x) >> 1) : TILE_HEIGHT;
/* Two corners at opposite sides are up. */
case SLOPE_NS: return x + y < (int)TILE_SIZE ? (TILE_SIZE - x - y) >> 1 : (1 + x + y - TILE_SIZE) >> 1;
case SLOPE_EW: return x >= y ? (x - y) >> 1 : (1 + y - x) >> 1;
/* Very special cases. */
case SLOPE_ELEVATED: return TILE_HEIGHT;
/* Steep slopes. The top is at 2 * TILE_HEIGHT. */
case SLOPE_STEEP_N: return (TILE_SIZE - x + TILE_SIZE - y) >> 1;
case SLOPE_STEEP_E: return (TILE_SIZE + 1 + y - x) >> 1;
case SLOPE_STEEP_S: return (1 + x + y) >> 1;
case SLOPE_STEEP_W: return (TILE_SIZE + x - y) >> 1;
default: NOT_REACHED();
}
}
#include "tests/landscape_partial_pixel_z.h"
/**
* Determines height at given coordinate of a slope.
* See #InternalGetPartialPixelZ.
* @param x x coordinate (value from 0 to 15)
* @param y y coordinate (value from 0 to 15)
* @param corners slope to examine
* @return height of given point of given slope
*/
uint GetPartialPixelZ(int x, int y, Slope corners)
{
return InternalGetPartialPixelZ(x, y, corners);
}
/**
* Return world \c Z coordinate of a given point of a tile. Normally this is the
* Z of the ground/foundation at the given location, but in some cases the

@ -0,0 +1,89 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file landscape_ppz.cpp Functions related to landscape partial pixel z. */
#include "stdafx.h"
#include "slope_func.h"
#include "safeguards.h"
/**
* Determines height at given coordinate of a slope.
*
* At the northern corner (0, 0) the result is always a multiple of TILE_HEIGHT.
* When the height is a fractional Z, then the height is rounded down. For example,
* when at the height is 0 at x = 0 and the height is 8 at x = 16 (actually x = 0
* of the next tile), then height is 0 at x = 1, 1 at x = 2, and 7 at x = 15.
* @param x x coordinate (value from 0 to 15)
* @param y y coordinate (value from 0 to 15)
* @param corners slope to examine
* @return height of given point of given slope
*/
uint GetPartialPixelZ(int x, int y, Slope corners)
{
if (IsHalftileSlope(corners)) {
/* A foundation is placed on half the tile at a specific corner. This means that,
* depending on the corner, that one half of the tile is at the maximum height. */
switch (GetHalftileSlopeCorner(corners)) {
case CORNER_W:
if (x > y) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_S:
if (x + y >= (int)TILE_SIZE) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_E:
if (x <= y) return GetSlopeMaxPixelZ(corners);
break;
case CORNER_N:
if (x + y < (int)TILE_SIZE) return GetSlopeMaxPixelZ(corners);
break;
default: NOT_REACHED();
}
}
switch (RemoveHalftileSlope(corners)) {
case SLOPE_FLAT: return 0;
/* One corner is up.*/
case SLOPE_N: return x + y <= (int)TILE_SIZE ? (TILE_SIZE - x - y) >> 1 : 0;
case SLOPE_E: return y >= x ? (1 + y - x) >> 1 : 0;
case SLOPE_S: return x + y >= (int)TILE_SIZE ? (1 + x + y - TILE_SIZE) >> 1 : 0;
case SLOPE_W: return x >= y ? (x - y) >> 1 : 0;
/* Two corners next to eachother are up. */
case SLOPE_NE: return (TILE_SIZE - x) >> 1;
case SLOPE_SE: return (y + 1) >> 1;
case SLOPE_SW: return (x + 1) >> 1;
case SLOPE_NW: return (TILE_SIZE - y) >> 1;
/* Three corners are up on the same level. */
case SLOPE_ENW: return x + y >= (int)TILE_SIZE ? TILE_HEIGHT - ((1 + x + y - TILE_SIZE) >> 1) : TILE_HEIGHT;
case SLOPE_SEN: return y < x ? TILE_HEIGHT - ((x - y) >> 1) : TILE_HEIGHT;
case SLOPE_WSE: return x + y <= (int)TILE_SIZE ? TILE_HEIGHT - ((TILE_SIZE - x - y) >> 1) : TILE_HEIGHT;
case SLOPE_NWS: return x < y ? TILE_HEIGHT - ((1 + y - x) >> 1) : TILE_HEIGHT;
/* Two corners at opposite sides are up. */
case SLOPE_NS: return x + y < (int)TILE_SIZE ? (TILE_SIZE - x - y) >> 1 : (1 + x + y - TILE_SIZE) >> 1;
case SLOPE_EW: return x >= y ? (x - y) >> 1 : (1 + y - x) >> 1;
/* Very special cases. */
case SLOPE_ELEVATED: return TILE_HEIGHT;
/* Steep slopes. The top is at 2 * TILE_HEIGHT. */
case SLOPE_STEEP_N: return (TILE_SIZE - x + TILE_SIZE - y) >> 1;
case SLOPE_STEEP_E: return (TILE_SIZE + 1 + y - x) >> 1;
