Commit Graph

56148 Commits

Author SHA1 Message Date
Jonathan G Rennison
b280dfb965 Split GUI settings into separate INI files
Matching upstream for non-save settings
2023-11-14 18:08:15 +00:00
Jonathan G Rennison
d4f39ea6c2 Remove "Show order management button" setting
Now always enabled
2023-11-14 00:18:47 +00:00
Jonathan G Rennison
3bcc99dd95 Fix CMake config for static MSVC builds 2023-11-14 00:06:53 +00:00
Jonathan G Rennison
beee3cc369 Replace BytesToHexString with FormatArrayAsHex 2023-11-13 23:44:36 +00:00
Jonathan G Rennison
6a35661db4 Update regression results 2023-11-13 23:13:09 +00:00
Jonathan G Rennison
42213454f1 Remove unused _autosave_months constants 2023-11-13 23:07:49 +00:00
Jonathan G Rennison
5656322434 Fix vehicle lateness updates when using timetabled 0 wait times 2023-11-13 22:35:51 +00:00
Jonathan G Rennison
6708a886ac Debug: Show current order and load times in vehicle debug info 2023-11-13 20:58:43 +00:00
Jonathan G Rennison
86fff56c14 Add setting for whether to hide default stop location 2023-11-13 19:21:57 +00:00
Jonathan G Rennison
fc1c47cbd2 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
2023-11-13 19:08:22 +00:00
Jonathan G Rennison
cb9e088399 Add setting to control autosave interval mode 2023-11-13 18:45:18 +00:00
Patric Stout
19bbcb180d Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.

(cherry picked from commit f5fad88723)
2023-11-13 18:33:20 +00:00
Jonathan G Rennison
ec6cdce0c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/table/settings/gui_settings.ini
2023-11-12 14:15:19 +00:00
Jonathan G Rennison
524af62b8e Remove now-unused autosave strings 2023-11-12 13:44:16 +00:00
Jonathan G Rennison
4bfa8b7b7b Merge branch 'master' into jgrpp
# Conflicts:
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/table/settings/gameopt_settings.ini
#	src/table/settings/gui_settings.ini
2023-11-12 13:43:40 +00:00
Jonathan G Rennison
79b5699e82 Fix test compilation on MacOS 2023-11-09 21:06:17 +00:00
Jonathan G Rennison
57f50b4a40 Github: Re-enable regression tests for ci-build workflow 2023-11-09 20:30:03 +00:00
Jonathan G Rennison
c7f9218fa5 Fix narrowing conversion warning in ring_buffer.hpp 2023-11-09 20:30:03 +00:00
Jonathan G Rennison
a2d5c4354d Fix various uint/size_t mismatches in string functions 2023-11-09 20:28:06 +00:00
Jonathan G Rennison
c31a8971f2 Fix narrowing conversion warning in FormatString 2023-11-09 19:41:11 +00:00
Jonathan G Rennison
c4f7794597 Fix ArrayStringParameters with move assignment/construction 2023-11-09 17:43:20 +00:00
TELK
d80820932f Update: Korean translation up to 3da9f52 2023-11-09 16:29:03 +00:00
Jonathan G Rennison
48e700bc32 Fix type issues with string parameter structs 2023-11-09 16:09:47 +00:00
Jonathan G Rennison
fe57f3a089 Fix typo in help text for limit train acceleration setting 2023-11-09 02:06:25 +00:00
Jonathan G Rennison
607690cef7 Fix string codes for various setting labels 2023-11-09 02:05:51 +00:00
Jonathan G Rennison
3436e0a781 Merge branch 'master' into jgrpp
# Conflicts:
#	src/error.h
#	src/error_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc_gui.cpp
#	src/newgrf_gui.cpp
#	src/news_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/gamelog_sl.cpp
#	src/script/api/script_text.cpp
#	src/script/script_instance.cpp
#	src/statusbar_gui.cpp
#	src/strings.cpp
#	src/strings_func.h
#	src/strings_internal.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/linkgraph_settings.ini
#	src/textbuf_gui.h
2023-11-09 01:55:23 +00:00
Jonathan G Rennison
3da9f521a5 Documentation: Fix stray HTML tag in road stops documentation 2023-10-23 22:49:07 +01:00
Jonathan G Rennison
6b649f668e Documentation: Fix table for road stops var 42/roadstop_terrain_type 2023-10-19 17:44:54 +01:00
Jonathan G Rennison
39247b0120 Road stops: Add tile slope to varact2 variable 0x42 2023-10-15 22:27:28 +01:00
Jonathan G Rennison
b9654985ad Fix crash in sprite aligner window
When clicking sprite number after re-opening window
having previously used sprite picker tool
2023-10-15 21:51:41 +01:00
WenSimEHRP
adbbbd14b6 Update simplified_chinese.txt 2023-10-04 20:14:29 +01:00
Jonathan G Rennison
e3ccc54670 Adjust setting text for departure board conditional order handling 2023-10-04 18:29:55 +01:00
Jonathan G Rennison
cd091e04f5 Add settings filter to only show non-vanilla settings 2023-10-04 18:20:25 +01:00
Jonathan G Rennison
0620026d56 Tracerestrict: Add long reserve (unless stopping) mode
Requires realistic braking
2023-10-03 20:59:28 +01:00
Jonathan G Rennison
b299c4dce8 Tracerestrict: Add enum type for TRIT_LONG_RESERVE values 2023-10-03 18:11:41 +01:00
Patric Stout
4280c413a6 Fix: only count distance traveled in vehicles for cargo payment (#11283)
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!

