Commit Graph

51171 Commits

Author SHA1 Message Date
Andreas Schmitt
b175203d54 Add comment 2021-06-19 13:02:36 +01:00
Andreas Schmitt
a73cb99695 Do not build bridges with additional specs
Prior to this change, additional bridge sets like modular bridges would be used.
Those might not be suitable for public roads. Those bridges should be left to the player.
2021-06-19 13:02:36 +01:00
Andreas Schmitt
198ef11a2b Force the pathfinder to build serpentine roads 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
bd41cb618a Allow using and building trivial foundations
(3 corners raised and 2 opposite corners raised)
2021-06-19 13:02:36 +01:00
Jonathan G Rennison
0f336bba57 Give bridges over the sea a more generous length limit 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
bfdabf4cb2 Allow building on coast tiles 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
63534f97bd Make bridges and tunnels significantly more costly 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
a6f7478873 Adjust comment for BASE_COST_PER_TILE 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
d182b0b138 Remove "using namespace std" 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
1647f9a616 Avoid redundant calls to DistanceManhattan in town_network_distance 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
e95447edac Avoid unnecessarily converting lambda to std::function 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
e46fb1aa99 Fix loading of build public roads setting from JokerPP savegames 2021-06-19 13:02:36 +01:00
Jonathan G Rennison
1732e0a366 Remove trailing whitespace 2021-06-19 13:02:36 +01:00
Andreas Schmitt
ac8da77d0b Fixing a stupid error 2021-06-19 13:02:36 +01:00
Andreas Schmitt
35a98fae7d Try and fix another assertion failure 2021-06-19 13:02:36 +01:00
Andreas Schmitt
a6dae1426c Re-implement the cost function 2021-06-19 13:02:36 +01:00
Andreas Schmitt
5d51909c36 Reorganize file 2021-06-19 13:02:36 +01:00
Andreas Schmitt
2b1d73cb3d Fix tunnel glitch 2021-06-19 13:02:36 +01:00
Andreas Schmitt
7601720ff7 landscape.cpp fixes 2021-06-19 13:02:36 +01:00
Andreas Schmitt
44fe1ca00b Tweak the bridge generation 2021-06-19 13:02:36 +01:00
Andreas Schmitt
a1df69be87 Check for overlaps and intersections of planned bridges and tunnels 2021-06-19 13:02:36 +01:00
Andreas Schmitt
1899b1877d Improve performance even more 2021-06-19 13:02:36 +01:00
Andreas Schmitt
7b7b74e21e Adjust values 2021-06-19 13:02:36 +01:00
Andreas Schmitt
b89afbdff3 Reintroduce base cost to make A* admissible 2021-06-19 13:02:36 +01:00
Andreas Schmitt
b3044cc482 Improve performance 2021-06-19 13:02:36 +01:00
Andreas Schmitt
953be43301 Prevent numeric overflow 2021-06-19 13:02:36 +01:00
Andreas Schmitt
af29085e42 Only build bridges over water 2021-06-19 13:02:36 +01:00
Andreas Schmitt
8d584990aa Remove unused hash functions and start the road building from the map center 2021-06-19 13:02:36 +01:00
Andreas Schmitt
4542410b41 Revert "Replace original algorithm with a simpler one"
This reverts commit 8cb3d80402f626034c08a162b8956dce03eb79f6.
2021-06-19 13:02:36 +01:00
Andreas Schmitt
9d6d41e457 Update src/lang/english.txt
Co-authored-by: stormcone <48624099+stormcone@users.noreply.github.com>
2021-06-19 13:02:36 +01:00
Andreas Schmitt
35ebeff874 Remove low performance containers with standard library ones 2021-06-19 13:02:36 +01:00
Andreas Schmitt
83ea6e9fd8 Replace original algorithm with a simpler one 2021-06-19 13:02:36 +01:00
Andreas Schmitt
150e502cf9 Add generation of public roads linking towns 2021-06-19 13:02:36 +01:00
Andreas Schmitt
d718ba62ef Add option to sort tracks by category and speed (#282) 2021-06-17 19:08:59 +01:00
Jonathan G Rennison
24ad8759db Viewport map: Improve handling of sloped tile rendering 2021-06-17 17:27:03 +01:00
Jonathan G Rennison
c4cb700738 Viewport map: Don't double draw north tile of bridge/tunnel 2021-06-17 17:22:50 +01:00
Jonathan G Rennison
65bd6eee11 Do not allow RV curves/reversing to override lower max speed 2021-06-17 17:17:02 +01:00
Andreas Schmitt
ec40677fdc Add a setting to turn off road vehicle slowdown in curves
Prior to this change, road vehicles would always slowdown in curves. This forces the player to build grid like roads. With new height levels and more mountainous maps and in the absense of diagonal roads this causes unnecessary pain. It should be an option to turn this off, so mountainous maps and curvy roads are not punishing the player unnecessarily. Nobody wants to build grid like roads outside of towns.
2021-06-17 17:10:26 +01:00
Andreas Schmitt
7555da1642 Move subsettings always to the top of parent setting (#279) 2021-06-17 17:08:49 +01:00
Jonathan G Rennison
1e64ee4f6b Disable town noise limits in indifferent town tolerance mode
Instead of setting noise limit to 0
2021-06-16 21:03:51 +01:00
Jonathan G Rennison
af89056824 Don't show demolish confirm dialog when shift pressed 2021-06-15 19:40:24 +01:00
Jonathan G Rennison
0b80461cd4 Merge branch 'pr-270' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/settings_type.h
#	src/table/settings.ini
2021-06-15 19:32:54 +01:00
Jonathan G Rennison
f042ca7f63 Add scope info logging to command change settings 2021-06-15 18:57:57 +01:00
Jonathan G Rennison
eeece0928c Include setting name in command log for setting change commands 2021-06-15 18:52:40 +01:00
Jonathan G Rennison
696fb746b7 Add setting for demolition confirmation mode 2021-06-15 18:46:12 +01:00
Jonathan G Rennison
a8ce0ac787 Fix crash when clearing tunnel where only near end is reserved with realistic braking 2021-06-15 18:26:39 +01:00
Jonathan G Rennison
a49d91fa39 Use CommandContainer for demolish area callback state storage 2021-06-15 14:33:44 +01:00
Jonathan G Rennison
3392d25aa3 Merge PR #274 into jgrpp 2021-06-15 02:01:22 +01:00
Jonathan G Rennison
1cc8053003 Add setting to control station rating tooltip detail level
Default to simple
2021-06-15 02:00:58 +01:00
Jonathan G Rennison
e7909b4bee Use {PLUS_NUM} in station rating tooltip strings 2021-06-14 22:55:39 +01:00