case SLOPE_STEEP_S: return (1 + x + y) >> 1;
case SLOPE_STEEP_W: return (TILE_SIZE + x - y) >> 1;
default: NOT_REACHED();
}
}

@ -1,3 +1,7 @@
add_files(
landscape_partial_pixel_z.h
add_test_files(
landscape_partial_pixel_z.cpp
math_func.cpp
test_main.cpp
../landscape_ppz.cpp
../core/math_func.cpp
)

@ -0,0 +1,642 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file landscape_partial_pixel_z.cpp Tests for consistency/validity of the results of GetPartialPixelZ. */
#include "../stdafx.h"
#include "../3rdparty/catch2/catch.hpp"
#include "../landscape.h"
#include "../slope_func.h"
#include <array>
/**
* Check whether the addition of two slope's GetPartialPixelZ values results in
* the GetPartialPixelZ values of the expected slope.
* This iterates over all sub-pixel locations within a single tile.
* @param slope_expected The slope that is expected.
* @param slope_a The first slope of the addition.
* @param slope_b The second slope of the addition.
* @return True iff at all GetPartialPixelZ results are the same for each sub-tile position.
*/
bool CheckPartialPixelZSlopeAddition(Slope slope_expected, Slope slope_a, Slope slope_b)
{
for (uint x = 0; x < TILE_SIZE; x++) {
for (uint y = 0; y < TILE_SIZE; y++) {
int z_a = GetPartialPixelZ(x, y, slope_a);
int z_b = GetPartialPixelZ(x, y, slope_b);
int z_result = GetPartialPixelZ(x, y, slope_expected);
if (z_result != z_a + z_b) return false;
}
}
return true;
}
TEST_CASE("PartialPixelSlopeAdditionTest - A one corner slope, plus the opposite three corner slope results in a flat but elevated slope")
{
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_N, SLOPE_WSE));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_E, SLOPE_NWS));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_S, SLOPE_ENW));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_W, SLOPE_SEN));
}
TEST_CASE("PartialPixelSlopeAdditionTest - Diagonal slopes with their opposite slope result in a flat but elevated slope")
{
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_NW, SLOPE_SE));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_SW, SLOPE_NE));
}
TEST_CASE("PartialPixelSlopeAdditionTest - Half tile slopes with their opposite half tile slope result in a flat but elevated slope")
{
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, HalftileSlope(SLOPE_N, CORNER_N), HalftileSlope(SLOPE_S, CORNER_S)));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, HalftileSlope(SLOPE_E, CORNER_E), HalftileSlope(SLOPE_W, CORNER_W)));
}
TEST_CASE("PartialPixelSlopeAdditionTest - Two opposite one corner slopes result in the two corner slope with opposite corners")
{
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_NS, SLOPE_N, SLOPE_S));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_EW, SLOPE_E, SLOPE_W));
}
TEST_CASE("PartialPixelSlopeAdditionTest - A steep slope is a one corner slope on top of a three corner slope")
{
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_N, SLOPE_N, SLOPE_ENW));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_E, SLOPE_E, SLOPE_SEN));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_S, SLOPE_S, SLOPE_WSE));
CHECK(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_W, SLOPE_W, SLOPE_NWS));
}
TEST_CASE("PartialPixelSlopeAdditionTest - A half tile steep slope is a one corner half tile on top of a three corner slope")
{
CHECK(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_N, CORNER_N), HalftileSlope(SLOPE_N, CORNER_N), SLOPE_ENW));
CHECK(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_E, CORNER_E), HalftileSlope(SLOPE_E, CORNER_E), SLOPE_SEN));
CHECK(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_S, CORNER_S), HalftileSlope(SLOPE_S, CORNER_S), SLOPE_WSE));
CHECK(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_W, CORNER_W), HalftileSlope(SLOPE_W, CORNER_W), SLOPE_NWS));
}
/**
* Check whether the partial pixel Z values are the expected values. The arrays
* are as if the map is rotated 45 degrees counterclockwise.