Based on patch by dP.

(cherry picked from commit df400ef84a)
2023-10-02 19:26:08 +01:00
Patric Stout
05c35c8e31 Fix: base cargo payment on load/unload tile, instead of station sign location (#11281)
(cherry picked from commit 9c49a61249)
2023-10-02 00:25:15 +01:00
Patric Stout
a15847cf4f Codechange: simplify splitting of CargoPacket (#11286)
(cherry picked from commit d1a0ca67be)
2023-10-01 23:55:26 +01:00
Patric Stout
59d5270a8c Fix b0e73277: save/load next_station for CargoPacket again
(cherry picked from commit 9e3763cfb3)
2023-10-01 23:50:23 +01:00
Patric Stout
a38b072e4b Fix: don't compare next_station when trying to merge CargoPackets
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.

(cherry picked from commit 1243c331b6)
2023-10-01 23:50:14 +01:00
Patric Stout
4ee51442d2 Codechange: rename next_station to next_hop to avoid confusing with another next_station
(cherry picked from commit 9f8c1ea552)
2023-10-01 23:49:30 +01:00
Patric Stout
2037587c7c Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION
(cherry picked from commit a0f6983be4)
2023-10-01 23:47:54 +01:00
Patric Stout
f5d685a525 Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.

(cherry picked from commit e6c02ebee6)
2023-10-01 23:47:29 +01:00
Patric Stout
e5673a1756 Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.

(cherry picked from commit 30172fc037)
2023-10-01 23:40:38 +01:00
Patric Stout
2890127675 Codechange: remove loaded_at_xy from CargoPacket as it was unused (#11276)
(cherry picked from commit b0e73277d6)
2023-10-01 23:40:38 +01:00
PeterN
186a082613 Codechange: Reorder some high-use structs to reduce their size. (#11201)
This reduces GoodsEntry from 144 to 136 bytes (thereby reducing Station from 9704 bytes to 9192 bytes), and CargoPacket from 40 bytes to 32 bytes.

(cherry picked from commit bd150df914)
2023-10-01 22:11:16 +01:00
Patric Stout
d17c949c22 Codechange: simplify the type of loaded_at_xy / next_station (#11182)
It was TileOrStationID, most likely to make sure both types in
the union are identical. But as TileIndex is a StrongTypeDef
that becomes a bit weird. So instead, still make sure they are
of equal size, but define their individual types better.

(cherry picked from commit c9c9cfa4fd)
2023-10-01 22:05:54 +01:00
Jonathan G Rennison
e0e4d7c07e Saveload: De-duplicate handling of wrong length SLXI extra data 2023-09-30 16:44:01 +01:00
Jonathan G Rennison
df4c458c29 Add savegame flag for station tile cache flags
Update flags as necessary on load and when reloading GRFs
2023-09-30 16:41:49 +01:00
Peter Nelson
b2a1ec96f1 Change: Store station blocked/wires/pylons flags in map.
This stores three flags in unused map bits, and avoids having to look up
station graphics and custom station specs to determine blocked/wires/pylons
status.

This potentially affects rail pathfinding performance.

Savegame version is not bumped, as the flags can just be updated every
time.

(cherry picked from commit cb658e6cc6e1c114c1eaafaaa5b14849f04ca083)
2023-09-30 12:39:09 +01:00