Patric Stout
2b599c9d00
Fix: [HarfBuzz] make HarfBuzz use the same glyphs as we render
2024-01-18 10:41:01 +01:00
Patric Stout
a24c2bf10a
Codechange: [HarfBuzz] hb-ft will set the scaling on its own
2024-01-18 10:41:01 +01:00
Peter Nelson
7faa3848de
Change: Mark whole screen dirty when toggling font AA. ( #11825 )
2024-01-17 23:04:07 +00:00
Rubidium
4cc97e04e6
Fix #11801 , 51f1e93
: CalcClosestTownFromTile needs the kd-tree to be valid
2024-01-17 23:40:19 +01:00
Peter Nelson
0be26f5856
Change: Remove extra padding from query text. ( #11823 )
...
This window uses 'modalpopup' padding so does not need extra padding on its text.
2024-01-17 22:17:14 +00:00
Rubidium
47c0184a0b
Codechange: replace ROR/ROL with std::rotr/rotl
2024-01-17 23:05:40 +01:00
frosch
f457be5a27
Fix #11819 , aa5ba5b
: Out-of-bounds access in linkgraph GUI. ( #11821 )
2024-01-17 22:26:33 +01:00
Rubidium
2d77cf9c80
Codechange: replace StrStartsWith/StrEndsWith with starts_with and ends_with
2024-01-17 19:48:22 +01:00
translators
384b804f9c
Update: Translations from eints
...
english (au): 1 change by krysclarke
chinese (simplified): 21 changes by WenSimEHRP
danish: 4 changes by bscargo
french: 2 changes by ottdfevr
portuguese (brazilian): 5 changes by pasantoro
polish: 5 changes by pAter-exe
2024-01-17 18:39:56 +00:00
Peter Nelson
341bdabc70
Fix #11815 , bb491127
: Missing brackets prevented vehicles turning properly. ( #11816 )
2024-01-17 13:23:55 +00:00
Jonathan G Rennison
fd0528a9b4
Fix: Excessive switching of horizontal scale for FPS graph 60 Hz categories
2024-01-17 06:34:17 +01:00
Jonathan G Rennison
17d47ba06f
Fix 661bdae2
: cargo_payment not cleared when aircraft loading cancelled
2024-01-17 06:33:54 +01:00
Patric Stout
fd073a2810
Remove: replace custom span with std::span
2024-01-17 00:25:08 +01:00
Patric Stout
bb49112784
Codechange: switch our codebase to C++20
2024-01-17 00:25:08 +01:00
Michael Lutz
fd59393899
Fix #11791 , e1f5be62
: Run missing-glyph detection after toggling sprite font. ( #11812 )
2024-01-17 00:00:26 +01:00
Patric Stout
e7ba42ad4b
Fix bde05ce7
: also update the version in the OpenTTD docs to v0.4 ( #11810 )
2024-01-16 22:37:05 +00:00
Rubidium
aa5ba5bd7f
Codechange: allow certain enumeration to be added
...
Otherwise C++20 doesn't like it.
2024-01-16 23:30:23 +01:00
Peter Nelson
7737aa6640
Codechange: Make all NWidgetPart arrays constexpr.
...
This ensures that the arrays are not created at runtime and prevents using non-constexpr values.
2024-01-16 21:57:05 +00:00
Peter Nelson
71b7ba0daa
Codechange: Allow constexpr NWidgetPart construction.
2024-01-16 21:57:05 +00:00
Peter Nelson
a5b6e17556
Codechange: Make geometry methods constexpr.
2024-01-16 21:57:05 +00:00
Peter Nelson
68843e3a96
Codechange: Move WidgetDimensions::unscaled to header to allow const use.
2024-01-16 21:57:05 +00:00
Peter Nelson
7eecd7512f
Codechange: Remove redundant struct keyword.
2024-01-16 21:57:05 +00:00
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
2024-01-16 21:33:53 +00:00
Patric Stout
6550682b49
Codechange: minor bits and pieces related to fmt::format() ( #11806 )
...
- Don't make run-time formatting what can be done compile-time.
- Be explicit about run-time formatting.
- Fix datetime printing.
2024-01-16 21:10:34 +00:00
Patric Stout
0b7410d979
Codechange: compile-time validate the string format of IConsolePrint ( #11804 )
...
This means we can no longer use runtime picking what string to use.