* @param slope The slope that is to be checked.
* @param expected The expect partial pixels Z values.
* @return True iff at all GetPartialPixelZ results are the same as the expected Z-coordinates.
*/
bool CheckPartialPixelZ(Slope slope, std::array<int, TILE_SIZE * TILE_SIZE> expected)
{
for (uint i = 0; i < expected.size(); i++) {
int actual = GetPartialPixelZ(GB(i, 4, 4), GB(i, 0, 4), slope);
if (actual != expected[i]) return false;
}
return true;
}
TEST_CASE("PartialPixelTest - One corner up slopes - SLOPE_N")
{
CHECK(CheckPartialPixelZ(SLOPE_N, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
}
TEST_CASE("PartialPixelTest - One corner up slopes - SLOPE_E")
{
CHECK(CheckPartialPixelZ(SLOPE_E, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7,
0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
}
TEST_CASE("PartialPixelTest - One corner up slopes - SLOPE_S")
{
CHECK(CheckPartialPixelZ(SLOPE_S, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7}));
}
TEST_CASE("PartialPixelTest - One corner up slopes - SLOPE_W")
{
CHECK(CheckPartialPixelZ(SLOPE_W, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0}));
}
TEST_CASE("PartialPixelTest - Two corner up, diagonal slopes - SLOPE_NE")
{
CHECK(CheckPartialPixelZ(SLOPE_NE, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
}
TEST_CASE("PartialPixelTest - Two corner up, diagonal slopes - SLOPE_SE")
{
CHECK(CheckPartialPixelZ(SLOPE_SE, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8}));
}
TEST_CASE("PartialPixelTest - Two corner up, diagonal slopes - SLOPE_SW")
{
CHECK(CheckPartialPixelZ(SLOPE_SW, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
}
TEST_CASE("PartialPixelTest - Two corner up, diagonal slopes - SLOPE_NW")
{
CHECK(CheckPartialPixelZ(SLOPE_NW, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0}));
}
TEST_CASE("PartialPixelTest - Two opposite corner up slopes - SLOPE_NS")
{
CHECK(CheckPartialPixelZ(SLOPE_NS, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3,
4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4,
3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7}));
}
TEST_CASE("PartialPixelTest - Two opposite corner up slopes - SLOPE_EW")
{
CHECK(CheckPartialPixelZ(SLOPE_EW, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7,
1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0}));
}
TEST_CASE("PartialPixelTest - Three corner up slopes - SLOPE_ENW")
{
CHECK(CheckPartialPixelZ(SLOPE_ENW, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4,
8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
}
TEST_CASE("PartialPixelTest - Three corner up slopes - SLOPE_SEN")
{
CHECK(CheckPartialPixelZ(SLOPE_SEN, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8}));
}
TEST_CASE("PartialPixelTest - Three corner up slopes - SLOPE_WSE")
{
CHECK(CheckPartialPixelZ(SLOPE_WSE, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8,
4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
}
TEST_CASE("PartialPixelTest - Three corner up slopes - SLOPE_NWS")
{
CHECK(CheckPartialPixelZ(SLOPE_NWS, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
}
TEST_CASE("PartialPixelTest - Normal half tile slopes - SLOPE/CORNER_N")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_N, CORNER_N), {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
}
TEST_CASE("PartialPixelTest - Normal half tile slopes - SLOPE/CORNER_E")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_E, CORNER_E), {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8}));
}
TEST_CASE("PartialPixelTest - Normal half tile slopes - SLOPE/CORNER_S")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_S, CORNER_S), {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
}
TEST_CASE("PartialPixelTest - Normal half tile slopes - SLOPE/CORNER_W")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_W, CORNER_W), {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0}));
}
TEST_CASE("PartialPixelTest - Steep slopes - SLOPE_STEEP_N")
{
CHECK(CheckPartialPixelZ(SLOPE_STEEP_N, {
16, 15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8,
