Rubidium
d51d08ddcb
Codechange: put stack variables in global variables for gamelog/crashlog
2 years ago
Peter Nelson
8149ba338f
Change: Check glyph size before trying to render it.
...
This change of order ensures that the "Font glyph is foot large" occurs
even if the glyph is too large for an alloca() allocation.
2 years ago
Peter Nelson
fa0c67b10a
Change: Remove guess-work from calls to GetGlyphOutline().
...
This API method is intended to be called twice, so don't attempt to guess
the required size.
2 years ago
Peter Nelson
5370e910d3
Change: Use std::vector for fallback font list.
2 years ago
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2 years ago
glx22
af3df959c2
Codechange: reduce code duplication
2 years ago
Peter Nelson
daaa058493
Change: Vertically centre sprite font relative to TrueType font.
2 years ago
Peter Nelson
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2 years ago
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Peter Nelson
062ea68422
Change: Scale position of font shadow.
2 years ago
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2 years ago
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
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The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2 years ago
Peter Nelson
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2 years ago
glx22
b6c5f49379
Change: add a timestamp in name of crash files
3 years ago
Patric Stout
eca73a810c
Change: rebrand 1.12.0 to 12.0
...
One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.
We are following in the footstep of giants here.
3 years ago
glx22
16abdd5254
Change: [Win32] Set the console codepage to UTF-8
3 years ago
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
3 years ago
glx22
744a9e4745
Codechange: [WIN32] Add a wrapper around GetProcAddress()
3 years ago
glx22
15f66329c2
Fix: [MinGW] Silence 2 cast warnings
3 years ago
glx22
b7250a42e1
Fix: [MinGW32] Linking error
3 years ago
glx22
3ca0239985
Fix: [MinGW32] SHGFP_TYPE_CURRENT is now present in win32api
3 years ago
glx22
5d05c4919b
Codechange: [WIN32] Reduce manual dynamic loading as WinXP is the minimum version
3 years ago
glx22
f4c7d5577e
Codechange: [WIN32] Use VersionHelpers where appropriate
3 years ago
Patric Stout
ca9a7df752
Codechange: rename str_validate to StrMakeValid(InPlace) ( #9304 )
...
This to be more explicit the function changes the value, and not
returns yes/no.
3 years ago
rubidium42
77330d09fd
Codechange: move font settings to std::string
3 years ago
PeterN
f018471b36
Cleanup: Remove old FiosList helper methods. ( #9139 )
3 years ago
Loïc Guilloux
d4f0b6f434
Fix: [CMake] Auto-fill version details in rev.cpp and ottres.rc ( #9066 )
3 years ago
PeterN
56f982fa7f
Fix #9015 : Don't set free space value if not requested. ( #9016 )
4 years ago
Niels Martin Hansen
c800dcaff8
Fix: [Win32] Font glyphs of certain widths broke
...
Font glyphs between 33 and 39 pixels wide, in the Win32 font system, used wrong alignment and caused glyphs to appear broken.
When in the 33 to 39 pixel range, glyphs without AA were rounded down to 32 pixel pitch, instead of up to 64 pixel pitch.
4 years ago
Wim Leflere
5233fd2751
Change: [win32] Use user UI language for initial language selection ( #8973 ) ( #8974 )
4 years ago
Niels Martin Hansen
746f1ca11a
Codechange: Remove the now meaningless console_cp parameter from OTTD2FS
4 years ago
Niels Martin Hansen
e0561dbded
Fix #8713 : Change OTTD2FS and FS2OTTD to return string objects instead of static buffers
4 years ago
Michael Lutz
13011e00c6
Fix #8860 : [Win32] Crashlog window wasn't reliably shown for crashes not on the main thread.
4 years ago
Niels Martin Hansen
cc465efa67
Change: [Win32] Use more modern way of getting free disk space
4 years ago
Niels Martin Hansen
b427ddce88
Codechange: Switch to explicit wide strings
4 years ago
Niels Martin Hansen
beeb9e0a1b
Remove: [Win32] Last pretenses of being able to build for Windows 95
4 years ago
Michael Lutz
6776229047
Codechange: Make the simple Malloc sprite allocator globally usable.
4 years ago
Michael Lutz
70aa3b4011
Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information.
4 years ago
Michael Lutz
ef478ade64
Add: [Win32] Video driver that uses OpenGL to transfer the video buffer to the screen.
4 years ago
Michael Lutz
21a2cd7bc3
Codechange: Replace magic numbers by constants.
4 years ago
Michael Lutz
c6af8f16f6
Codechange: [Win32] Move Win32-specific font code to a seperate file.
4 years ago
Michael Lutz
5ad1640984
Codechange: Make OS font handle of the FontCache read-only.
4 years ago
glx22
348f322df1
Fix f1f281b31: [Win32] MinGW doesn't know timeapi.h
4 years ago
Loïc Guilloux
f1f281b318
Fix: [Win32] Set minimum resolution for timers to 1ms. ( #8660 )
4 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
Patric Stout
ab7da117e0
Add: always set PERSONAL_DIR "/content_download" in search path ( #8481 )
...
This means that if you start OpenTTD with "-c" to indicate another
location to store files, it can still read the content you already
downloaded from your PERSONAL_DIR. This folder is, however,
read-only.
This is useful for situations where you downloaded OpenGFX via
the content-service, but want to run the regression or want to
run with a clean configuration. With this change, you no longer
need to download OpenGFX again.
4 years ago
Michael Lutz
f3326d34e7
Codechange: Use std::string in FIO search path handling.
4 years ago
Michael Lutz
0c6e8a8123
Codechange: Store file search paths as std::string.
4 years ago
Michael Lutz
dd138fc460
Codechange: Stringify config file paths.
4 years ago
Patric Stout
b7851e51ad
Fix: set SP_WORKING_DIR earlier with '-c'
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On Windows, relative folders don't work so well. So we need to
lookup the full path. This is best done in DetermineBasePaths()
and as a bonus that only sets SP_WORKING_DIR once.
4 years ago