2024-01-16 21:04:35 +00:00
Patric Stout
8b4c5a6269
Codechange: compile-time validate the string format of SlErrorCorruptFmt ( #11805 )
2024-01-16 20:58:55 +00:00
Peter Nelson
d005e8f8bd
Fix 884b9e66
: No need to include extra pixel for pressed state. ( #11803 )
2024-01-16 20:50:46 +00:00
Patric Stout
bde05ce79c
Update: OpenTTD TTF font to v0.4 ( #11799 )
2024-01-16 20:10:48 +00:00
translators
2efd897691
Update: Translations from eints
...
english (au): 4 changes by krysclarke
english (us): 4 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 4 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 4 changes by hpiirai
french: 8 changes by ottdfevr
2024-01-16 18:39:39 +00:00
Rubidium
661bdae2e5
Fix #11785 , cf16f45
: when bumping aircraft into the air, remove them from the loading vehicle list again
2024-01-16 00:08:19 +01:00
Rubidium
f99793547e
Fix fbd71a9
: for TTO savegames, getting the savegame type left the file pointing to the wrong location
2024-01-16 00:08:19 +01:00
Rubidium
d5518f6263
Fix 36a0818
: TTO did not save company shares
2024-01-16 00:08:19 +01:00
Rubidium
51f1e939e8
Change: be more resilient against missing towns in old loader
2024-01-16 00:08:19 +01:00
Rubidium
67b405d2f6
Fix #11783 , 953445a
: TTO savegames are not 65536 by 65536
2024-01-16 00:08:19 +01:00
Rubidium
f5b320e502
Codechange: use range based for loop, instead of tile numbers
2024-01-16 00:08:19 +01:00
Rubidium
b09a4384d9
Codechange: remove need to use separate array for old_map3
2024-01-16 00:08:19 +01:00
Peter Nelson
8510f7bd00
Fix: NWidgetParts must use unscaled dimensions. ( #11794 )
2024-01-15 23:02:25 +00:00
Patric Stout
42e07809d0
Change: [CI] upgrade linux-generic to libc 2.28 and introduce linux-legacy ( #11792 )
...
linux-legacy is the old variant, which uses libc 2.17, released in 2012.
linux-generic is now upgraded to libc 2.28, released in 2018.
2024-01-15 21:30:52 +00:00
EmperorJake
64bc07ff4e
Change: Make "middle" the default stopping location for trains in platforms ( #11605 )
2024-01-15 22:10:27 +01:00
Patric Stout
7fd2c2d44f
Fix: [Linux] install all X11 dependencies in linux-generic ( #11787 )
...
Without this, xrandr support is not compiled into SDL, which means
that SDL will only see a single display spanning all your displays
(a virtual desktop).
2024-01-15 21:59:19 +01:00
Patric Stout
375074577f
Fix: [SDL] remove hint to avoid hardware acceleration ( #11790 )
...
This hint was once needed because of the way we handled surfaces.
But as OpenGL already uses a hardware surface, we already had to
fix all the issues that comes with it. As that is generic code,
this hint is no longer actually needed. Further more, recent SDL
versions break because of it on Wayland.
2024-01-15 21:57:55 +01:00
Loïc Guilloux
b18e78e21d
Change: Redesign script debug window ( #11782 )
2024-01-15 21:41:44 +01:00
Tyler Trahan
68814bd912
Codechange: Rename SIGTYPE_NORMAL to SIGTYPE_BLOCK ( #11788 )
2024-01-15 15:27:48 -05:00
Tyler Trahan
4a194482ea
Fix e1f5be6
: Typo when selecting traditional sprite font ( #11789 )
2024-01-15 20:24:26 +00:00
translators
a1690d5b7b
Update: Translations from eints
...
portuguese (brazilian): 1 change by pasantoro
2024-01-15 18:39:20 +00:00
Jonathan G Rennison
94e74a45c2
Fix: Viewport virt coords not updated when sprite font toggled ( #11784 )
2024-01-15 19:16:04 +01:00
Peter Nelson
53fa54f8e9
Fix e1f5be62
: Clear font cache when toggling sprite font. ( #11780 )
...
This is necessary for the sprite font height and ascender to be updated correctly.
2024-01-15 00:21:11 +00:00
Patric Stout
32fc740582
Fix: [SDL2] fullscreen always used the resolution of the first display ( #11779 )
2024-01-14 22:41:51 +00:00
Patric Stout
302ba93471
Fix: [SDL2] only resolutions of the first display were shown ( #11778 )
2024-01-14 22:25:54 +00:00
Michael Lutz
994bdff81e
Codechange: [CMake] Use timestamps to copy non-generated baseset files.
2024-01-14 22:50:56 +01:00