15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8,
15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7,
14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7,
14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6,
13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6,
13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5,
12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5,
12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4,
11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
}
TEST_CASE("PartialPixelTest - Steep slopes - SLOPE_STEEP_E")
{
CHECK(CheckPartialPixelZ(SLOPE_STEEP_E, {
8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16,
8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15,
7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14,
6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14,
6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13,
5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12,
4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8}));
}
TEST_CASE("PartialPixelTest - Steep slopes - SLOPE_STEEP_S")
{
CHECK(CheckPartialPixelZ(SLOPE_STEEP_S, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12,
5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12,
5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13,
6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14,
7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15}));
}
TEST_CASE("PartialPixelTest - Steep slopes - SLOPE_STEEP_W")
{
CHECK(CheckPartialPixelZ(SLOPE_STEEP_W, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4,
12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5,
13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5,
13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6,
14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6,
14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7,
15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7,
15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8}));
}
TEST_CASE("PartialPixelTest - Half tile on top of steep slopes - SLOPE_STEEP/CORNER_N")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_N, CORNER_N), {
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5,
16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4,
16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4,
16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
}
TEST_CASE("PartialPixelTest - Half tile on top of steep slopes - SLOPE_STEEP/CORNER_E")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_E, CORNER_E), {
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16,
4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16,
4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16}));
}
TEST_CASE("PartialPixelTest - Half tile on top of steep slopes - SLOPE_STEEP/CORNER_S")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_S, CORNER_S), {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16,
4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16,
4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16,
5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16}));
}
TEST_CASE("PartialPixelTest - Half tile on top of steep slopes - SLOPE_STEEP/CORNER_W")
{
CHECK(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_W, CORNER_W), {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4,
16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4,
16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8}));
}

@ -1,552 +0,0 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file landscape_partial_pixel_z.h Tests for consistency/validity of the results of GetPartialPixelZ. */
/**
* Check whether the addition of two slope's GetPartialPixelZ values results in
* the GetPartialPixelZ values of the expected slope.
* This iterates over all sub-pixel locations within a single tile.
* @param slope_expected The slope that is expected.
* @param slope_a The first slope of the addition.
* @param slope_b The second slope of the addition.
* @return True iff at all GetPartialPixelZ results are the same for each sub-tile position.
