rubidium42
84985c1223
Codechange: [Network] Do not leak os_abstraction.h via fios.h
3 years ago
rubidium42
cbad518bf3
Codechange: [Network] Do not leak os_abstraction.h via network_func
3 years ago
rubidium42
cf8c1aa860
Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up
3 years ago
rubidium42
65c5a64719
Fix: [Network] errno and strerror do not handle network errors on Windows
3 years ago
Chris
a934dfe0be
Fix: [NewGRF] Errors with severity ERROR also display a pop-up window ( #9119 )
3 years ago
translators
8ea06128be
Update: Translations from eints
...
english (us): 39 changes by 2TallTyler
korean: 44 changes by telk5093
german: 43 changes by danidoedel
russian: 7 changes by Ln-Wolf
finnish: 39 changes by hpiirai
3 years ago
Charles Pigott
43b6f6915b
Fix 8a95fee4: Missing initialiser in Packet constructor
3 years ago
Jonathan G Rennison
8eb27e1ac7
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/lang/japanese.txt
# src/network/core/config.h
# src/network/core/packet.cpp
# src/network/core/tcp.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/toolbar_gui.cpp
# src/vehicle_gui_base.h
3 years ago
Jonathan G Rennison
66fda55ec4
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/network/core/packet.cpp
# src/network/core/packet.h
# src/network/core/tcp.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/toolbar_gui.cpp
# src/vehicle_gui_base.h
3 years ago
rubidium42
5afb090082
Change: [Network] Remove now defunct savegame transfer packet limiter
3 years ago
Rubidium
a3c9eca722
Change: use 32 KiB packets to send requests to the content server
3 years ago
Rubidium
21f58ab437
Change: use 32 KiB packets to transfer the savegame
3 years ago
Rubidium
d6000c2ec5
Codechange: differentiate between UDP, TCP and compatibility MTU values
3 years ago
Rubidium
8b302761d4
Codechange: allow different limits in packet sizes
3 years ago
Charles Pigott
97288bc286
Fix #9109 : Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang ( #9110 )
3 years ago
PeterN
224625942c
Fix: Count engine details text in lines rather than pixels. ( #9107 )
...
This allows the details panel to scale correctly for different zoom levels.
3 years ago
Tyler Trahan
27031b396f
Change: [Actions] Reword bug/crash report instructions ( #9104 )
3 years ago
translators
b721787c7f
Update: Translations from eints
...
norwegian (bokmal): 4 changes by Anolitt
spanish (mexican): 3 changes by absay
japanese: 60 changes by scabtert, 38 changes by Azusa257
english (us): 3 changes by 2TallTyler
korean: 3 changes by telk5093
russian: 4 changes by Ln-Wolf
finnish: 3 changes by hpiirai
slovak: 20 changes by FuryPapaya
3 years ago
rubidium42
65818db1f4
Fix: [Network] Prevent stalling save game transfer when compression is slow
3 years ago
Jonathan G Rennison
6b2a05d02e
Drive through depots: Allow moving between ends when current exit blocked
3 years ago
Jonathan G Rennison
0e3784cdb1
Merge pull request #251 from telk5093/jgrpp
...
Update: Korean translation
3 years ago
PeterN
f158957a4e
Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft list. ( #9102 )
3 years ago
TELK
22c327266f
Update: Korean translation
3 years ago
Jonathan G Rennison
d026da02d7
Fix #249 , #250 : Typos in timetable setting help texts
3 years ago
Jonathan G Rennison
eb8991da2f
Debug: Fix blank detection for persistent storage display
3 years ago
2TallTyler
9d6ff1c780
Fix: Missing 'Town names:' colon in map gen GUI
3 years ago
Jonathan G Rennison
a1c735999c
Console: Include aliases in tab completion
3 years ago
Jonathan G Rennison
253772e9af
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# COMPILING.md
# src/console.cpp
# src/console_cmds.cpp
# src/console_internal.h
# src/rev.cpp.in
3 years ago
Jonathan G Rennison
ba418f9d0d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/simplified_chinese.txt
# src/network/core/tcp_content.cpp
# src/network/core/udp.cpp
# src/network/network_server.cpp
# src/saveload/linkgraph_sl.cpp
# src/table/gameopt_settings.ini
3 years ago
Jonathan G Rennison
2e5b8d8110
Fix vertical alignment of group info panel
...
See also: https://github.com/OpenTTD/OpenTTD/pull/9041
3 years ago
Jonathan G Rennison
f83b71828e
Partially revert 8e539ce2: Fix train/RV spacing at normal zoom
...
See: https://github.com/OpenTTD/OpenTTD/pull/9041
3 years ago
Jonathan G Rennison
1e4161ff56
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/group_gui.cpp
3 years ago
Jonathan G Rennison
e3193e7b9e
Fix #248 : Crash in debug window -> parent button for non-GRF industries
3 years ago
Michael Lutz
f4d5c8d99e
Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. ( #9100 )
3 years ago
PeterN
fbc232569c
Fix #9097 : Upper 16 bits of cargo base payment rate were discarded. ( #9098 )
...
NewGRF spec says that base payment rate is 32 bits, but it was loaded into a 16 bit variable. This value is loaded into Money variable after inflation is applied.
3 years ago
Jonathan G Rennison
e6a858c0dc
Fix date cheat/scenario load not adjusting vehicle date of last service
3 years ago
Jonathan G Rennison
ff35a783bf
Mark whole screen dirty when date cheat used
3 years ago
Patric Stout
fda1a590f6
Change: use icons to indicate you/host in Online Players GUI
3 years ago
Patric Stout
a924b2ff81
Add: move "New Company" inside the Online Players GUI
3 years ago
Patric Stout
c2e116a3d3
Change: track hover position on Online Players GUI
...
Especially if there are many players online, trying to chat with
the right one can be a visual challenge. This can be solved by
highlighting the row you are on. This visual cue is often enough
for humans to find the right row.
3 years ago
Patric Stout
54f69deb0c
Add: ask for confirmation on admin actions in network games
3 years ago
Patric Stout
ff708c2c65
Add: admin menu for companies in multiplayer games
...
You can now easily do:
- a password reset (unlock)
- remove an empty company (reset company)
3 years ago
Patric Stout
5266359424
Feature: rework in-game Online Players GUI
...
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.
It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.
Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
3 years ago
glx22
aca20092aa
Fix: [CMake] Check nforenum and grfcodec return value
3 years ago
glx22
e62ecbff16
Fix: [CMake] Incorrect dependency checks for GRF
3 years ago
Rubidium
75386873b7
Codechange: use std::vector instead of a fixed size array for Packets
3 years ago
Rubidium
450178d780
Codechange: add accessor for the packet type to Packet and make the internal state of Packet private
3 years ago
Rubidium
3abefdf561
Codechange: remove public access to the next pointer in Packet
3 years ago
Rubidium
f71fb0f54a
Codechange: encapsulate reading the size of a Packet
3 years ago
Rubidium
6f161f6559
Codechange: encapsulate the logic about how many bytes can be sent from a buffer in to a Packet
3 years ago