Change: [Network] Use string error messages instead of numeric error numbers that need to be looked up

pull/259/head
rubidium42 3 years ago committed by Charles Pigott
parent 65c5a64719
commit cf8c1aa860

@ -31,6 +31,8 @@
#define NetworkGetLastError() WSAGetLastError()
#undef EWOULDBLOCK
#define EWOULDBLOCK WSAEWOULDBLOCK
#undef ECONNRESET
#define ECONNRESET WSAECONNRESET
const char *NetworkGetErrorString(int error);

@ -90,7 +90,7 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
if (err != EWOULDBLOCK) {
/* Something went wrong.. close client! */
if (!closing_down) {
DEBUG(net, 0, "send failed with error %d", err);
DEBUG(net, 0, "send failed with error %s", NetworkGetErrorString(err));
this->CloseConnection();
}
return SPS_CLOSED;
@ -138,8 +138,8 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
if (res == -1) {
int err = NetworkGetLastError();
if (err != EWOULDBLOCK) {
/* Something went wrong... (104 is connection reset by peer) */
if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
/* Something went wrong... (ECONNRESET is connection reset by peer) */
if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
this->CloseConnection();
return nullptr;
}
@ -166,8 +166,8 @@ Packet *NetworkTCPSocketHandler::ReceivePacket()
if (res == -1) {
int err = NetworkGetLastError();
if (err != EWOULDBLOCK) {
/* Something went wrong... (104 is connection reset by peer) */
if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
/* Something went wrong... (ECONNRESET is connection reset by peer) */
if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
this->CloseConnection();
return nullptr;
}

@ -230,8 +230,8 @@ int NetworkHTTPSocketHandler::Receive()
if (res == -1) {
int err = NetworkGetLastError();
if (err != EWOULDBLOCK) {
/* Something went wrong... (104 is connection reset by peer) */
if (err != 104) DEBUG(net, 0, "recv failed with error %d", err);
/* Something went wrong... (ECONNRESET is connection reset by peer) */
if (err != ECONNRESET) DEBUG(net, 0, "recv failed with error %s", NetworkGetErrorString(err));
return -1;
}
/* Connection would block, so stop for now */

@ -64,7 +64,7 @@ public:
DEBUG(net, 1, "[%s] Banned ip tried to join (%s), refused", Tsocket::GetName(), entry.c_str());
if (p.TransferOut<int>(send, s, 0) < 0) {
DEBUG(net, 0, "send failed with error %d", NetworkGetLastError());
DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString());
}
closesocket(s);
break;
@ -81,7 +81,7 @@ public:
p.PrepareToSend();
if (p.TransferOut<int>(send, s, 0) < 0) {
DEBUG(net, 0, "send failed with error %d", NetworkGetLastError());
DEBUG(net, 0, "send failed with error %s", NetworkGetLastErrorString());
}
closesocket(s);

@ -94,7 +94,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
/* Enable broadcast */
unsigned long val = 1;
if (setsockopt(s.second, SOL_SOCKET, SO_BROADCAST, (char *) &val, sizeof(val)) < 0) {
DEBUG(net, 1, "[udp] setting broadcast failed with: %i", NetworkGetLastError());
DEBUG(net, 1, "[udp] setting broadcast failed with: %s", NetworkGetLastErrorString());
}
}
@ -103,7 +103,7 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
/* Check for any errors, but ignore it otherwise */
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), NetworkGetLastError());
if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %s", send.GetAddressAsString().c_str(), NetworkGetLastErrorString());
if (!all) break;
}

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