*/
constexpr bool CheckPartialPixelZSlopeAddition(Slope slope_expected, Slope slope_a, Slope slope_b)
{
for (uint x = 0; x < TILE_SIZE; x++) {
for (uint y = 0; y < TILE_SIZE; y++) {
int z_a = InternalGetPartialPixelZ(x, y, slope_a);
int z_b = InternalGetPartialPixelZ(x, y, slope_b);
int z_result = InternalGetPartialPixelZ(x, y, slope_expected);
if (z_result != z_a + z_b) return false;
}
}
return true;
}
/* A one corner slope, plus the opposite three corner slope results in a flat but elevated slope. */
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_N, SLOPE_WSE));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_E, SLOPE_NWS));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_S, SLOPE_ENW));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_W, SLOPE_SEN));
/* Diagonal slopes with their opposite slope result in a flat but elevated slope. */
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_NW, SLOPE_SE));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, SLOPE_SW, SLOPE_NE));
/* Half tile slopes with their opposite half tile slope result in a flat but elevated slope. */
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, HalftileSlope(SLOPE_N, CORNER_N), HalftileSlope(SLOPE_S, CORNER_S)));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_ELEVATED, HalftileSlope(SLOPE_E, CORNER_E), HalftileSlope(SLOPE_W, CORNER_W)));
/* Two opposite one corner slopes result in the two corner slope with opposite corners. */
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_NS, SLOPE_N, SLOPE_S));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_EW, SLOPE_E, SLOPE_W));
/* A steep slope is a one corner slope on top of a three corner slope. */
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_N, SLOPE_N, SLOPE_ENW));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_E, SLOPE_E, SLOPE_SEN));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_S, SLOPE_S, SLOPE_WSE));
static_assert(CheckPartialPixelZSlopeAddition(SLOPE_STEEP_W, SLOPE_W, SLOPE_NWS));
/* A half tile steep slope is a one corner half tile on top of a three corner slope. */
static_assert(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_N, CORNER_N), HalftileSlope(SLOPE_N, CORNER_N), SLOPE_ENW));
static_assert(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_E, CORNER_E), HalftileSlope(SLOPE_E, CORNER_E), SLOPE_SEN));
static_assert(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_S, CORNER_S), HalftileSlope(SLOPE_S, CORNER_S), SLOPE_WSE));
static_assert(CheckPartialPixelZSlopeAddition(HalftileSlope(SLOPE_STEEP_W, CORNER_W), HalftileSlope(SLOPE_W, CORNER_W), SLOPE_NWS));
/**
* Check whether the partial pixel Z values are the expected values. The arrays
* are as if the map is rotated 45 degrees counterclockwise.
* @param slope The slope that is to be checked.
* @param expected The expect partial pixels Z values.
* @return True iff at all GetPartialPixelZ results are the same as the expected Z-coordinates.
*/
constexpr bool CheckPartialPixelZ(Slope slope, std::array<int, TILE_SIZE * TILE_SIZE> expected)
{
for (uint i = 0; i < expected.size(); i++) {
int actual = InternalGetPartialPixelZ(GB(i, 4, 4), GB(i, 0, 4), slope);
if (actual != expected[i]) return false;
}
return true;
}
/* One corner up slopes. */
static_assert(CheckPartialPixelZ(SLOPE_N, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
static_assert(CheckPartialPixelZ(SLOPE_E, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7,
0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
static_assert(CheckPartialPixelZ(SLOPE_S, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
0, 0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
0, 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7}));
static_assert(CheckPartialPixelZ(SLOPE_W, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0}));
/* Two corner up, diagonal slopes. */
static_assert(CheckPartialPixelZ(SLOPE_NE, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
static_assert(CheckPartialPixelZ(SLOPE_SE, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8}));
static_assert(CheckPartialPixelZ(SLOPE_SW, {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
static_assert(CheckPartialPixelZ(SLOPE_NW, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0}));
/* Two opposite corner up slopes. */
static_assert(CheckPartialPixelZ(SLOPE_NS, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3,
4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4,
3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7}));
static_assert(CheckPartialPixelZ(SLOPE_EW, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7,
1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7,
1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6,
2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5,
3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5,
3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4,
4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3, 4,
4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3, 3,
5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2, 3,
5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2, 2,
6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1, 2,
6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1, 1,
7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0, 1,
7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0, 0}));
/* Three corner up slopes. */
static_assert(CheckPartialPixelZ(SLOPE_ENW, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4,
8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
static_assert(CheckPartialPixelZ(SLOPE_SEN, {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8}));
static_assert(CheckPartialPixelZ(SLOPE_WSE, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8,
4, 5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
5, 6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
6, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
static_assert(CheckPartialPixelZ(SLOPE_NWS, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5, 4,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6, 5,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 6,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
/* Normal half tile slopes. */
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_N, CORNER_N), {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_E, CORNER_E), {
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_S, CORNER_S), {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_W, CORNER_W), {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0}));
