Commit Graph

236 Commits (b23e85a7be8b5ffb70fb343a90a644d2029d890e)

Author SHA1 Message Date
peter1138 de84d6338d (svn r4473) - Newstations:
- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
  - Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
19 years ago
peter1138 ae7ec5cd0d (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 19 years ago
celestar e75e4e8f74 (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
   -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
19 years ago
peter1138 8d0e07378a (svn r4462) - Newstations: ensure the chosen tile layout is available from a custom station 19 years ago
peter1138 3b6cbf62d4 (svn r4460) - Newstations: remove unused class_id / stat_id variables from the
Station struct.
19 years ago
peter1138 857b8b045b (svn r4450) - NewStations, rename *CustomStationSprite() to *CustomStationSpecIndex() to reflect their use, and alter the test for determining if a station has customised graphics. 19 years ago
belugas 88e0bab283 (svn r4426) Code Cleaning : replacing tabs with spaces, removing obvious comments, aligning arrays etc... 19 years ago
belugas ea706f8ead (svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
Thanks to Richk67 for finding it.
Also, more Gfx define and use.
19 years ago
belugas e84d878213 (svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
Also, a bit of code cleaning, as pointed by Tron
19 years ago
belugas b505564ee7 (svn r4403) CodeChange : Add GetStationGfx and make use of [G|S]etStationGfx accessors. Also, use GetStationGfx instead of directly accessing the map for functions in station_map.h 19 years ago
peter1138 f733f94677 (svn r4383) - Codechange: Remove extraneous code from 4354; no need to get RailTypeInfo when we already have it... 19 years ago
belugas 88440522fe (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium 19 years ago
peter1138 5f24141cb8 (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 19 years ago
tron 81e6d68f95 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
19 years ago
tron fade7a5997 (svn r4331) Replace some direction calculation magic with DiagDirection to make a bit more clear what's going on 19 years ago
tron 4e577f689a (svn r4325) When updating the vehicle count for road stops after load use the slot pointer of the vehicle instead of recalculating the road stop using the destination tile of the vehicle. Apart from being more simple this could prevent a inconsistency of slot information in the edge case when the destination tile isn't the tile of the assigned slot. 19 years ago
tron 90836a461d (svn r4324) Remove the unused road stop type attribute from struct RoadStop 19 years ago
tron da60a82021 (svn r4323) -Regression: Clear the slot assignments of all vehicles heading twoards a road stop if that road stop gets removed
This issue was fixed in r2210 and reintroduced in r4259 when the multistop handling was overhauled.
19 years ago
celestar fd10af66d7 (svn r4320) -Fix/Codechange: rs->num_vehicles is no longer saved or loaded, but computed on the fly. Partly fixes FS#101 19 years ago
celestar 9760d3dccf (svn r4319) -Codechange: Station map accessors 19 years ago
celestar da095bc941 (svn r4316) -Codechange: finished r4257 (forgot one variable there) 19 years ago
Darkvater fc68881906 (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration) 19 years ago
celestar 5931b34aff (svn r4259) -[multistop] Fix/Feature/Codechange:
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
19 years ago
celestar 13812b08ec (svn r4257) -Codechange: Renamed the airport_map5_tiles_* variables into airport_sections_* 19 years ago
celestar cc87f682b9 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 19 years ago
tron 892a4c587d (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 19 years ago
celestar b364658f42 (svn r4173) -Codechange: Use IsClearWaterTile for buoy construction 19 years ago
belugas 3633d56923 (svn r4157) CodeChange : Keep on cleaning up Celestar's elrail merge 19 years ago
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 19 years ago
Darkvater d5909f901a (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type. 19 years ago
celestar 3770ad0637 (svn r4113) Moved all relevant map functions for stations to station_map.[ch]
Some work with animated tiles remains. Thanks to Tron for parts of the code and lots of proof-reading and suggesting
19 years ago
tron 9ad72f2d47 (svn r4111) Fix/Remove some stale comments 19 years ago
tron 9be713f1ae (svn r4079) Add GetSation{Index,ByTile}() to get the station index resp. the station from a tile 19 years ago
tron 820b8ca230 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
19 years ago
celestar e54f1e1e2b (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 19 years ago
tron 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 19 years ago
Darkvater d9ee10d3b8 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
- Also add this capability to settings
19 years ago
tron b394f72fa9 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 19 years ago
tron 2181a72e9e (svn r3787) Use DirToDiagDir() instead of >> 1 19 years ago
tron fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 19 years ago
celestar 9d54e51ef9 (svn r3730) Multistop modifications:
-Codechange: Completely rewritten the slot assignment system. It now consumes less CPU cycles and memory
-Codechange: Increased maximum number of roadstops to 16.
-Fix: Several conditions where a slot becomes unliked from a vehicle
-Codechange: ClearSlot now only takes one parameter, the vehicle
-Feature: Console command 'clearslots' to clear ALL currently assinged slots. debug usage only
-Feature: vehicles that cannot get a slot now wait on the road instead of planlessly blocking stops or circling around
-Codechange: Adjusted debug levels
TODO: Make the slot finder compatible with (a) pathfinder(s).
19 years ago
tron 819d210acc (svn r3714) Add functions to turn tiles into water and shore tiles 19 years ago
tron 793613a286 (svn r3697) Rename DIAG1/DIAG2 to X resp. Y as this conveys a bit better in which direction a pieces of rail goes 19 years ago
tron 4b46883751 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL) 19 years ago
Darkvater 45e85d2eb2 (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 19 years ago
tron 49c7eb934b (svn r3613) Some more const, indentation, whitespace and similar stuff 19 years ago
peter1138 6cfefdb275 (svn r3612) - RoadStop->slot[] stores a vehicle index. Adjust its type and use INVALID_VEHICLE instead of nonsense INVALID_SLOT. 19 years ago
tron e407ced537 (svn r3582) Restructure MoveGoodsToStation() to avoid double bookkeeping of StationIDs and station pointers 19 years ago
tron 8097d92162 (svn r3581) Just noticed the indentation was totally off, fix it 19 years ago
tron c4f992bad9 (svn r3580) Some small cleanups before the real change, especially reduce the indentation by one by using continue 19 years ago