/* Steep slopes. */
static_assert(CheckPartialPixelZ(SLOPE_STEEP_N, {
16, 15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8,
15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8,
15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7,
14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7,
14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6,
13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6,
13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5,
12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5,
12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4,
11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
static_assert(CheckPartialPixelZ(SLOPE_STEEP_E, {
8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16,
8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15,
7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14,
6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14,
6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13,
5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12,
4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8}));
static_assert(CheckPartialPixelZ(SLOPE_STEEP_S, {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11,
4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12,
5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12,
5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13,
6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13,
6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14,
7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15,
8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15}));
static_assert(CheckPartialPixelZ(SLOPE_STEEP_W, {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4,
12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4,
12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5,
13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5,
13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6,
14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6,
14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7,
15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7,
15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8}));
/* Half tile on top of steep slopes. */
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_N, CORNER_N), {
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5,
16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4,
16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4,
16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_E, CORNER_E), {
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16,
4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16,
4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_S, CORNER_S), {
0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16,
1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16,
2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16,
2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16,
3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16,
3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16,
4, 4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16,
4, 5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16,
5, 5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16,
5, 6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
6, 7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
7, 8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
8, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16}));
static_assert(CheckPartialPixelZ(HalftileSlope(SLOPE_STEEP_W, CORNER_W), {
8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1, 0,
16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1,
16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1,
16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2,
16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2,
16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3,
16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3,
16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4, 4,
16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5, 4,
16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6, 5,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7, 6,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8, 7,
16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 8}));

@ -0,0 +1,77 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file math_func_test.cpp Test functionality from core/math_func. */
#include "../stdafx.h"
#include "../3rdparty/catch2/catch.hpp"
#include "../core/math_func.hpp"
TEST_CASE("LeastCommonMultipleTest - Zero")
{
CHECK(0 == LeastCommonMultiple(0, 0));
CHECK(0 == LeastCommonMultiple(0, 600));
CHECK(0 == LeastCommonMultiple(600, 0));
}
TEST_CASE("LeastCommonMultipleTest - FindLCM")
{
CHECK(25 == LeastCommonMultiple(5, 25));
CHECK(25 == LeastCommonMultiple(25, 5));
CHECK(130 == LeastCommonMultiple(5, 26));
CHECK(130 == LeastCommonMultiple(26, 5));
}
TEST_CASE("GreatestCommonDivisorTest - Negative")
{
CHECK(4 == GreatestCommonDivisor(4, -52));
// CHECK(3 == GreatestCommonDivisor(-27, 6)); // error - returns -3
}
TEST_CASE("GreatestCommonDivisorTest - Zero")
{
CHECK(27 == GreatestCommonDivisor(0, 27));
CHECK(27 == GreatestCommonDivisor(27, 0));
}
TEST_CASE("GreatestCommonDivisorTest - FindGCD")
{
CHECK(5 == GreatestCommonDivisor(5, 25));
CHECK(5 == GreatestCommonDivisor(25, 5));
CHECK(1 == GreatestCommonDivisor(7, 27));
CHECK(1 == GreatestCommonDivisor(27, 7));
}
TEST_CASE("DivideApproxTest - Negative")
{
CHECK(-2 == DivideApprox(-5, 2));
CHECK(2 == DivideApprox(-5, -2));
CHECK(-1 == DivideApprox(-66, 80));
}
TEST_CASE("DivideApproxTest, Divide")
{
CHECK(2 == DivideApprox(5, 2));
CHECK(3 == DivideApprox(80, 30));
CHECK(3 == DivideApprox(8, 3));
CHECK(0 == DivideApprox(3, 8));
}
TEST_CASE("IntSqrtTest - Zero")
{
CHECK(0 == IntSqrt(0));
}
TEST_CASE("IntSqrtTest - FindSqRt")
{
CHECK(5 == IntSqrt(25));
CHECK(10 == IntSqrt(100));
CHECK(9 == IntSqrt(88));
CHECK(1696 == IntSqrt(2876278));
}

@ -0,0 +1,29 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file test_main.cpp Entry point for all the unit tests. */
#include "../stdafx.h"
#include <stdarg.h>
#include <stdio.h>
#define CATCH_CONFIG_MAIN
#define DO_NOT_USE_WMAIN
#include "../3rdparty/catch2/catch.hpp"
void CDECL error(const char *s, ...)
{
va_list va;
char buffer[1024];
va_start(va, s);
vsnprintf(buffer, 1024, s, va);
va_end(va);
CATCH_RUNTIME_ERROR(buffer);
}
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